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NBA Live 2010 GamePlay Wishlist...

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Old 10-02-2008, 09:50 PM   #81 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

Player lock and Be a Pro mode for wii.
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Old 10-03-2008, 03:37 PM   #82 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

It's about time they put in an export draft class feature!
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Old 10-03-2008, 07:33 PM   #83 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

Player-Models are too anorexic [ Need to be 2k like in size ]

Last edited by Moshood; 10-04-2008 at 09:03 PM.
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Old 10-06-2008, 06:11 PM   #84 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

hey stephen and beluda how come players barely uses the backboard i mean they use it just not has much as you would see in real life, especially the layups sometimes instead of going for a easy off the side lay up they go in to the reverse fall which is cool but y make it hard for your self lol. also i know past lives you where able change from a dunk to a lay up, or lay up to another lay up that would be nice if you brought that back.
The game is pretty good next year just try to make it more fluid and smooth there to many animations where you get lock into.
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Old 10-06-2008, 07:53 PM   #85 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

After playing 2k9, unfortunately the 2k series has Live beat again. Just my personal opinion, but Live is making huge strides. The players move much more life-like in 2k9, the player models are better in Live, IMO. It just seems like the Live players move like Gumby with hunched backs and sticks for arms. The foot planting seems much more accurate in Live however. 2k9 just has more features and their jumpshots just seem much more fluid. I love KG's sig shot in Live though, 2k9 is way off. Overall, the fluidity is lacking in Live. Combine that with their shot-stick (like that better than dual buttons) - the possibilities are endless for shots with this, especially around the basket; but like Live's right analog for crossovers more so than isomotion. I sincerely hope the Live dev team is striving to make the best game and not settle for 2nd best. Live's dev team's commitment over the past 2 years is promising, and is leaps and bounds better than 07, but I'm hoping 2010 blows us away.

I've posted tons of additions in wishlist format a few pages back...
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Old 10-07-2008, 10:02 PM   #86 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

Please add numerical values for sliders. What should take five minutes to adjust takes twenty.
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Old 10-10-2008, 09:51 AM   #87 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...









This is what I mean that players don't use the backboard enough, or do simple off the back board lay up, like in this video iverson could have just throwing it of the backboard but instead he did a point less layup animation
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Old 10-10-2008, 12:16 PM   #88 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

Tone down the sweat .. its back to Live 06 status in close shots

Make the arena alive. The audio is there and superb, but the bench, coaches (add asst coaches who jump around too), cheerleaders, crowd all of that in a bundle would do well.

BTW, time to ditch the low fps thunder sticks.

Just add more sig moves and celebrations to the players. Alot of what are in the game now are great ala Vince Carters after a sig dunk, LeBron and the diamond, Kobe's fist pump.

Balance out the on ball D. Its workable now but it can always be perfected You probably dont want to ditch the slip and recover animation off of crossovers but you could just have the defender go the wrong way, or not be able to move fast enough laterally. .. best case I guess let us have a slider to tone it up or down. That should satisfy everyone.
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Old 10-10-2008, 09:39 PM   #89 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

I don't know if these are wishes or bugs:
A) Out of bounds recognition - I can't count how many times guys go out of bounds in this game and it isn't whistled.
B) Foul recognition - If Michael Redd gets 2 fouls in the 1st quarter, the cpu should get him the fock out of the game. I've seen superstars left in the game with four fouls. Inexcusable.

Presentation:
A) Make the score ticker less intrusive

Gameplay:
A) Defensive control response. When I press a button on defence, my guy should respond ... immediately.

Animations:
A) Just because I have the rock, it doesn't mean I should automatically be sucked into the defender. I think you know what I mean.
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Old 10-11-2008, 03:52 PM   #90 (permalink)
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Re: NBA Live 2010 GamePlay Wishlist...

There are many glaring issues still with NBA Live 09. going forward and if i have anything to base my opinion on. NCAA 09 has improved in some of these areas,but then again it's the college game being represented, so improvement for NBA Live 09 has to be based on the nba game.
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