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Old 09-19-2011, 01:02 PM   #1
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NBA 2K12 Developer Insight #10 - Controls


Check out the new NBA 2K12 Developer Insight #10, featuring Mike Wang, Sr. Game Designer, as he talks about some of the new features and improvements made to the offensive end of the floor in NBA 2K12 – primarily in the areas of ball handling and shooting.
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Old 09-19-2011, 01:03 PM   #2
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Re: NBA 2K12 Developer Insight #10 - Controls

you finally beat me to it
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Old 09-19-2011, 01:06 PM   #3
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Re: NBA 2K12 Developer Insight #10 - Controls

I merged and the system Did the clock work

Anyhow, carry on
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Old 09-19-2011, 01:06 PM   #4
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Re: NBA 2K12 Developer Insight #10 - Controls

Quote:
Originally Posted by mreyes930
you finally beat me to it
i had to this time lmao, off to read though looks lengthy
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Old 09-19-2011, 01:14 PM   #5
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Re: NBA 2K12 Developer Insight #10 - Controls

Quote:
So you can now manually rock the ball from side to side by holding the Dribble/Shot modifier and moving the left thumbstick left, right, left, right, etc.

Instead of watching a sequence play out by itself, the user now has the ability to chain together ankle-breaking combos however he wants.
Yes please!

We "IsoMotion guys" are drooling right now.

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Old 09-19-2011, 01:14 PM   #6
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Re: NBA 2K12 Developer Insight #10 - Controls

Sounds tight!
I just hope all this really will be defensible...
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Old 09-19-2011, 01:16 PM   #7
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Re: NBA 2K12 Developer Insight #10 - Controls

Pretty good read what really had me upset last year was guys who were good/great ball handlers with legal first steps didn't seem to matter much with psychic defense, but it seems like Beluba handled that. If the jab step works as properly as it should in that a offensive monster can feint one direction then expose another ( think Kobe or Carmelo in the NBA today) I'd be adequately pleased.

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Old 09-19-2011, 01:21 PM   #8
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Re: NBA 2K12 Developer Insight #10 - Controls

Amazing Insight. You guys took gameplay to a whole new level.
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Old 09-19-2011, 01:27 PM   #9
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Re: NBA 2K12 Developer Insight #10 - Controls

awesome. anybody know if we can edit shots of real players by upper/lower body, or is it just for CAPs? last year, i remember wishing i could use ben gordon's release with devin harris' legs for gordon's sig shot. it'd be pretty cool if we could make those kinds of changes in 2K12
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Old 09-19-2011, 01:30 PM   #10
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I second that *in before whining* movement .... Great insight

Sent from Nathan Joseph
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