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Official NBA 2K11 Impressions Thread (360, PS3)

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Old 10-03-2010, 06:43 PM   #21
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Re: Official NBA2k11 Impressions Thread

Turn auto plays on. Then your team is running a play. You can run a different play if you want.

I don't know what people are talking about with "it's hard to score." No matter the skill level and mode (generally I play on Superstar Sim) the CPU and my team both shoot over 60%. Scores in a 12 minute quarter game are in the 130's and higher.

As for presentation, it's nice, but I've already turned off the commentary. In an association prepare to hear the same personal stories about your players game after game, sometimes the same story multiple times in a game.

There are also instances of commentary gushing over a player when it doesn't fit. For example some bench center who plays half a minute a game and averages .2 rebounds per game grabs one rebound. The announcers gush about his rebounding prowess saying something like "that's what he does, that's why he's known around the league as a premier rebounder".

Try this one. Create a player with high ratings. Sim a few years in an association with him leading the team, or even league, in scoring. Yet when you play a game he won't be mentioned in the intro. It's still some other guy's team, someone else featured even though the created player is the key man on the team.

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Old 10-03-2010, 07:45 PM   #22
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Re: Official NBA2k11 Impressions Thread

Quote:
Originally Posted by fcabanski
Turn auto plays on. Then your team is running a play. You can run a different play if you want.

I don't know what people are talking about with "it's hard to score." No matter the skill level and mode (generally I play on Superstar Sim) the CPU and my team both shoot over 60%. Scores in a 12 minute quarter game are in the 130's and higher.

As for presentation, it's nice, but I've already turned off the commentary. In an association prepare to hear the same personal stories about your players game after game, sometimes the same story multiple times in a game.

There are also instances of commentary gushing over a player when it doesn't fit. For example some bench center who plays half a minute a game and averages .2 rebounds per game grabs one rebound. The announcers gush about his rebounding prowess saying something like "that's what he does, that's why he's known around the league as a premier rebounder".

Try this one. Create a player with high ratings. Sim a few years in an association with him leading the team, or even league, in scoring. Yet when you play a game he won't be mentioned in the intro. It's still some other guy's team, someone else featured even though the created player is the key man on the team.
Was hoping that would be fixed from 2k10. Oh well...
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Old 10-03-2010, 08:21 PM   #23
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Re: Official NBA2k11 Impressions Thread

these jordan Challanges can get intense i love it.. the old legends really go at you, From Bird to Mark Price these guys have given me problems..
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Old 10-03-2010, 09:15 PM   #24
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Re: Official NBA2k11 Impressions Thread

Has anyone noticed that when changing the settings from default to Simulation that the settings are all at 50????

I have my settings set to my profile but for some odd reason if cut my system of and come back and play the default settings always come up even though it says Simulation.
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Old 10-04-2010, 02:54 AM   #25
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Re: Official NBA2k11 Impressions Thread

Damnit, why cant I ever get a game I want early? Tuesday it is!
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Old 10-04-2010, 03:11 AM   #26
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Re: Official NBA2k11 Impressions Thread

Tuesday is going to be a fun day for sure.
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Old 10-04-2010, 03:11 AM   #27
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Re: Official NBA2k11 Impressions Thread

Quote:
Originally Posted by FLIGHTWHITE
Has anyone noticed that when changing the settings from default to Simulation that the settings are all at 50????

I have my settings set to my profile but for some odd reason if cut my system of and come back and play the default settings always come up even though it says Simulation.
yeh i thought i was the only person to notice that.
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Old 10-04-2010, 05:53 AM   #28
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Re: Official NBA2k11 Impressions Thread

Quote:
Originally Posted by Scoop 24
these jordan Challanges can get intense i love it.. the old legends really go at you, From Bird to Mark Price these guys have given me problems..
i played only one challenge and its the double nickel game against the Knicks....i created 4 players for the Knicks bench Bonner, Anthony, Davis and Smith

i refuse to play the rest of the games until i have a decent amount of bench created so i wont have any generic coming off the bench...

if you guys want the created players my 360 tag is Boff2kx as i will be working on the missing bench players with the help of Portlandblazers..

i have half of Boston and Detroit done i will be adding more later... this is a real tedious task LOL...

NOTE: i only changed the the attributes and didnt bother with the tendencies since they have some new ones...im just providing the CAPS and Portlanblazer will be d/l them as well to adjust the tendencies and maybe the players looks...

NOTE2: i tried uploading Anthony Bonner from the Knicks but it turns out Bonner is a little to close to Boner...so you guys may need to just create him yourselves...
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Old 10-04-2010, 08:09 AM   #29
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Re: Official NBA2k11 Impressions Thread

Just got my copy of the game last night! Wow, this is awesome its even better and smoother the the demo. The actual game is alot closer to perfect with the transition game though its still really difficult pull off fastbreaks.

No more dumb passes, if you are throwing the ball you better know where its going.

My only gripe so far is the responsiveness of the getting into a shot after a pass. there was multiple occasions where i would make a great pass, my player would be wide open, and i guess maybe i pressed the shot stick too early(?)... not sure what it is but he wouldnt start the shooting motion after the pass, and id have to release the shot stick then press the shot stick again to start the motion, by which time the defense had already arrived. It was very annoying and would happen on layups and fastbreaks too but i guess its a matter of getting down the new timing.

Another thing is the dunks... i was playing against lebron and he did some FANTASTIC dunks. however, on other occasions there were dunks that looked kinda silly. there are times where ray allen, or allen iverson did a spin hopstep dunk and then did an animation where they hang on the rim. The Dunk wasnt cheesy, just badly animated and its pretty common. When gaurds do it it looks awkward because it looks like the animation for a big guy
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Old 10-04-2010, 08:11 AM   #30
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Re: Official NBA2k11 Impressions Thread

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Originally Posted by NC State-31 UNC-27
Agreed with the whole "you have to run plays" thing.

Unfortunately that isn't necessarily a good thing. Seems that otherwise you are screwed on offense and left to ISO your way to baskets. If a play breaks down, you're on your own.
The game this year is definitely more strategic. Unless you have talent, you cannot just keep all the coaching setting to Auto. You have to make adjustments or your going to get burnt.
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