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New screens (Gamekult)

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Old 09-07-2008, 11:49 PM   #211 (permalink)
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Re: New screens (Gamekult)

Quote:
Originally Posted by Pared
People are making claims as if it is black and white, saying court-spacing is improved.
Just like the other issue, different people are saying different things in different ways. It's not one voice.

Quote:
Originally Posted by Pared
Isn't it possible nothing was touched aside from the AI and their "awareness" of others on the court?

Would that be enough in everyone's eyes?
I think that's entirely possible. What's more, I think that's all that's necessary. I don't think I've seen anyone on the message board supply mathematical or contextual information for the player to court size ratio concerns.

Most people seem to want to be able to penetrate and hit a wide open man and find cleaner spaces in the defense. This is more of a gameplay issue than a court size issue, but for obvious reasons court size is a factor.

Point is, satisfaction will come from people finding the opportunities that are natural in basketball situations, rather than video game opportunities. As it is, most people find more opportunities in the paint, and behind the 3pt line, than in the mid range game.

Quote:
Originally Posted by Pared
People are saying that it's an improvement from still images and I'd like to know how they can come away with that...?
It's just early perception. Some guys are overreacting and seeing things that aren't there, but that takes away from the valid discussion of the court spacing, mid range opportunities, passing lanes and driving lanes. If all of these things work in 2k9 and there is no change to the court size, some people will perceive an increase in court size.
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Old 09-08-2008, 01:07 AM   #212 (permalink)
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Re: New screens (Gamekult)

Im not sure about that last point Born, but you are right in that the gameplay, movement of teammates, space given to operate , mid range game opening up are all apart of it, but 2k has had to change the size of its players before...

from making the models without putting it on the court to changing that process by adding the models on the court... but playing the game it is noticeable.


We'll see, im hoping things are balanced out
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Old 09-08-2008, 01:27 AM   #213 (permalink)
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Re: New screens (Gamekult)

Quote:
Originally Posted by KDRE_OS
Im not sure about that last point Born, but you are right in that the gameplay, movement of teammates, space given to operate , mid range game opening up are all apart of it, but 2k has had to change the size of its players before...

from making the models without putting it on the court to changing that process by adding the models on the court... but playing the game it is noticeable.


We'll see, im hoping things are balanced out
I agree with everything you're saying. Some people are making valid points about the court size, but others are saying things that don't matchup when you look at the camera angles they're referencing and comparing it to Live, etc. I think all of the factors are a part of it, but the biggest is in how it feels with the gameplay.

I was thinking about the court size issue the other day, and there are a whole bunch of issues with simply changing the court size. Because of how players run, change direction, play man defense, play help defense, fast break etc... changing the court size might affect more things than we anticipate. Getting the gameplay associated spacing issues perfect should be the priority first. There are so many things that work in 2k, if they get the feel of the spacing right from the gameplay standpoint, the court size might just be one of those necessary adjustments in translating the real world to the digital world.

My main point is, if it feels right I think a lot of people will perceive that it is right. Then the math wouldn't be as much of an issue.
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Old 09-08-2008, 01:37 AM   #214 (permalink)
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Re: New screens (Gamekult)

Live?
You mean the game where you can block anyone's shot at any time?
The one where you can pick off most of the passes?
The one where you can go to the paint hit the layup button and it'll go in almost all of the time?
The one where its jerky as hell?
The one with the non-existent ball physics?
The one where the canned animations makes your player go out of bounds grabbing a rebound?
The one with the awkward animations?
The one where you cannot pass out of shots?
The one where the players hands pass through the rim on every dunk?

Yeah, sounds like the basketball game of the year.

Quote:
Originally Posted by bigball12
Wow! I only looked through the first 40 and stopped. For PS3 graphics, these are pure ****!! Some of the worst next gen graphic I have seen!! Live is the game this year!!
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Old 09-08-2008, 01:40 AM   #215 (permalink)
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Re: New screens (Gamekult)

I dont know man, even though it has its issues college hoops seem to not have as big of a problem since the models are smaller and focus less on the detail of each individual as heavy.

I've thought hard about what you said though alot and im sure all of those calculations would have to be involved, but i dont know or not if its just impossible to do.
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Old 09-08-2008, 01:40 AM   #216 (permalink)
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Re: New screens (Gamekult)

Quote:
Originally Posted by Bornindamecca
Just like the other issue, different people are saying different things in different ways. It's not one voice.
In my usage of "people" I thought it was pretty obvious who I was referring to, considering you can substitute "individuals" who are making a general claim in terms of the court spacing being improved. Just like it's obvious some feel differently given you read the thread. IMHO you just used this as an opportunity to try and correlate the same issue you asked us to move on from in attempt to bring it up once again in your favor. Fine, you win. Like you said, let's move on.

I think the thread has run its course, for me anyway. The pictures were pulled because they are not an accurate representation of what the game looks like. The website was given an early build that was not up to snuff graphically and you can rest assured 2k knew this, since the images were pulled.

I don't believe anyone can truly make claims to the court-spacing being improved unless you've played the game. You will see soon enough.

I will say this: This entire event lends credence to what some were saying about 2k's marketing. I know I mentioned I would move on but I'm actually giving the comments some credibilty here. Had 2k been actively promoting their game, websites such as this one wouldn't be rushing to "get the scoop" on their game by releasing poor photographs of an unfinished product without consent. Just bear in mind that 2k is really concerned with NHL 2k9, given how highly EA's NHL has been received. There needed to be a focus on NHL so other's simply don't overlook the game for NBA 2k9.

In the end, we'll all be playing a great basketball game one way or another, whether we are given pre-release media or not.

It's 12:30, I have a long day tomorrow and I'm just done with the bickering back and forth. I just want to play some good video game basketball and this helps pass the time.

Hopefully we'll see some media and, quite possible, some news on a demo once NHL 2k9 has released.
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Old 09-08-2008, 01:42 AM   #217 (permalink)
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Re: New screens (Gamekult)

Quote:
Originally Posted by KDRE_OS
I dont know man, even though it has its issues college hoops seem to not have as big of a problem since the models are smaller and focus less on the detail of each individual as heavy.
Would you believe me if I told you that the CHoops models were more or less the same size?
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Old 09-08-2008, 01:43 AM   #218 (permalink)
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Re: New screens (Gamekult)

Quote:
Originally Posted by rebe1
Live?
You mean the game where you can block anyone's shot at any time?
The one where you can pick off most of the passes?
The one where you can go to the paint hit the layup button and it'll go in almost all of the time?
The one where its jerky as hell?
The one with the non-existent ball physics?
The one where the canned animations makes your player go out of bounds grabbing a rebound?
The one with the awkward animations?
The one where you cannot pass out of shots?
The one where the players hands pass through the rim on every dunk?

Yeah, sounds like the basketball game of the year.


Sorry I have to do this, but please keep the thread on topic of the pics posted please and not about that other game in this thread.
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Old 09-08-2008, 02:12 AM   #219 (permalink)
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Re: New screens (Gamekult)

I always disliked their textures and muscle tones, but these are improved quite a bit. I also like that they've reduced the eyeball and eyesocket size and done a better job with facial shapes, making the faces look a TON better. Better than Lives, IMO. I can spot Luol Deng in one pic from the side, just from the set of his chin and jawline. Thats impressive. The resolution looks higher, almost PC-ish. Although these aren't the best pics, overall, besides some jaggies, I'm loving the look and I'm hoping the 360 version will have a little better AA. I'm so glad they ditched the angelic afterglow effect, and also the vaseline smeared look. One thing I don't like visually is the hunched over idle stance with their arms hanging straight down, looks a little unnatural.

It also looks like the players are a teeny bit smaller, but that could just be the camera view. They certainly are slimmer, if not smaller altogether. We won't really know that until we see how everyone is spaced out in the actual gameplay.

And to my homie, B...2K is the top-selling franchise reguardless of poor marketing, based on the game, not the hype man. For the masses the best marketing is word of mouth...if the game is really good, it will sell itself.

Last edited by HMcCoy; 09-08-2008 at 02:18 AM.
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Old 09-08-2008, 02:23 AM   #220 (permalink)
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Re: New screens (Gamekult)

Quote:
Originally Posted by Pared
Would you believe me if I told you that the CHoops models were more or less the same size?
Near it yes, which is why is said it has its own issues, but generally there are things more polished in the college versions of the game, and IMO the courts still appear smaller than they should be, but what do i know
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