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RubenDouglas 07:05 PM 10-07-2009
i got vids.. ill give them THREE. but hte last two. lol.. the first three I had mcDice on him since he was playing PF and marion was the 4. They really took advantage of that with 3 alleys within like 3 minutes.

This next game is quite different, as I face the Suns in phx with the bucks.. I cant make anything inside. The suns are doing alright.. Im down 20 early... with variation happening in every game in real life, thats the hardest thing about sliders.

the common thing im seeing from this game vs. the mavs/spurs game is four things:

-CPU teammates have a hard time with a cpu pick n roll.
-reach in fouls need to drop 5
-shooting fouls need to drop 5
-CPU teammates have a hard time getting defensive boards. CPU opponents has far too many off. boards. it looks like a boxing out issue. Im already baby sitting my teammates enough as it is, now I have to rebound for them? this game is quite the challenge... and i dont think thats a good thing.

other notes:
CPU FASTBREAK catchup logic/ slowdown when they have the play, is in full effect. Amare stole a pass and dribbled all the way down Court. I couldnt catch up with REDD , RIDNOUR, or anyone else.. Yet when redd or ridnour steal a pass, AMARE is right there to stop me. another year of broken fastbreaks, i can see it now.


another recap coming soon [Reply]
roadman 07:40 PM 10-07-2009
PM:

I've played a few NBA today games. I've seen this occur in those game a lot and it's being reported in the forums that the CPU players are doubling down a lot.

I noticed you have Def Assist up to 60. I wonder if you lowered that slider on both ends, it would reduce the number of double teams. Your call, though.

Something you might want to take a look at. I know in coach settings I'm putting everyone at never double. [Reply]
RubenDouglas 07:55 PM 10-07-2009
ugly game. not sure what to take out of this.

real life variation in full effect even with sliders. which makes the job so hard


Game started off with me missing a ton of shots and getting down 20 early. I came within 12 in the third then it just really got out of hand.

Now im not so sure its a user issue, ME, or the cpu ai.. where to go now?
[Reply]
Playmakers 09:58 PM 10-07-2009

Originally Posted by RubenDouglas:
i got vids.. ill give them THREE. but hte last two. lol.. the first three I had mcDice on him since he was playing PF and marion was the 4. They really took advantage of that with 3 alleys within like 3 minutes.

This next game is quite different, as I face the Suns in phx with the bucks.. I cant make anything inside. The suns are doing alright.. Im down 20 early... with variation happening in every game in real life, thats the hardest thing about sliders.

the common thing im seeing from this game vs. the mavs/spurs game is four things:

-CPU teammates have a hard time with a cpu pick n roll.
-reach in fouls need to drop 5
-shooting fouls need to drop 5
-CPU teammates have a hard time getting defensive boards. CPU opponents has far too many off. boards. it looks like a boxing out issue. Im already baby sitting my teammates enough as it is, now I have to rebound for them? this game is quite the challenge... and i dont think thats a good thing.

other notes:
CPU FASTBREAK catchup logic/ slowdown when they have the play, is in full effect. Amare stole a pass and dribbled all the way down Court. I couldnt catch up with REDD , RIDNOUR, or anyone else.. Yet when redd or ridnour steal a pass, AMARE is right there to stop me. another year of broken fastbreaks, i can see it now.


another recap coming soon

I'll test out this tweaks based on your stats later.

Fouls
Blocking-80
Reaching-75
Shooting-80

Help D-100/80
Defensive Awareness-80/100
Off Reb-22 Reduced CPU down 10 clicks
Throw Alley-12
Commits Foul-85/70 Reduced CPU down 10 clicks
Contest Shots-85/85 [Reply]
MikeGiani 10:32 PM 10-07-2009
Playmaker you change the CPU defensive assist in the controller steup at all? I lowered it down to zero. It helps your teammates to not rotate when they shouldn't.

What are your thoughts on that?

....and does cranking the help d up to 100 make your teammates shift more? Or just makes the rotation more effective? [Reply]
Playmakers 11:02 PM 10-07-2009

Originally Posted by MikeGiani:
Playmaker you change the CPU defensive assist in the controller steup at all? I lowered it down to zero. It helps your teammates to not rotate when they shouldn't.

What are your thoughts on that?

....and does cranking the help d up to 100 make your teammates shift more? Or just makes the rotation more effective?

Help D seems to make them react much better. I haven't tested it at 100 yet will test it out after work tonight.

Thanks for the Defensive assist input. I left that along so far....will see how it effects game play based on your findings. [Reply]
MikeGiani 01:54 AM 10-08-2009
You might want to lower the play the passing lanes as well...

...and raise attack the basket for the CPU...I don't feel they are aggressive enough... [Reply]
airlebron_23 04:50 AM 10-08-2009
GREAT SLIDERS, im gonna roll wit these...

I played as Houston at home again the Lakers, heres the box score...

Lakers: 98 Rockets: 92

TEAM STATS:

Lakers Rockets
FG: 39/93 33/72
FG%: 41% 45%
3PT: 8/24 5/14
3PT%:33% 35%
FT: 12/13 21/25
FT%: 92% 84%
AST: 30 29
TO: 7 10
TF: 20 15
RBS: 51 35
OR: 14 1
STL: 7 6
PIP: 46 38
BP: 25 21
SCP: 11 0
FBP: 6 10

Very good game, I had the lead the whole game and I was thinkin "mehhh, this isnt really that realistic, rockets up 14 on the lakers" but then outta nowhere they came back and I had no chance in stoppin em

PLAYER STATS:

Kobe Bryant: 21 pts, 11 reb, 7 ast, 1 stl, 1 to (8-19 FG)
Ron Artest: 19 pts, 9 reb, 2 ast, 1 stl, 1 to also (8-19 FG)
Derek Fisher: 15 pts, 4 reb, 13 ast, 2 stl, 2 to
Andrew Bynum: 14 pts, 6 reb

(im gettin sick of typing)

Tracy McGrady: 25 pts, 2 reb, 5 ast
Trevor Ariza: 13 pts, 7 reb
Yao Ming: 11 pts, 10 reb, 4 as, 1 blk [Reply]
MikeGiani 10:36 AM 10-08-2009
I'd lower backdoor cuts as well... [Reply]
Playmakers 02:16 PM 10-08-2009

Originally Posted by MikeGiani:
I'd lower backdoor cuts as well...

I actually did an update overnight

There's too many minor changes i made to list here but of the one's you pointed out

Back Door is at 12 now
Attack the Basket is at 40 now
Play Passing Lanes was dropped back to Default [Reply]
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