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Jukeman's NBA2k9 "League Pass" Sliders

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Old 10-12-2008, 11:11 PM   #31 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

isn't the block and contest shot at 100 to hi? also with the on the ball defense at 0...doesnt that mean you can just get past the defenders easily. im really thinking about trying these. so does anyone using these sliders get real team stats at the end of the game? like 3pt attempts, fouls, blocks etc...
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Old 10-12-2008, 11:15 PM   #32 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

Quote:
Originally Posted by kb0731
isn't the block and contest shot at 100 to hi? also with the on the ball defense at 0...doesnt that mean you can just get past the defenders easily. im really thinking about trying these. so does anyone using these sliders get real team stats at the end of the game? like 3pt attempts, fouls, blocks etc...
Awesome stuff. It works just try it.
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Old 10-12-2008, 11:16 PM   #33 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

Great set of sliders Jukeman.

I did make one adjustment. I turned down the 'Commit Fouls' slider back to 50. After watching a couple of games I felt there were too many fouls. On average I saw about 35-40 fouls a game and got about 30-40 FTA a game, which I felt both were too high. On average, teams commit 20-25 fouls a game and the same average for FTA. When I turned it down to 50 I got the results I wanted.
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Old 10-12-2008, 11:22 PM   #34 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

Haha, I am playing a game right now against the Nets and I am the Magic and Turkoglu has had the Gatorade cup for a long while. He came off the bench and he still had the cup. I am enjoying the sliders though, I just thought that was funny.
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Old 10-13-2008, 12:58 AM   #35 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

played my first full game as HUM vs CPU earlier today and I must say that I've picked the right title for these sliders lol, I can watch and game or play it without really changing anything.Nice!!!

I'm loving the injuries right now, AI,Carter and Melo are all out for bout 2-8 weeks with Rueben coming of the IR after missing 5 games!
Might have to lower durability! I had to pull off that Tinsley deal and I sign Smush....

Balkman, despite being rated 68 he is very useful for me(thanks to stamina and hustle sliders)

Chemistry plays a big role in how your team peforms, lower team chemistry will result in broken plays and more TO's than usual
2k fix the chemistry this year so it won't be easy to get 100%. When I simmed a season, the best team(the spurs) had a 80%
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Old 10-13-2008, 01:16 AM   #36 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

***Updated***

RULES
Shooting fouls- 45(*note* I suggest keeping commit fouls at 100 and just lower shooting fouls untill it's not sure FTA every time you drive, reason is that with commit at 100 players won'T be scared of contact and it will hurt other fouls like reaching, blocking, charging or even loose ball)

OFFENSE
Close-35
Mid- 55
3Pt- 55
Layup- 40( missed layup but not as much)
Dunk- 50
DIT- 100 (more and 1 lay ups)

ATTRIBUTES
Dunk- 0
Hustle- 100

TENDENACIES
Finish- 100( layups off dribble when driving, Dunkers will dunk but mostly on fast breaks)
Hook- 100 (more post moves, not just hook shots)
Fades- 100 (more SOD's)

*don't matter if sub is manual or auto, just make sure it's set to rotation and not fatigue*
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Old 10-13-2008, 01:17 AM   #37 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

Ill have to try these out tomorrow...on HOF, right?
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Old 10-13-2008, 01:25 AM   #38 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

Looking forward to running with these. They look fun and realistic.
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Old 10-13-2008, 01:25 AM   #39 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

Quote:
Originally Posted by juk34man
***Updated***

RULES
Shooting fouls- 45(*note* I suggest keeping commit fouls at 100 and just lower shooting fouls untill it's not sure FTA every time you drive, reason is that with commit at 100 players won'T be scared of contact and it will hurt other fouls like reaching, blocking, charging or even loose ball)

OFFENSE
Close-35
Mid- 55
3Pt- 55
Layup- 40( missed layup but not as much)
Dunk- 50
DIT- 100 (more and 1 lay ups)

ATTRIBUTES
Dunk- 0
Hustle- 100

TENDENACIES
Finish- 100( layups off dribble when driving, Dunkers will dunk but mostly on fast breaks)
Hook- 100 (more post moves, not just hook shots)
Fades- 100 (more SOD's)

*don't matter if sub is manual or auto, just make sure it's set to rotation and not fatigue*
midrange and 3pt wayyy too high?????
i also want to know what kinda of a gameplay you trying to create? making cpu's defense to force user take jumpshots and scared of the drive unless you are cold you want the fouls?
and combine the update on first page with your set of sliders make life easier!
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Old 10-13-2008, 01:29 AM   #40 (permalink)
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Re: Jukeman's NBA2k9 "League Pass" Sliders

and jukeman as i said before i like your set of sliders just not hte speed thing, if i want to keep game speed at 47, what is the best for player speed i m not sure what the player speed and game speed have effect of each other, and would this change affects your overall realistic game play?
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