Users Online Now: 619  |  November 23, 2009

Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

This is a discussion on Neon1 v1.8 Rosters (360)....cracking the code on shot selection. within the NBA 2K Rosters forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K > NBA 2K Rosters


Reply
 
LinkBack Thread Tools Display Modes
Old 01-05-2009, 05:44 PM   #1 (permalink)
Pro
 
Neon1's Arena
 
OVR: 17
Join Date: Nov 2004
Posts: 895
Neon1 v1.9 Rosters (360)....cracking the code on shot selection.

Neon1 Roster Update 2-20

On 2K Share.

- Trade Deadline moves
- Waived Mikki Moore, Sam Cassell, Re-added S.Marbury.
- Continued with the raised overall shot tendency scale
- Updated Rookies 76ers thru MIA
- Lowered scale for Zone Defense tendencies.
- 96 Bulls attached

Rules Settings -
Charge:65
Block:100
Reach-In:60
Shooting:75
Loose: 100

Roster Update Notes:
- 2009 All Star Uniforms unlocked
- Rebounding completely fixed all teams.
- 1996 Chicago Bulls with tendencies for Jordan,Pippen,Rodman,Harper, Longley, Phil Jackson coach Profile.


This roster has a few things untested/unfinished as i did not have the time to glance through things and check for errors. 2k Auto downloaded and froze my 360 up while i had autosave turned off for speed. I had to redo half of this thing so its a little rushed.

Ill clean up the jersey numbers, minutes, positions, outdated rookies and team tempos this weekend.

Last edited by Neon1; 02-20-2009 at 09:24 AM.
Neon1 is offline   Reply With Quote
Sponsors (you can remove these ads by registering or logging in)

Register or login to remove these ads and many more.
Old 01-05-2009, 06:14 PM   #2 (permalink)
Rookie
 
OVR: 2
Join Date: Jan 2009
Posts: 20
Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

thank you so much, default sliders are all on 50 right?
crowned12 is offline   Reply With Quote
Old 01-05-2009, 06:58 PM   #3 (permalink)
Rookie
 
OVR: 22
Join Date: Oct 2008
Location: Dominican Republic
Posts: 451
PS Network: ffaacc03
Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

Quote:
Originally Posted by Neon1
"Neon1 v1.8" on 2kShare for 360.


Im re-editing the edited dec 24th rosters by simballer22 via Nogster/Tomba..I had to fix the gameplay (mid range,off dribble,3pt etc.). This is a total re-edit via coach profiles, player tendencies, player ratings, rotations, stamina, minutes, dunks, sigs and more.

THESE DO NOT USE SLIDERS, SO DONT USE LOAD THEM OR YOU WILL MESS UP GAMEPLAY.

HOF use 12 min games. Everything on default..check out this thread for more detailed info. GAMEPLAY POSSIBLY FIXED.....CHECK OUT THE COACH SLIDERS AND TENDENCIES.

Re-Re-edited so far: (8)

Celtics
Cavs
Heat
Hornets
Lakers
Magic
Nuggets
Thunder

Currently working on BLAZERS. Should be up withing the next couple hours.
It is woth to give it a try ... months back I saw the more Stoudamire realistic play performance I ever seen and it was at Neons earlier thinkering and tweakings stages so, I wont be surprise that those teams play really on point ... plus, I have always considered that sliders are not there to make the game play better but to fit our styles and cover our weeknesses ...
ffaacc03 is offline   Reply With Quote
Old 01-05-2009, 07:03 PM   #4 (permalink)
Rookie
 
OVR: 2
Join Date: Jan 2009
Posts: 20
Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

I played a few games with neons roster and the fg percentage was way too high, perhaps i should tweak the sliders anyways?
crowned12 is offline   Reply With Quote
Old 01-05-2009, 09:01 PM   #5 (permalink)
Pro
 
Neon1's Arena
 
OVR: 17
Join Date: Nov 2004
Posts: 895
Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

Quote:
Originally Posted by crowned12
I played a few games with neons roster and the fg percentage was way too high, perhaps i should tweak the sliders anyways?
What level were you playing on...with...and against who?

you cant play these teams against any of the teams not on the completed list. And you definately didnt have sliders loaded? because they do load automatically.

Everything should be on 50.


OK..BLAZERS ratings,profile,rotations, etc Completely finished.

Simmed through a season
http://sports.espn.go.com/nba/teams/...avg=pg&split=0
B.Roy 24.4pts 4.3rbs 5.5ast .455 .311 .742 in 36.2mins

Aldridge 18.5ppg 6.1rbs .497 .160 .713 in 34.2

Blake 7.5ppg 3.2rpg 7.4apg .491 .447 .794 in 30.1mpg

Oden 6.2ppg 5.3rpg 0.2bpg? .535 .629 in 21.1mpg all as starter.

Outlaw 13.1ppg 4.2rpg .446 .411 .734 in 26.4 mins (started ZERO games)

Fernandez 9.7ppg 3.2rpg 0.6apg? .421 .403 .870 in 26.8mins off the bench
Oden

Ill tinker with Odens foul tendency to get him two more mins per game and get his stats up slightly upload this and then thats all for tonight...3 hours per team is a workload and i have work in a few.

I havent watched a cpu v cpu game with them yet, so somebody let me know if anything needs attention. Everybodys ratings get created the same so im assuming functionality at this point.



Look for "Neon1 v1.9" on 2k share
Neon1 is offline   Reply With Quote
Old 01-05-2009, 10:07 PM   #6 (permalink)
Pro
 
Neon1's Arena
 
OVR: 17
Join Date: Nov 2004
Posts: 895
Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

Anybody that downloaded Neon1 v1.9 before 9:00pm redownload it...i wanted more freelancing some i dropped all coach profiles run play by 1..likung the subtle changes in results.
Neon1 is offline   Reply With Quote
Old 01-05-2009, 10:43 PM   #7 (permalink)
Rookie
 
gottibino's Arena
 
OVR: 11
Join Date: Oct 2004
Location: NY
Posts: 459
Re: Neon1 v1.9 Rosters (360)....cracking the code on shot selection.

Quote:
Originally Posted by Neon1
"Neon1 v1.9" on 2kShare for 360.

THESE DO NOT USE SLIDERS, SO DONT USE LOAD THEM OR YOU WILL MESS UP GAMEPLAY.
So all sliders are set @ 50?
Also, can u play on pro or all star @ 8 or 9 min?
What about tomba's speed edits & formulas? It really fixed the choppy & erratic play & player movements. If ur not utilizing tomba's speed edits, how is your gameplay & flow?
__________________
Follow me on twitter: http://twitter.com/jordanXI

ToP 5
XI
III
XIII
IX
XX3

Last edited by gottibino; 01-05-2009 at 11:01 PM.
gottibino is offline   Reply With Quote
Old 01-05-2009, 11:04 PM   #8 (permalink)
Pro
 
Neon1's Arena
 
OVR: 17
Join Date: Nov 2004
Posts: 895
Re: Neon1 v1.9 Rosters (360)....cracking the code on shot selection.

Quote:
Originally Posted by gottibino
So all sliders are set @ 50?
Also, can u play on pro or all star @ 8 or 9 min?
No clue. I only do them on HOF 12min. I have no idea what will happen (good or bad) on a different playing level. As far as 8 or 9 minute quarters of course you could but id imagine you will just end up with lower stats.

It should be said though (for the 6,8,9) minute guys If you play that low minutes because you fast break trying or are just trying to get layups all game will ALWAYS HAVE crazy high fg% and P.I.P. theres no sliders or roster modifications to fix your plying habits.

Im not really directing that at you (as i have no idea how you play) im just saying it for the guys that are always in roster threads talking about that stuff when its just a matter of thier own playing habits.
Neon1 is offline   Reply With Quote
Old 01-05-2009, 11:08 PM   #9 (permalink)
Pro
 
Neon1's Arena
 
OVR: 17
Join Date: Nov 2004
Posts: 895
Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

Yes all Global slider's at default 50 for everything. As for gameflow and choppy movements, that isnt a slider issue that was a ratings issue. Sliders are just a way of covering them up. Sliders arent werent NEEDED to get that result, just through rating edits.



Alright i gotta get to work.. (real work..as in job)...Before im out i reuploaded as i am tinkering with the def pressure trying to get overall FG% down about 3 percent. let me know if it had good or bad effect. And ill move it back or leave it be when i get back.

Let me know

Last edited by Neon1; 01-05-2009 at 11:15 PM.
Neon1 is offline   Reply With Quote
Old 01-06-2009, 12:00 AM   #10 (permalink)
Rookie
 
gottibino's Arena
 
OVR: 11
Join Date: Oct 2004
Location: NY
Posts: 459
Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

Quote:
Originally Posted by Neon1
Yes all Global slider's at default 50 for everything. As for gameflow and choppy movements, that isnt a slider issue that was a ratings issue. Sliders are just a way of covering them up. Sliders arent werent NEEDED to get that result, just through rating edits.
Thanks for the quick & thorough answers. I play 9 min just cause 12 min is too long for me but I do play the right way, thats why I appreciate ur work so much so thanks again.
Did u edit the speed, quickness & hustle ratings at all then?
__________________
Follow me on twitter: http://twitter.com/jordanXI

ToP 5
XI
III
XIII
IX
XX3
gottibino is offline   Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K > NBA 2K Rosters »


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 02:43 AM.

Archive - Top -