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Jistic's NCAA Baseball 2K6 All American Sliders

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Old 01-24-2006, 06:06 PM   #1 (permalink)
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Jistic's NCAA Baseball 2K6 All American Sliders

These are kind of a hybrid from my MVP 05 sliders from last year. They offered a good base, and I tweaked from there. Let me know what you think.



Jistic's NCAA Baseball 2K6 All American Sliders

Game Options
Load and Fire Hitting (I have no idea how these will play NOT using L&F)
Fielding: Manual
Baserunning: Assisted
Strike Zone: Off
Hot/Cold Zones: Fade
Pitch Cursor: Off
Hitters Eye: On
Catch Circle Assist: On
Vector Line: Off
Variable Strike Zone, 'Stuff', and Blown Calls: On
Vibration: On

Gameplay Tuning
User Pitch Meter Difficulty: -37
Pitch Speed: -33
CPU Pitcher Ball Rate: 11
User Pitcher Fatigue: -17
CPU Pitcher Fatigue: 6
User Pitch Control: -50
CPU Pitch Control: -50
Bullpen Fatigue Rate: 0
Bullpen Fatigue Grace: 0
User Batting Contact: 40
CPU Batting Contact: -11
User Batting Power: 5
CPU Batting Power: 5
User Bunting Ability: 0
CPU Bunting Ability: -4
User Foul Ball Frequency: 15
CPU Foul Ball Frequency: 50
CPU Swing Frequency: 35
Analog Swing Timing Normal: -30
Analog Swing Timing Power: -10
Analog Swing Timing Contact: 0
Wind Effect: 8
User OF Speed (Manual): 7
CPU OF Speed: -11
User IF Speed (Manual): -4
CPU IF Speed: -13
User Throw Speed: 3
CPU Throw Speed: -8
User Throw Accuracy: 0
CPU Throw Accuracy: -11
User Catch Errors: 15
CPU Catch Errors: 40
User Dive Difficulty: 0
User Hustle Boost: 12
CPU Catch Effort: -15
User Baserunning Speed: 4
CPU Baserunning Speed: -1
User Runner Aggression: 0
CPU Runner Aggression: -10
User Runner Steal Speed: 2
CPU Runner Steal Speed: -5
User Runner Steal Delay: -1
CPU Runner Steal Delay: 3
CPU Steal Rate: 50
Runner Injury Frequency: 0
Pitcher Injury Frequency: 0
Batter Injury Frequency: 0
Fielder Injury Frequency: 0
Pitching MG Difference: 0

Last edited by Jistic; 01-25-2006 at 10:22 AM.
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Old 01-24-2006, 08:54 PM   #2 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

Jistic,

Can you explain how these sliders work please?

Analog Swing Timing Normal: -30
Analog Swing Timing Power: -10
Analog Swing Timing Contact: 0

I played around with then and they "seem" to increase/decrease the amount of time you have to "load" the swing, but it didn't seem to make that much difference.

Is this correct?

Thanks.
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Old 01-24-2006, 10:05 PM   #3 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

Just got the game today. I loved my first game, but there was an obvious need for slider tweaks. I had MVP 05 set up well, but I have no idea what my settings were. Yours look familiar, so I'll try your new ones tomorrow after work and post my findings...

Q
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Old 01-24-2006, 10:10 PM   #4 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

cant wait to try these out.....
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Old 01-24-2006, 11:53 PM   #5 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

yo jstic....used some of your sliders in the past brah...always dug your feel for the sports vid gameplay wondering about the pitch speed with your sliders....i am currently playin with some AA sliders posted elsewhere and usin +6 for pitch speed, and actually thinking about boosting it. what kind results are you gettin with the pitch speed at -30? anyway, gonna try these out brah...ill let you know how they play.
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Old 01-25-2006, 10:23 AM   #6 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

Two slight changes. Upped CPU Steal rate and Swing Frequency.
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Old 01-25-2006, 10:24 AM   #7 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

Quote:
Originally Posted by ChiCubs
yo jstic....used some of your sliders in the past brah...always dug your feel for the sports vid gameplay wondering about the pitch speed with your sliders....i am currently playin with some AA sliders posted elsewhere and usin +6 for pitch speed, and actually thinking about boosting it. what kind results are you gettin with the pitch speed at -30? anyway, gonna try these out brah...ill let you know how they play.
Not a major difference. However, the breaking balls are more effective to me because if you don't time them right you're early. Fast balls still can be blown by you. Just works better for me.
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Old 01-25-2006, 10:25 AM   #8 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

Quote:
Originally Posted by RedLine
Jistic,

Can you explain how these sliders work please?

Analog Swing Timing Normal: -30
Analog Swing Timing Power: -10
Analog Swing Timing Contact: 0

I played around with then and they "seem" to increase/decrease the amount of time you have to "load" the swing, but it didn't seem to make that much difference.

Is this correct?

Thanks.
Yeah it seems to decrease the sensitivity of L&F. Works much better for me like this.
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Old 01-25-2006, 11:03 AM   #9 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

Didn't know if you wanted feedback on these but oh well.....here it goes. I am in the middle on a dynasty and i was Clemson vs Memphis. Needles to say i have a better team.
R H E
Clemson 11 20 0
Memphis 0 3 1

I hit one double and 4 HR's

Pitching
Harvey started (his decent, prob my number 3 or 4) threw 7 innings, gave up one hit, and had 1 K

There starter (Bradshaw) gave up 9 hits, 3 runs, 5 K's, and 1 HR
There second pitcher gave up 7 runs, 2 HR's in 2 innings


Conclusion....Overall i really like the feel of them. I am going to make some adjustments to suite my play better but the hitting felt great for me. However i am going to turn user contact down a bit, and turn their contact up a bit. i have a weekend series with FSU coming up so i should have some good games and probably a loss...
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Old 01-25-2006, 03:42 PM   #10 (permalink)
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Re: Jistic's NCAA Baseball 2K6 All American Sliders

I don't like the pitch speed being so slow. Feels like I'm playing slow pitch softball.
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