And that's fpor a myriad of reasons, I'm not going to get into. What you need to do....and I mean r-e-a-l-l-y need to do is starting tonight, just pick a team and press 'start'...lol
Play about 20 games on whatever level is easy for you. You act as though you're 'afraid' to play becasue you haven't found that 'perfect' set. Well...you never will.
Play about 20 games...with the same conviction as I should hope you would normally do. If you don't like the results, guess what? So what? It ain't any big deal. Don't save the season and make YOUR adjestments as YOU see fit.
What you forget is that some of us...those who've easily played over 400 games, have a damn good handle on what needs to be done. Although it doesn't mean we will get it done, it does count for something.
The reason why I dont throw a TON of complete games is because wayyyyyyyyyyyyyyyyyyyyyy back on this board...probably about a year ago, I chronicled how there is an approximate mathematical formula regarding a starting pitchers' Game Starts vs. total INNINGS PITCHED.
If you read any thorough baseball stat book, the ONLY guys in my opinion who deserve stamina ratings of 90 and above are those who throw maximun innings AND have more than 2 or 3 complete games. Everyone else....falls behind in the pack.
And with relievers, the formula works with the TOTAL number of appearances and TOTAL innings pitched.
It's no secret that this very fine game was set too high in a lot of the sliders....and pitcher's stamina was one of them.
GENERALLY, with starting pitchers, it's the TOTAL amount of innings divided by the number of game starts. Then depending on the answer, I'll add '5' or '10' to it, for stamina.
GENERALLY, for relievers, it's the TOTAL amount of innings divided by the number of game appearances, for stamina.
And let's not forget ALL of the player's DURABILITY. This afftects how long he recovers and also can effect consecutive days being used (relievers).
With STARTERS, '35' is the normal maximum amount of starts a starter will have in the regular season. If a particular player has, let's say 23 appearances, I divide 23 by 35...the answer: 65.7%...rounded off to 65 for durability.
For RELIEVERS, I use ONLY the amount of game appearances for my durability numbers. Let's say Joey Eischen in whatever year you're using, appeared in only 17 games (because of extended injuries). I will round his durability to '20'. It's as simple as that. And that IS accurate in the whole scheme of things.
For position players, I use 162 games as the factor number. So, for example, let's say that Cliff Floyd only played in 97 games. 97 divided by 162 = 59.8%...rounded off to 60. So Floyd's durability will be set at 60%
Also when I pitch, I RARELY pitch down the middle.....99% of the time, if I do, it's on a 3-0 count or with most pitchers' (the ones who can't hit) in the batter's box. I nibble change speeds, locations and even try to change the plane on somepitches (perhpas throwing on s-l-i-g-h-t-l-y higher or s-l-i-g-h-t-l-y lower thatn the previous one.
When my SP's stamina is around 45%, I gauge the score, the upcoming batters and where he's gonna hit in a particular inning.
I played a WHOLE 162 games, MOST of the time...if I intentionally fouled off pitches, took pitches and refrained from swinging at the first pitch, I'd say that MOST of the starters have been GONE out of the game by the 7th inning. Dowie, play the game and stop being afraid. If you don't like what you see, kill the franchise...that's all...no harm, no foul.
I've said it all........
RC
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Originally Posted by dowie |
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Carew, I'm a little concerned about the swing frequency. I've seen everything from -28 to 0. I tried 0,but after facing the Red Sox I had only thrown 45 pitches after 4 innings. They are a very patient team, but starting with Crisp on down they swing at a ton of pitches. With your stamina at -20 I can't see how you don't throw a ton of cg's. This is a very tough slider to figure out. At -28 there are too many called 3rd strikes but 0 seems to be on the extreme other end of the spectrum. Do you find the cpu has a ton of games where the starter goes 7+ all the time? I played with stamina at 10 human 20 cpu, and the innings pitched seem more to real life. That is # 4 and 5 starters are lucky to escape 4 to 5 innings (like it should be). I've even gone as far as 23 stamina for both, and it is a lot harder to hit your spots from the get go, not until the 6th or 7th like when user fatigue slider is on the negative side. I'm not attacking you saying the sliders are bad i'd never say that. To each there own. I'm just looking for you to explain why your stamina's are where they are at, as well as of speed at 0. Other than that I love the way your sliders play. In my opinion there are no "perfect" set of sliders, but I think yours, as well as Nasa's and mine, and Dravens all play exceptional. I'd like to settle on one set to start a dynasty with and stop all this tweaking. It's addicting though to try to find the right set. Dowie
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