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Originally Posted by dowie |
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Draven,it's Dowie. I will play these sliders tomorrow. I am going to the game tonight to hopefully watch my Tigers clinch the A.L. Central.
Couple of thoughts/questions to you before I play. Since I assume you've tested these a lot, and like them you'll answer these for me.
1. do you play with mvp fielding, or manual, or assisted?
2.doesn't the pitch speed correspond with the ball physics off of the bat?
3.Doesn't the cpu throw way too many "meat pitches" with 1 ball rate, and -50 control?
4.Doesn't bunting at -1 make it impossible to pull the bat back if it's a ball?
5.Does the cpu really hit with their sliders in the negative. I've played as high as 45/25 for cpu and it seems good? There's no way I'm that better than you? I've never done the hitting on the negative side before so that's why I'm asking!
6.Aren't the fielders way too fast with their sliders in the +. Do you see gap shots, bloopers,and seeing eye singles with this setting?
7.Does the cpu make stupid base running mistakes with their aggression so high?
8. I' ve played with steal rate at 30 to 40, and see a lot of attempts. Is it non existent with the slider at 10?
Please don't think I'm criticizing your sliders, because I haven't tried them. I will play with them, I just want some feedback from you with these sliders before I try them at all. Dowie
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1. I play with manual fielding.
2. Maybe, but I doubt it. I don't have a definitive answer here but I sincerely doubt that pitch has any effect on ball physics.
3. No, actually. On MVP the CPU's pitching is incredibly tight and they very rarely throw any meatballs. I see maybe one per game in the strike zone, perhaps less.
4. Not in my experience, especially with the decreased pitch speed. IMO bunting is far too easy if you start jacking the slider up.
5. Like I said maybe I just suck at this game but the CPU does a good job of generating runs off me.
6. Yeah, I see all types of hits. The increased runner speed helps generate more doubles despite the fielders' speed and there are still plenty of bloop hits and ground balls through the infield. Actually I still think there are too many ground ball hits right up the middle but I don't want to increase infielder speed any further.
7. Not that I've seen, no. They actually play for the extra base once in a while now. The increased aggression helps the CPU take advantage of the less accurate throws from the outfield that my sliders generate.
8. 10 seems OK to me. I don't want teams running all the time b/c they really don't in the majors for the most part. It could probably be increased five more points or so depending on personal preference.