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Old 05-21-2012, 12:17 PM   #21
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Re: GIDP

Quote:
Originally Posted by rymflaherty
Sorry I don't have any empirical evidence for this, but my question would be is this another area where things like pitcher confidence and hot/cold hitters play too big of an influence.........

I bring this up because recently in my Franchise my pitching has now become all-world, but at the same time my bats have gone ice-cold.
Through 65-70 games I would have told you GIDP's were pretty close to the average, but my last 15 or so games have been exactly like the OP was saying, literally upwards to 6 combined GIDP's per game.
As I was saying, this spike has occurred at a point where my pitchers are hot and pitching with 70-100% confidence routinely through games, and my batters are cold coming into games and my lack of hitting is quickly raising the opposing pitchers confidence bar.

I realize the User will always have some effect on this, but within what I was explaining above, After that many games it's not like I've changed the approach I had the start (almost half) of the season......so it has seemed I've been at the mercy of the "game" (though working in my favor when pitching) that says hot pitcher/cold bat is going to produce a high number of grounders/weak hit balls.
I don't think there is anything hardwired to actually change the ground ball rates on a high-confidence pitcher, but you may be onto something. It is extremely easy to throw pitches right on the "vertical black," if you will. Far easier than in real life, you can throw a fastball right at the very bottom of the strike zone, or paint a breaking ball right there below the zone, where a batter is likely to swing at it.

In real life this types of pitches have a good chance of missing low in the dirt, or hanging high. It's possible the amazing accuracy pitchers have is contributing to the GIDP issue.

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Old 05-21-2012, 01:02 PM   #22
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Re: GIDP

Quote:
Originally Posted by Bobhead
I don't think there is anything hardwired to actually change the ground ball rates on a high-confidence pitcher, but you may be onto something. It is extremely easy to throw pitches right on the "vertical black," if you will. Far easier than in real life, you can throw a fastball right at the very bottom of the strike zone, or paint a breaking ball right there below the zone, where a batter is likely to swing at it.

In real life this types of pitches have a good chance of missing low in the dirt, or hanging high. It's possible the amazing accuracy pitchers have is contributing to the GIDP issue.
It's a good theory Bobhead and may very well contribute to the issue (and probably does on the Human side), but I don't believe this to be the only explanation.

For one, they are up in CPU vs. CPU games. Nomo will forward it to me, but I believe by 30%. This is with no human interference. I also see they are up in my played games, and I use the least accurate/least pinpoint interface of them all (Classic).

I believe these are all factors, but it's worth pointing out that this issue is still evident with or without human input.

Last edited by Heroesandvillains; 05-21-2012 at 01:05 PM.
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Old 05-21-2012, 01:22 PM   #23
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Re: GIDP

In my dynasty, they seem to be about right to me. I haven't looked at the numbers, but I see fewer DPs than I do ground-rule doubles.
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Old 05-21-2012, 01:35 PM   #24
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Re: GIDP

Quote:
Originally Posted by LowerWolf
In my dynasty, they seem to be about right to me. I haven't looked at the numbers, but I see fewer DPs than I do ground-rule doubles.
On a statistic that occurs less than once per team per game, going by feel is very dangerous because 0.70 (for example) FEELS a lot like 0.90 over short bursts.

A differential like this really only makes a noticable impact (to most people) when tracked and tallied up over time.

It also makes it a difficult stat to interpret over stretches because of the variable factors involved.

At the end of a season, however, a 0.20 per game difference is significant and can influence many other outcomes such as winning and losing, ERA, and total at-bats.
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Old 05-21-2012, 02:03 PM   #25
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Re: GIDP

On All-Star with zone hitting I have 80 GiDP's over 67 games. Mostly from Alexei Ramirez (16) & Gordon Beckham (12). I have a couple guys with 9 then the rest of the team all have 5 or less.

I am WAY at the bottom of the list for team stats in the season.
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Old 05-21-2012, 02:04 PM   #26
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Re: GIDP

By the way, I've grounded into 26 double plays, in 36 games played. That's a rate of .72 per game. It's a small sample size, but thats around where I was in my previous franchise also (the one before OSFM), and that one was about 50 games in.

On the flip side I induce a lot (I don't have the number, The Show doesn't track how many you induce... I'd have to check every single box score to date and count manually).

I have no clue what the primary cause is, but if it's fielding, why such a disparity? An issue with superhuman fielding, or any other global attributes, would mean more double plays for EVERYONE... Not just CPU batters and Timing hitting users.

I'm just not seeing that as the main issue here. I still say it's batting-related.

Edit: I wonder if we can get Pared to chime in with his GIDP totals... and ILiveForThis, who said he/she uses Zone-Analog.

Last edited by Bobhead; 05-21-2012 at 02:07 PM.
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Old 05-21-2012, 02:23 PM   #27
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Re: GIDP

Personally, I don't think you can pinpoint one reason as to why we are getting more double plays.

From the research people have done, it appears the ground ball-fly ball ratio is ok out of the box.

I think it's a large number of things. The infielders may get to a too few many ground balls. Their arm strength and ability to get the ball in and out of the glove might bit a little too fast. The batter getting out of the box might be a little too slow at times. If you add all these up, you might see one more double play every couple of games that you shouldn't see. That adds up quickly over time.

The 3-6-1 double play seems a little bit too easy for the cpu to turn as well. I see that one more than I'd like to.
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Old 05-21-2012, 03:32 PM   #28
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Re: GIDP

Quote:
Originally Posted by ralphieboy11
Personally, I don't think you can pinpoint one reason as to why we are getting more double plays.

From the research people have done, it appears the ground ball-fly ball ratio is ok out of the box.

I think it's a large number of things. The infielders may get to a too few many ground balls. Their arm strength and ability to get the ball in and out of the glove might bit a little too fast. The batter getting out of the box might be a little too slow at times. If you add all these up, you might see one more double play every couple of games that you shouldn't see. That adds up quickly over time.

The 3-6-1 double play seems a little bit too easy for the cpu to turn as well. I see that one more than I'd like to.
I agree with this, but it might not be a bad thing to identify the major contributer, since that may actually help curb down GIDPs. I bet most gamers would rather see less of them than more (compared to IRL). It's just such an effective rally killer and happening too often is a turnoff.
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Old 05-21-2012, 03:44 PM   #29
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Re: GIDP

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Originally Posted by Heroesandvillains
Yes.

2-4 is too often for one team per game. 2-4 is also too often for both teams combined per game.

The MLB average is I believe to be 0.75 per team per game since 2009.

Only the ST. Louis Cardinals grounded into more than 1 per game last year, totaling 169.

Baltimore was second to last with 154.

I did not realize the DP was that rare...

So, yeah...it's too often...

I always see at least 3 total between the two teams...

Today, I hit into one (first pitch swinging at low junk, yeah I sometimes "forget" my own advice) and induced two...

Those related to a post I made in the "Tips To Winning" thread...

I went 3-0 trying to nibble versus Puljos...so rather than serve up a (classic pitching) meatball, I went "Intentional Walk" for ball four...

I laid on the low junk to Morales and he grounded into a DP...

Next Puljos AB, I just Intentionally Walked him from the get go...

Then, I laid on the low junk and, viola...another DP courtesy Morales...

So:

If you guys are going to try and figure out when prompts them, I find intentional walks are a culprit...

I've been more focused on DPs since this thread, but the above scenario is a VERY familiar one to me...re: DP / Intentional BOB
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Old 05-21-2012, 03:48 PM   #30
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Re: GIDP

I've played 29 games in my Cubs franchise and hit into 19 double-plays. I don't know what the AI has done against me, but my recollection is their GIDP numbers are slightly higher but only by a little bit. It's rare that I see no double-plays, but also rare to see more than three combined. I think the most I saw in one game was five.

This is on All-Star default with Pulse and Zone.
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