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What would you like to see in the next title update?

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Old 03-19-2012, 11:13 AM   #71
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Re: 1st MLB 12 The Show Patch

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Originally Posted by bwiggy33
Hopefully the game speed is being fixed. It's really hard to play this game right now without the correct game speed working. I always use the slowest speed and it's the same as normal and faster right now because the option is broken. I can hardly think between pitches because the speed of the game is so fast. Also it's nearly impossible to get a good base runner lead because the pitchers deliver the ball so dang quickly. It may sound bad but this is basically a game breaker for me right now. I'm still playing the game but I'm not enjoying it as much as I would if it was fixed.
You can change the pace of the AI pitcher to slow, normal or faster. I have it on slow and give plenty of time to do whatever I need to do.
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Old 03-19-2012, 11:15 AM   #72
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Re: 1st MLB 12 The Show Patch

- Music between innings.
- Start times in Franchise
- Baserunner thrown out at 1st from right field.
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Old 03-19-2012, 11:16 AM   #73
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Re: 1st MLB 12 The Show Patch

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Originally Posted by phaeton16
Patch the right fielder throwing out the base runner going to first base.
I agree 100% however i must admit to getting out of a few jams with this bug. It never seems to work against me.
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Old 03-19-2012, 11:26 AM   #74
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Re: 1st MLB 12 The Show Patch

For all of those people talking about getting thrown out from RF...Is the CPU doing that against you, are you doing against the CPU, or is it purely an online thing between two human players? I ask, because I've never seen this before and if you're doing it to the CPU, then you're just cheesing and I'd rather SCEA not waste their time on fixing something that just takes a little willpower on the gamer's part not to throw to first when it's a clear single to RF.
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Old 03-19-2012, 11:34 AM   #75
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Re: 1st MLB 12 The Show Patch

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Originally Posted by DickDalewood
I assume you're referring to the Vita version here?
No I am only on PS3.
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Old 03-19-2012, 11:39 AM   #76
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Re: 1st MLB 12 The Show Patch

The RF outs at 1st are not too common, but it is something that didn't show up in other installments of The Show. So far the CPU hasn't thown me out. If they could fix it great, if not, no biggie.

My top fix would be the music between innings. I feel having as much custom music and music edits as The Show does, creates a very nice gaming experience.
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Old 03-19-2012, 11:44 AM   #77
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Re: 1st MLB 12 The Show Patch

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Originally Posted by DirtyJerz32
You can change the pace of the AI pitcher to slow, normal or faster. I have it on slow and give plenty of time to do whatever I need to do.
Yes, I know about the option. Did you even read my post? The option is broken right now. I have used slower every year since I started playing this game with MLB 10. I have never used anything else. I noticed immediately this year that the game was way faster in years past, and the first thing I did when I got the game was change all of my settings to how I normally play the game. Therefore, I went and tried the other choices for the option. Both normal and faster have the same exact delay speed as slower. I have even timed them in between pitches. Another reason I know it's faster than what I normally play on is because I can normally press X (to have the batter bring the bat forward and then back into his stance) twice while waiting for the pitcher to deliver the ball.

At the games current state it is either being played on Normal or Faster. I'm thinking it's on faster but I'm not 100% sure because I've never used either choice in years past. All I know is that the option has only one speed right now, and the slower option is not the same slower speed as in 10 and 11. You can ask psychobulk and many others about this issue as well. It's been posted in the bugs section at least 10 times.
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Old 03-19-2012, 12:12 PM   #78
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Re: 1st MLB 12 The Show Patch

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Originally Posted by jkra0512
For all of those people talking about getting thrown out from RF...Is the CPU doing that against you, are you doing against the CPU, or is it purely an online thing between two human players? I ask, because I've never seen this before and if you're doing it to the CPU, then you're just cheesing and I'd rather SCEA not waste their time on fixing something that just takes a little willpower on the gamer's part not to throw to first when it's a clear single to RF.

Well I do it to the CPU, im not complaining though, its actually funny hearing Vasgersian yelling at the player for getting thrown out from RF in my RTTS
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Old 03-19-2012, 12:14 PM   #79
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Re: 1st MLB 12 The Show Patch

I think the one thing I would be happiest with would be the end of the pitchers getting hit with/fielding so many balls hit back at them. If this means changing the frequency of balls up the middle, then so be it.
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Old 03-19-2012, 12:16 PM   #80
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Re: 1st MLB 12 The Show Patch

Quote:
Originally Posted by jkra0512
For all of those people talking about getting thrown out from RF...Is the CPU doing that against you, are you doing against the CPU, or is it purely an online thing between two human players? I ask, because I've never seen this before and if you're doing it to the CPU, then you're just cheesing and I'd rather SCEA not waste their time on fixing something that just takes a little willpower on the gamer's part not to throw to first when it's a clear single to RF.
It's only HUMAN vs. HUMAN or HUMAN against the CPU.
The CPU will not try and throw the guy out at first.

But online games....it's an exploit and must suck.
You can use custom sliders online, correct(or is that only leagues?)
Because with baserunning speed up 1 click and fielder reaction/speed down one as well as arm strength....I tried...but couldn't throw anyone out.(It seems to have to be a hard hit ball as well.)
Still.....they should put something in to stop this....as someone mentioned...have the 1B stop going to the bag seems like it would alleviate it...but I don't know if that would cause other problems.

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