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ILiveForThis and authentic's MLB Simulation Slider Project 2012

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Old 04-10-2012, 03:56 PM   #31
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

Quote:
Originally Posted by crains13
I'm trying your sliders out right now, with the change of Classic pitching switched to Analog pitching. So far they are pretty awesome. I will post the box score after my game is over.
Not sure how that will work, because we didn't test it. Let me know how it goes for sure!

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Old 04-10-2012, 03:57 PM   #32
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

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Originally Posted by authentic
Not sure how that will work, because we didn't test it. Let me know how it goes for sure!
So far its fine, but i will let you know the outcome of my first game.
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Old 04-10-2012, 04:29 PM   #33
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

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Originally Posted by crains13
So far its fine, but i will let you know the outcome of my first game.
Miami Marlins at Cincinnati Reds
Apr 10, 2012123456789RHE
Miami ()010000010270
Cincinnati ()02010001x480
W: M. Latos L: C. Zambrano S: S. Marshall
Miami Marlins
HITTERSABRHRBIBBSOHRAVG
Cincinnati Reds
HITTERSABRHRBIBBSOHRAVG
Miami Marlins
PITCHERSIPHRERBBSOHRERA
Cincinnati Reds
PITCHERSIPHRERBBSOHRERA


MIA- 1 2B, 1 HR, 3 BB, 9 K
CIN- 3 2B, 2 HR, 3 BB, 11 K

I was playing as the Reds in this game, Latos was dealing but it might be because the sliders weren't meant for Analog Pitcing, but overall this game played very nice, other than striking out 11 times. I will have to get use to the pitch speed at 10, which I really like btw, its so realistic. I had some very nice hits with these as well; including a double by Latos in the 2nd inning. I'm going to play some more games later on. I'm really liking these sliders guys!!
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Last edited by crains13; 04-10-2012 at 04:33 PM.
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Old 04-10-2012, 04:33 PM   #34
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

Quote:
Originally Posted by crains13
Miami Marlins at Cincinnati Reds
Apr 10, 2012123456789RHE
Miami ()010000010270
Cincinnati ()02010001x480
W: M. Latos L: C. Zambrano S: S. Marshall
Miami Marlins
HITTERSABRHRBIBBSOHRAVG
Cincinnati Reds
HITTERSABRHRBIBBSOHRAVG
Miami Marlins
PITCHERSIPHRERBBSOHRERA
Cincinnati Reds
PITCHERSIPHRERBBSOHRERA


MIA- 1 2B, 1 HR, 3 BB, 9 K
CIN- 3 2B, 2 HR, 3 BB, 11 K
Looks good, but how did it play for you? Thanks for sharing the stats, they're spot on.
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Old 04-10-2012, 04:34 PM   #35
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

Quote:
Originally Posted by crains13
I was playing as the Reds in this game, Latos was dealing but it might be because the sliders weren't meant for Analog Pitcing, but overall this game played very nice, other than striking out 11 times. I will have to get use to the pitch speed at 10, which I really like btw, its so realistic. I had some very nice hits with these as well; including a double by Latos in the 2nd inning. I'm going to play some more games later on. I'm really liking these sliders guys!!
Awesome! Pitch speed takes some time, but you will get used to it. Just takes some games to get the hang of it.
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Old 04-10-2012, 04:35 PM   #36
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

Quote:
Originally Posted by authentic
Looks good, but how did it play for you? Thanks for sharing the stats, they're spot on.
Haha sorry i accidental posted the box score without a little input. Its there now.
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Old 04-10-2012, 05:22 PM   #37
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

Live has asked me what I think about power numbers for the CPU. What is your guys take? Are you seeing too many HR's or too much power from the CPU?
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Old 04-10-2012, 05:42 PM   #38
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

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Originally Posted by authentic
Live has asked me what I think about power numbers for the CPU. What is your guys take? Are you seeing too many HR's or too much power from the CPU?
I just feel as if I see too many deep-fly balls, and alot of the time, they result in homeruns. Maybe it's just me throwing meat, but I see it a majority of the time. And it's not a major problem, I just see alot of the CPU's runs coming off of HR's. We could drop Solid Hits to consolidate the problem, but I feel that will lower our doubles, triples, etc. This isn't a hard hit ball problem, it's a hard hit fly ball problem.
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Old 04-10-2012, 05:48 PM   #39
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

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Originally Posted by ILiveForThis
I just feel as if I see too many deep-fly balls, and alot of the time, they result in homeruns. Maybe it's just me throwing meat, but I see it a majority of the time. And it's not a major problem, I just see alot of the CPU's runs coming off of HR's. We could drop Solid Hits to consolidate the problem, but I feel that will lower our doubles, triples, etc. This isn't a hard hit ball problem, it's a hard hit fly ball problem.
Yeah, agreed. I have noticed one thing. When I pitch with a very good groundball pitcher, with a high HR/9 rating, I seem to give up less homeruns. When I pitch with someone with a low HR/9 rating and am not hitting spots, I tend to give up some deep fly balls. To test this further, maybe use a great ground ball pitcher, a really good sinker ball pitcher, and see what happens. Then take someone who gives up a lot of homeruns, say someone like Bronson Arroyo and see what happens. Matt Cain would be great for a guy who barely gives up homeruns.
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Old 04-10-2012, 06:44 PM   #40
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Re: ILiveForThis and authentic's MLB Simulation Slider Project 2012

I'll look more into it. Like I said, maybe its me missing my spots. But, I want that to result in a double/triple sometimes, not always a long ball.
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