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CPU vs CPU

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Old 03-17-2011, 03:28 PM   #101
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Re: CPU vs CPU

Played the same teams & same pitchers 4 games with both of you guys sets. (VERY small sample size I know)

DAIYOUNG NINJOID

COL 5 10 0 - 4 5 0
SD 9 12 1 - 2 5 2

TB 8 13 1 - 6 10 1
BAL 5 12 0 - 5 11 0

ATL 4 9 0 - 3 5 0
LA 1 7 0 - 1 5 0

BOS 8 14 1 - 0 3 0
TB 6 10 1 - 1 2 0

IMO it seemed like Pitcher Consistency Slider Reduced that much left a lot of meat balls over the plate and with your Solid Hits at Default it felt like lasers were hit all over the field. As I said very small sample size here guys. I know you guys know your stuff so I tried to meet somewhere in the middle of you guys and tried these my last 8 games and its looking great so far.

Human Pow -1
Human SH -1
Human Start Stam +1
CPU Power -1
CPU SH -1
CPU Start Stam +1
Pitch Speed +5
Fielding Errors +1
BR Steal Freq. +2
Wind -5 (test purposes only)

Here are the 8 games (I am going to play at least 30 with these settings..so I can see every park as well)

STL 5 6 3 - 3 2B, HR 2 BB, 7 K 3 WP
ATL 6 12 1 -2 2B, 2 HR 5 BB, 5 K WP

CHW 8 11 0 - 4 2B,3 HR 4 BB, 8 K SB, CS
TOR 3 8 1 - 2 2B, 2 HR 5 BB, 2 K

BAL 1 8 1 - 2 2B, 3B 2 BB, 2 K SB WP
TEX 6 12 0 - 2 2B, 3B,HR 3 BB, 5 K 2 SB

SF 3 8 1 - 2 2B, HR 2 BB, 9 K 2 SB WP
PHIL 2 6 0 - 2B, HR 1 BB, 8 K SB WP

AZ 3 6 0 - 2 HR 2 BB, 7 K
SD 2 6 0 - 3 2B 3 BB, 7 K

NYM 7 8 1 - 2 2B, 3 HR 3 BB, 7 K 3 SB
COL 1 8 0 - 2B 1 BB, 14 K

NYY 6 10 0 -2 2B,3B,2 HR 2 BB, 7 K
BOS 5 7 0 - 2B, 2 HR 1 BB, 7 K WP

LAD 9 15 0 - 3 2B,2 3B, 2 HR 4 BB, 8 K
FLA 3 8 0 - 5 2B, HR 1 BB, 10 K WP

AFTER 8 GAMES per team & (MLB avg)

R= 70 - 4.38 - (4.38)
H= 139 - 8.69 - (8.76)
E= 8 - 0.50 - (0.62)
2B= 35 - 2.19 - (1.75)
3B= 5 - 0.31 - (0.18)
HR= 23 - 1.44 - (0.95)
BB= 41 - 2.56 - (3.25)
K= 113 - 7.06 - (7.06)
SB= 10 - 0.63 - (0.61)
CS= 1 - 0.06 - (0.23)
WP= 9 - 0.56 - (0.34)

As you can see Runs & K are EXACTLY on the nose with Hits & SB extremely close. This amazed me when I tallied up the avg. The not so good news...XBH are a little too high IMO & BB a little too low. Like I said I have at least 22 more games to track and we will see but like it so far. Thanks Nin & Dai for setting a base to go off of. Back to it!

Last edited by tgreer; 03-17-2011 at 04:02 PM.
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Old 03-18-2011, 12:23 AM   #102
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Re: CPU vs CPU

Well in this game Consistency is more for the "way off" misses, while Control is the near misses while it also causes the meatballs if the dice roll calls for a way off pitch.

Test it out by using a low control pitcher and also use Control slider to 0. Seems like this game's interpretation of having no control means that the pitches that miss big due to control are left over the plate. The other misses will be more incremental.

It's basically a dice roll that factors in the pitcher's ratings and how he's going to miss, based on Control/Consistency attributes.

If you put Control at MAX and Consistency at 0, you won't be seeing nearly as many meatballs as if you put Control at 0 and Consistency at 10.

cliff notes:

Control is for pitches that either miss by a couple inches or are total miss and left over the plate.

Consistency is for pitches that miss around a foot or way off the plate. It makes the pitcher a little bit more wilder.
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Old 03-18-2011, 12:08 PM   #103
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Re: CPU vs CPU

anyone keeping an eye on double-plays per game? In all the games ive seen each team has like 3 per game, and thats too high
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Old 03-18-2011, 02:32 PM   #104
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Re: CPU vs CPU

Thanks for explaining the difference ParisB, makes perfect sense!

Here is where it stands after 15 games (15 more to go)

Per team & (2010 Per team avg.)

Runs = 120---4.00---(4.38)
Hits = 257---8.57---(8.76)
Errors = 13---0.43---(0.62)
Doubles = 60---2.00---(1.75)
Triples = 6---0.20---(0.18)
Home Runs = 30---1.00---(0.95)
Walks = 78---2.60---(3.25)
Strikeouts = 217---7.23---(7.06)
Stolen Bases = 19---0.63---(0.61)
Caught Stealing = 4---0.13---(0.23)
Wild Pitches = 17---0.57---(0.34)

Extra base hits have come down to a good spot, I was a little worried with them being so high after 8 games. Walks still a little low & Wild pitches a little high. For me these play great, every game is different. If these remain similar over the next 15 games, I am happy and will start my MOM franchise.

Last edited by tgreer; 03-18-2011 at 04:28 PM.
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Old 03-18-2011, 05:40 PM   #105
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Re: CPU vs CPU

Your stats look right in line with the results I'd expect given my slider experimentation tgreer. I think Power at 4 and Solid Hits at 4 is going to provide the closest approximation to MLB hitting numbers. I'm finding Power at 4/Solid Hits at 5 just a little too much.

If you were to lower Pitcher Consistency you would see more walks but also more wild pitches. I guess it just depends on how annoying you find wild pitches whether that is something you feel like doing. From my testing I don't believe lowering Pitcher Consistency has any tangible effect on hitting stats.

Here's an update on my trials through 33 contests. Quite a bit more offense in the 15 games since I last posted:

Averages are per team per game (2010 MLB in brackets)

AB 34.36 (34.02)
R 4.55 (4.38)
H 9.08 (8.76)

BB 3.20 (3.25)
K 7.14 (7.06)

2B 1.77 (1.75)
3B 0.20 (0.18)
HR 1.11 (0.95)

E 0.44 (0.62) 11 fielding errors, 18 throwing errors

SB 0.53 (0.61)
CS 0.18 (0.23)

WP 0.91 (0.34)
HBP 0.17 (0.32)
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Old 03-18-2011, 05:43 PM   #106
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Re: CPU vs CPU

Quote:
Originally Posted by joeyi05
anyone keeping an eye on double-plays per game? In all the games ive seen each team has like 3 per game, and thats too high
Will check that out for you when my next game finishes. I haven't been recording DP's but I can get the numbers from the stats pages in my franchise.

EDIT:

Yes seems there are a few too many. 1.98 per game in my franchise as compared to 1.53 per game in the bigs last year. Nomo17k found that the GB/FB balance was a little off in The Show 11 (too many GB) so that probably explains the discrepancy. Incidentally, Derrek Lee of the Orioles has already ground into eight DP's in my season and it is only April 15th.

Last edited by DaiYoung; 03-18-2011 at 06:29 PM.
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Old 03-18-2011, 05:45 PM   #107
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Re: CPU vs CPU

Quote:
Originally Posted by DaiYoung
Your stats look right in line with the results I'd expect given my slider experimentation tgreer. I think Power at 4 and Solid Hits at 4 is going to provide the closest approximation to MLB hitting numbers. I'm finding Power at 4/Solid Hits at 5 just a little too much.

If you were to lower Pitcher Consistency you would see more walks but also more wild pitches. I guess it just depends on how annoying you find wild pitches whether that is something you feel like doing. From my testing I don't believe lowering Pitcher Consistency has any tangible effect on hitting stats.

Here's an update on my trials through 33 contests. Quite a bit more offense in the 15 games since I last posted:

Averages are per team per game (2010 MLB in brackets)

AB 34.36 (34.02)
R 4.55 (4.38)
H 9.08 (8.76)

BB 3.20 (3.25)
K 7.14 (7.06)

2B 1.77 (1.75)
3B 0.20 (0.18)
HR 1.11 (0.95)

E 0.44 (0.62) 11 fielding errors, 18 throwing errors

SB 0.53 (0.61)
CS 0.18 (0.23)

WP 0.91 (0.34)
HBP 0.17 (0.32)
Nice! I say, if the trend continues, raise steal frequency a click, lower the success a click, and raise one or both of the errors a click and call it a day.

Then, maybe Knight would be so kind to provide us with a catcher re-rating formula...and you're done done done!!!

Great job! Are these the ones posted a page or two back?

Seriously, well done man! I may roll with these for my MOM games!
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Old 03-18-2011, 05:56 PM   #108
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Re: CPU vs CPU

Quote:
Originally Posted by heroesandvillians
Nice! I say, if the trend continues, raise steal frequency a click, lower the success a click, and raise one or both of the errors a click and call it a day.

Then, maybe Knight would be so kind to provide us with a catcher re-rating formula...and you're done done done!!!

Great job! Are these the ones posted a page or two back?

Seriously, well done man! I may roll with these for my MOM games!
Yep these stats are using the Power at 4, SH at 5, PC at 1 sliders I posted a couple of days ago.

The WP are troubling me. When watching a game and men get on base I'm almost waiting for the WP. There's been at least two walk off wild pitches so far. Takes away from the realism somewhat. I was thinking of upping every catcher to 100 blocking just to see how much difference that would make.
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Old 03-18-2011, 05:57 PM   #109
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Re: CPU vs CPU

I love this mode

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Old 03-18-2011, 06:00 PM   #110
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Re: CPU vs CPU

Quote:
Originally Posted by DaiYoung
I think I'm getting a decent feel for where the sliders should be at now. Try these:

Everything default (5) except:

CPU Power 4
CPU Pitcher Consistency 1
Fielding Errors 6
Baserunner Steal Freq 8
Wind 0

CPU Power is the tricky one because it is very sensitive. 3 probably isn't quite enough, 4 may be too much. Also, you will see too many WP with these sliders. That is probably something we will have to live with or edit catchers to solve.
These??? Verbatim???
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