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MizzouRah - Analog/Pure control pitching 2k12 sliders

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Old 04-01-2012, 11:17 PM   #1
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MizzouRah - Analog/Pure control pitching 2k12 sliders

A work in progress as I'll play a few games, check some stats then tweak. A lot of these are based on hetfield426's "50 theory" slider set found here:

hetfield426's MLB 2K12 Sliders ("50" Theory)

EVERYTHING FROM ALL STAR DEFAULTS, I use analog hitting, pure control pitching and manually field and throw the ball.

v2

GAME SETTINGS
Pitcher Fatigue: DEFAULT
Injury Frequency: 40 (keep an eye on this one as it could change)

USER BATTING
Batting Contact: 40
Batting Power: 55
Bunt Contact: DEFAULT
Bunt Success: DEFAULT
Batter Eye Frequency: DEFAULT (I love default 35 here as the good hitters should be able to know what's coming at times, the bad hitters won't have a clue)

CPU BATTING
Batting Contact: 60
Batting Power: 55
Bunt Contact: DEFAULT
Bunt Success: DEFAULT

USER PITCHING
Pitch Meter Speed: DEFAULT
Pitch Speed: 65
Pitch Break Influence: DEFAULT
Pitcher Composure Influence: DEFAULT
Pitcher Control: DEFAULT

CPU PITCHING
Pitch Speed: 65
Pitch Success: DEFAULT
Strike Zone Tendency: DEFAULT
Pitch Break Influence: DEFAULT
Pitcher Composure Influence: DEFAULT

USER FIELDING
Throw Accuracy: DEFAULT
Gather Error Frequency: DEFAULT
Throwing Error Frequency: DEFAULT
Outfield Throw Speed: 45
Infield Throw Speed: 45
Outfield Run Speed: 10
Infield Run Speed: 10

CPU FIELDING
Gather Error Frequency: DEFAULT
Throwing Error Frequency: DEFAULT
Outfield Throw Speed: 45
Infield Throw Speed: 45
Outfield Run Speed: 10
Infield Run Speed: 10

USER RUNNING
Base Runner Speed: 55
Pickoff Success: DEFAULT
Catcher Arm Strength: 50
Catcher Arm Accuracy: 50

CPU RUNNING
Base Runner Speed: 55 (have to be perfect to get a speedy runner and slow rollers can result in hits for speedy runners)
Hit'n' Run Tendency: DEFAULT
Sacrifice Bunt Tendency: DEFAULT
Squeeze Tendency: DEFAULT
Base Running Aggression: DEFAULT
Steal Aggression: 45 (should only see steals in the right situations)
Catcher Arm Strength: 50
Catcher Arm Accuracy: 50

CAMERA SETTINGS

BATTING
Camera: Batter 2 (cut my strikeouts in half)
Zoom: 8
Height: 5
Pitch Zoom: Off

PITCHING
Camera: Broadcast
Zoom: 5
Position: 5
Height: 5
Side: Right

FIELDING
Camera: High
Zoom: 10
Height: 5

BASE RUNNING
Camera: Follow
Zoom: 5
Height: 5


Last edited by MizzouRah; 05-05-2012 at 12:21 PM.
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Old 04-01-2012, 11:23 PM   #2
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

I'm 17 games into my franchise with the Cardinals, since all but 1 of my SP are injured, I sit at 8-9 right now, freaking 4 games behind the Astros.

I've since toned down the injuries, but I don't want to go too low. Anytime I tweak something, it's only 1 click and then play some games to see the results.

This game plays great out of the box on all star, with only some minimal tweaks thus far, at least for my skill level. Some great slider work on OS as usual, love the "50 theory".

Carpenter is back in 1 day and Waino in 3 days, thank goodness! Although Shelby Miller pitched 6 innings of scoreless ball, striking out 7 in his first outing in the bigs.
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Old 04-02-2012, 10:45 PM   #3
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

I'm thinking about trying these out, do you have the Strike Zone Window on or off?
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Old 04-03-2012, 08:15 AM   #4
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

Quote:
Originally Posted by davis420
I'm thinking about trying these out, do you have the Strike Zone Window on or off?
I keep it on.
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Old 04-03-2012, 08:36 PM   #5
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

Beat the Cubs, 3-1 and I'm on a nice 4 game win streak. Soriano hit a HR for the Cubs and Holliday had a solo shot and Berkman hit a two run blast. Schumaker had a single, he stretched into a double and the commentators mentioned it.
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Old 04-03-2012, 10:25 PM   #6
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

I appreciate the credit/creation of your own thread! I'll try these out for the heck of it, see what kind of magic you've discovered. Keep up the work!
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Old 04-03-2012, 10:49 PM   #7
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

Quote:
Originally Posted by hetfield426
I appreciate the credit/creation of your own thread! I'll try these out for the heck of it, see what kind of magic you've discovered. Keep up the work!
Thank you. I love the IF/OF speed combo.. only great IF's can make a diving save on a ball hit sharply and I'm seeing more base hits that way.

Going to wait until after the series with the Brewers before seeing what else might need changed, if anything.
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Old 04-09-2012, 11:20 AM   #8
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

Finally found some sliders , these are great!!
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Old 04-11-2012, 05:33 PM   #9
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

Only adjustments I made after playing 10 games in my franchise with them:

Mizzourah's sliders-use classic hitting instead
Only adjustments:
User pitch control - 40
AI strike zone tendency - 40
User base runner speed - 50
AI Base runner speed - 50
Pitcher Fatigue - 45
Injury slider - 20
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Old 04-12-2012, 12:24 AM   #10
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Re: MizzouRah - Analog/Pure control pitching 2k12 sliders

Quote:
Originally Posted by jaa1980
Only adjustments I made after playing 10 games in my franchise with them:

Mizzourah's sliders-use classic hitting instead
Only adjustments:
User pitch control - 40
AI strike zone tendency - 40
User base runner speed - 50
AI Base runner speed - 50
Pitcher Fatigue - 45
Injury slider - 20
Glad you like them, I might try your changes to see what effect they have.
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