Madden NFL 13 CCM Server Side Update Arrives Tomorrow, Fixes Salary Cap Issues - Operation Sports Forums
Home

Madden NFL 13 CCM Server Side Update Arrives Tomorrow, Fixes Salary Cap Issues

This is a discussion on Madden NFL 13 CCM Server Side Update Arrives Tomorrow, Fixes Salary Cap Issues within the Madden NFL Last Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Last Gen
Reply
 
Thread Tools
Old 12-06-2012, 04:38 PM   #1
Rookie
 
bonafied0034's Arena
 
OVR: 6
Join Date: Mar 2007
Location: Georgia
Madden NFL 13 CCM Server Side Update Arrives Tomorrow, Fixes Salary Cap Issues


In Madden NFL 13 online Connected Careers, some users within leagues have ran into negative cap space numbers. Many in the range of 1.3 billion dollars.

EA Sports will push a server side fix for 360 and PS3 users that continue to have these salary cap issues, which will fix existing and future online Connected Careers.
Game: Madden NFL 13 Reader Score for game: 6 - Vote Now
Platform: PS3 / Xbox 360 Votes for game: 74 - View All

bonafied0034 is offline  
Reply With Quote
Sponsors (you can remove in-post ad banners by registering or logging in)
Old 12-06-2012, 05:02 PM   #2
Joystiq
 
OVR: 0
Join Date: Oct 2012
Location: Milwaukee, WI
Re: CCM Server Side Update Tomorrow - Fix Salary Cap Issues

In before people are *still* not happy with the post-launch support for this game.

Seriously though, it's a relief that this is being fixed. My league's draft is next Saturday!

Edit: Also, I'm being facetious. Everyone has valid reasons to be upset with glitches and bugs in these games.

Last edited by mikesuszek; 12-06-2012 at 05:05 PM.
mikesuszek is offline  
Reply With Quote
Old 12-06-2012, 05:05 PM   #3
Throw Up The X
 
CM Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: RVA
Posts: 14,937
Blog Entries: 3
Re: CCM Server Side Update Tomorrow - Fix Salary Cap Issues

Quote:
Originally Posted by mikesuszek
In before people are *still* not happy with the post-launch support for this game.
QFT. This is to my recollection the most post-release support a sports video game has ever seen, and it's probably one of the most well-supported games of this console generation period (not including MMOs which require constant support to even function).

Granted, there were a lot of bugs in M13 to start with, that must be acknowledged, but Tiburon must be commended for fixing a ton of them.

EDIT: here's a link to the exact tweet that the OP is referring to.
__________________
Christopher Hooe
SRRN Games - Games As Art | Dallas Cowboys CFM (8-3)
CM Hooe is offline  
Reply With Quote
Old 12-06-2012, 05:12 PM   #4
Banned
 
OVR: 0
Join Date: May 2012
Re: CCM Server Side Update Tomorrow - Fix Salary Cap Issues

AMAZEBALLS!!

I literally just posted in my league trying to identify who had the glitch as we're nearly our season 2 playoffs...

PERFECT TIMING!!

Thank you EA!!
Swaygodeus is offline  
Reply With Quote
Old 12-06-2012, 05:24 PM   #5
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 16,015
Re: CCM Server Side Update Tomorrow - Fix Salary Cap Issues

For all the negativity I've stated lately, I do need to give props when it's due.

I'm speculating, and I use that term loosely, that there will be an update on the offline salary caps as well in the near future.
roadman is offline  
Reply With Quote
Old 12-06-2012, 05:30 PM   #6
MVP
 
OVR: 21
Join Date: Nov 2009
Re: CCM Server Side Update Tomorrow - Fix Salary Cap Issues

i thought the whole idea of combining all 3 modes was so they wouldnt have to put out patches to fix the game? so now there fixing online ccm salary cap issue but the offline users are stuck with it????? hows that far not everybody play ccm online. guess well have wait till next patch if there is one which i doubt to fix the offline issue.
azdawgpound is offline  
Reply With Quote
Old 12-06-2012, 05:36 PM   #7
Jr.
The Kid
 
Jr.'s Arena
 
OVR: 18
Join Date: Feb 2003
Location: Denver, CO
Posts: 8,088
Re: CCM Server Side Update Tomorrow - Fix Salary Cap Issues



Good job EA!
__________________
My favorite teams are better than your favorite teams

My Twitch Stream:http://www.twitch.tv/jrtwofour

SOS Crew, Co-Commissioner
Carolina Panthers
Jr. is offline  
Reply With Quote
Old 12-06-2012, 05:41 PM   #8
Hall Of Fame
 
bcruise's Arena
 
OVR: 48
Join Date: Mar 2004
Posts: 14,407
Blog Entries: 8
Great news. Several members of OS Vets were hit by this bug.

Sent from my SPH-L710 using Tapatalk 2
__________________
Twitch: http://www.twitch.tv/bcruise

MADDEN 15 TWO MINUTE WARNING (PS4): GREEN BAY PACKERS
bcruise is online now  
Reply With Quote
Old 12-06-2012, 05:43 PM   #9
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 16,015
Re: CCM Server Side Update Tomorrow - Fix Salary Cap Issues

Quote:
Originally Posted by azdawgpound
i thought the whole idea of combining all 3 modes was so they wouldnt have to put out patches to fix the game? so now there fixing online ccm salary cap issue but the offline users are stuck with it????? hows that far not everybody play ccm online. guess well have wait till next patch if there is one which i doubt to fix the offline issue.
Well, after the game came out, they started making server side fixes that the offline crew didn't see till patch 2 or 3. Double jersey numbers, etc...so, this isn't a surprise.
roadman is offline  
Reply With Quote
Old 12-06-2012, 05:43 PM   #10
Throw Up The X
 
CM Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: RVA
Posts: 14,937
Blog Entries: 3
Re: CCM Server Side Update Tomorrow - Fix Salary Cap Issues

Quote:
Originally Posted by azdawgpound
i thought the whole idea of combining all 3 modes was so they wouldnt have to put out patches to fix the game?
Off-topic but I want to cut this off at the head.

The intent of the combination of three modes was to streamline development and production of the game for Tiburon, in turn allowing for a better and more easily improved (year-over-year) experience in all three modes. Nowhere was it mentioned that patches wouldn't be necessary, you've misremembered the original discussions on the matter.

Example: if the team wanted to add a feature into franchise mode in Madden 12, it had to be implemented three separate times: once for franchise, once for online franchise, and once for superstar. This is horribly inefficient and is a major reason as to why we saw little advancement in franchise mode in previous iterations of the Madden games. CCM is quite obviously a better designed career mode to execute the same high-level feature set of all three previously-existing career modes, and it will be easier for Tiburon to iterate upon, thus resulting in a better game going forward, thus more happy OSers.

As to Madden having bugs, every game has bugs. CCM has had a ton, it's a brand new feature and product so this isn't surprising (disappointing nevertheless). That said, to reiterate, Tiburon has owned up to the bugs and fixed a ton of them.
__________________
Christopher Hooe
SRRN Games - Games As Art | Dallas Cowboys CFM (8-3)
CM Hooe is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Last Gen »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -5. The time now is 06:59 AM.

Top -