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Old 08-28-2013, 01:27 PM   #61
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Re: Madden 25 Auto-Sub

Quote:
Originally Posted by Newz
Exactly!

I really hope this year they release a patch finally addressing the auto sub problem. I really like to run more than 1 back, as they do in real life, but Madden wont let us

Can someone try a 79 out/80 in set with fatigue at 65 and see what type of results you get? I was trying this at home, but unfortunately, I had to get in to work for my 3rd shift. I think I'm really close to finding this solution.
15 minute quarters 11 sec acc clock. I'm the Colts, CPU is Bengals. I lost Bradshaw with 10:31 left in the fourth. Up to that point, Bradshaw had 21 carries for 85 yards and 4 catches for 11 yards. Ballard had 4 carries for 19 yards and 1 catch for 10 yards.

Benjarvus Green-Ellis played the entire game, getting 17 carries for 82 yards, but Giovani Bernard only had 1 carry for -1 yards, and a catch for 26.

Has anyone been able to get a backup runningback to stay in for more than a play?
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Old 08-28-2013, 03:28 PM   #62
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Re: Madden 25 Auto-Sub

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Originally Posted by jaymee13
With 32 team control, can I make my opponents formation subs during the first drive and then stick my controller back to neutral?

That would help with RB splits.
If you're using 32 team control then just go in and change it on the team strategy screen in the main menu. You don't even have to turn another controller on.

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Old 08-29-2013, 10:02 AM   #63
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Re: Madden 25 Auto-Sub

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Originally Posted by glenzariczny
If you're using 32 team control then just go in and change it on the team strategy screen in the main menu. You don't even have to turn another controller on.

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You cant change formation subs from the strategy screen. The only place you can make formation subs is in game.
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Old 08-29-2013, 10:34 AM   #64
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Re: Madden 25 Auto-Sub

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Originally Posted by jaymee13
With 32 team control, can I make my opponents formation subs during the first drive and then stick my controller back to neutral?

That would help with RB splits.
Nope. Not in CCM. There is no controller select screen in CCM this year so you cant move the controller back to neutral after the game starts. Even if you control every team.
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Old 08-29-2013, 11:49 AM   #65
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Re: Madden 25 Auto-Sub

Each team has seperate auto subs. Select another team and plug them in. U will see them rotating in/out
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Old 08-29-2013, 12:38 PM   #66
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Re: Madden 25 Auto-Sub

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Originally Posted by SA1NT401
Each team has seperate auto subs. Select another team and plug them in. U will see them rotating in/out
No way. Did you solve this Sa1nt? So 32 team control and pre-set every teams In/Out based on how they play in real life with RB carries? If so, we have to focus on a team by team auto-sub set.

Who's first up?
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Old 08-29-2013, 12:44 PM   #67
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Re: Madden 25 Auto-Sub

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Originally Posted by SA1NT401
Each team has seperate auto subs. Select another team and plug them in. U will see them rotating in/out
Interesting find. Kind of a pain to have to set 32 teams' worth of auto-subs, but if that means I can get RB's and DE/DL to rotate in-out like I want, it would certainly be worth it.
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Old 08-31-2013, 07:10 PM   #68
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Re: Madden 25 Auto-Sub

Anyone find a set that works where RB's sub out but w/o the starting RB disappearing glitch.
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Old 08-31-2013, 08:28 PM   #69
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Re: Madden 25 Auto-Sub

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Originally Posted by aholbert32
Anyone find a set that works where RB's sub out but w/o the starting RB disappearing glitch.
I've given up an put them back to 50/50 and I'm using fatigue to accomplish this.
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Old 08-31-2013, 09:10 PM   #70
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Re: Madden 25 Auto-Sub

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Originally Posted by jaymee13
I've given up an put them back to 50/50 and I'm using fatigue to accomplish this.
What is fatigue set at and how many carries is ur backup getting?


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