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Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Old 06-11-2012, 08:29 PM   #111
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I have bought Madden since Sega days, but gotta pass this year. I'm all about editing and expanding ratings to make a difference. I'll stick with 10. Best $4 purchase I made in a long time.
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Old 06-11-2012, 08:30 PM   #112
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

This isn't a bash against Donny, but he simply "Does Not" know how rate players within their programming logic to get them to perform in a realistic manner.

One person to judge/decide the perspective on how a Specific Position should react/behave in their game, is just ........!!!

For years the Gaming Community has supplied suggestions w/video's to help utilize their ratings and the manner in which they are programmed to drive animations, to get the most Realistic Gameplay possible.

Since being on Next-Gen for 7 yrs now, this valuable information has fallen on "Deaf" ears although they love to use the tag line "We listened to the community" during their marketing hype phase.

The Negative response isn't just comming from the OS Forum, it's being voiced from every Gaming Forum and social platform available.

"We didn't have time" is simply Horse-pucky because it's already there, it's just "LOCKED" to the gamer.

That's right, they've simply chosen to LOCKED it from the gamer.

If there was a real/logical issue that would arise from allowing Player Ratings Editing and the possibliltiy of problems on the Infinity Engine, then it wouldn't be available for Play Now games, period!!!

It's one thing to force the gaming community to play from the developer's chosen camera angles, but to force gamers to play football from the perspective of "ONE" person is revealing about how they view the Football Gaming Fanbase.

Control and Profits!!!

I had high praise for the Madden Developement and the introduction of a Physics Based System, but to spend $60 on one man's perspective of football, is just _________!

Especially when his roster's has "Always" needed some type of adjusting/editing to make the game play somewhat close to each gamer's perspective of football.

I'll rent as always dealing with any EA Sports game, just to see what the Infinity Engine looks like, but without any ability to edit ratings myself within CC, I'm not going to buy off of "Wishfull" thinking knowing it's plain as day what will arise after release.

I simply want another developer to take a shot at bringing us some Authentic Football at this point.
Just make it Fully Customizable w/out gimmicks, and I'll buy it just cause.

Really!!!!
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Old 06-11-2012, 08:31 PM   #113
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Man oh man, just when we think madden is turning the corner, they Eff something up, this is a big time eff up. I am disgusted. No madden for me, looks like ill just be playing ncaa 13.
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Old 06-11-2012, 08:31 PM   #114
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Quote:
Originally Posted by bpac55
This is also a direct quote from the Madden Presentation article

By popular demand! Here are some of the new facemasks that have been added to the game...

Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.



found here....
http://www.easports.com/madden-nfl/n...3-presentation
GREAT find.


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Old 06-11-2012, 08:33 PM   #115
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Oh well, I'm prolly biased since I play online franchise only. And this year this mode surpases same mode of any other sport game. I'm excited as hell, but yes it suck for offline gamers,
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Old 06-11-2012, 08:34 PM   #116
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Well, I guess this is a case of taking the good with the bad. The bad, of course, being that we can't edit our OWN rosters & take them into franchise. The good, to a degree, is that we can use Donny's rosters in our franchise.

I'm ok with Donny's rosters as long as they continue to provide player authenticity (equipment, facemasks, etc). They've done a good job w/ making players appear true to life the last two years. It'll only suck if say real life Dez Bryant stops wearing a visor and alas, I won't be able to fix it. Ugh...
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Old 06-11-2012, 08:35 PM   #117
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Steve, I had to like your original post solely for you choice of screenshot

Anyway, as has been said before, if we can only used edited roster in Play Now, then you might as well not have them at all. I couldn't even tell you the last time I played a play now game. My general routine is to wait until the end preseason/start regular season rosters come out then jump right into my franchise. Also, I couldn't care less about messing with what different Nike equipment players are wearing.
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Old 06-11-2012, 08:36 PM   #118
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And Khaliib I agree it sucks for the offline players, but do not talk for the "majority". Madden as most sports games has at least the same number of online players if not more. OS has a large majority in offline, but that is OS.
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Old 06-11-2012, 08:38 PM   #119
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Quote:
Originally Posted by Icarus2k9
It's getting to the point where we have to accept EA want the quirky obsessed Madden crowd to just go away now, please. A long time ago I remember someone from EA commenting on here that they didn't want their franchise modes to resemble databases, because that wasn't interesting, and if they were going to bring depth into Madden franchise they were going to do it their way. (Sorry for horrible paraphrasing and even worse memory).

This is just a little glimpse of the result of that drive. I just feel they honestly don't understand or would even want to understand why someone would spend hours and hours painstakingly editing their franchise to get it accurate to the last player. Heck, most football fans don't know the backups of their favourite teams, let alone the 53rd man. But Peyton Manning has his face and throwing motion and cadence, AMIRITE?

For years, people have attempted to make franchise modes as immersive as possible by tinkering and editing and writing storylines for themselves and setting house rules and all sorts of crazy behaviours...because these guys want that from their games. Now EA have the choice to finally deliver the immersion on their terms, but it's like they don't understand why those obsessive players won't abandon their well worn and well loved ways, or why those gamers don't trust them to deliver accuracy.

I'll admit, I'm absolutely stoked for CCM. For the level I follow the sport at it's going to push my buttons in very satisfying ways. But my goodness, are they betting the house on their rosters being perfect, their progression system being awesome and their draft classes and trade logic being sublime.

Because we now have no way of helping them any more. Well, it's that or 32 team online franchise, which is an odd direction to push us in because I'm sure they used to say online franchise was untouched because who could get a 32 team league going in the real world?
BRAVO my friend ... Bravo.


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Old 06-11-2012, 08:40 PM   #120
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Re: Madden NFL 13 Roster Editing Clarification

Quote:
Originally Posted by Steve_OS
Yes, you can.
Steve btw I love this place i wish i couild be more positive about these sports games but i just got a new PS3 in march and my NBA 2k12 just stop playing i think i cleaned it too much I know the Madden team works very hard on these games i just am disappointing is all
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