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Madden NFL 13 Infinity Engine Hands-On Preview

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Old 06-05-2012, 03:00 PM   #21
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Quote:
Originally Posted by Jimi XIII
So from what I gather...

The Good.

- The Infinitely engine is the real deal.
- Defensive plays well with this engine.

The Bad.

- No PI calls still even with this new engine.
- Sounds like the OL/DL doesn't react to RTP since he said they need the 400 animations like the catching got this year.

still seems like a purchase this year for me.
Just in case people missed this.

Quote:
Originally Posted by CRMosier_LM
I saw a few in the builds we played in may

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There have also been other CE attendees saying the same thing. I think the build from this write-up is at E3 and I normally feel what you get at E3 is what you get. However, considering sliders are available for CCM, as long as it works, I think we might be ok on DPI and existing penalties.

Maybe someone can tweet somebody down at E3 to see if sliders are available in the E3 build, to see what happens with DPI turned up to 100.

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Old 06-05-2012, 03:04 PM   #22
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

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Originally Posted by Only1LT
No realistic OL/DL interactions either...
We knew that a few months ago. It was stated they were tuned, not over hauled back in April. They have a new person working with the OL, former NFL player, Clint Oldenburg, he even said in one of the webcast, tuned, not overhauled.

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Old 06-05-2012, 03:05 PM   #23
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

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Originally Posted by Big FN Deal
Maybe someone can tweet somebody down at E3 to see if sliders are available in the E3 build, to see what happens with DPI turned up to 100.
The same thing that has happened the past several years -- nothing :P

Case has obviously played the game more recently than I have. I'd just be really surprised if PI was called with consistency outside of players user catching/defending.
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Old 06-05-2012, 03:09 PM   #24
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I believe EA stated OL/DL play wasn't included in the Infinity Engine this year, as they didn't have time.

Obviously the IE isn't going to be a magical cure-all for Madden, but it is a definite huge step in the right direction. Sounds like with Year 1 we will see a lot of good and some bad, but I'm OK with that. I'll gladly support the game for at least trying something it seemed very hesitant to do in the past and that is adapt and change.
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Old 06-05-2012, 03:09 PM   #25
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

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Originally Posted by rgiles36
The same thing that has happened the past several years -- nothing :P

Case has obviously played the game more recently than I have. I'd just be really surprised if PI was called with consistency outside of players user catching/defending.
Yeah, that's what I was thinking in regard to the other guys having played the game with the Infinity engine but you didn't, right?

I could have sworn some other guys that went back said the same thing about DPI calls working too. Would love to get a clarification on how high the slider was turned up, if at all at the last CE and now at E3.
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Old 06-05-2012, 03:09 PM   #26
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I wonder when is the demo for Madden '13? I'm really becoming more interested.
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Old 06-05-2012, 03:17 PM   #27
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

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Originally Posted by Bolt957
I wonder when is the demo for Madden '13? I'm really becoming more interested.
Not till mid-August, another 6 to 7 weeks.
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Old 06-05-2012, 03:18 PM   #28
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Quote:
Originally Posted by Big FN Deal
Yeah, that's what I was thinking in regard to the other guys having played the game with the Infinity engine but you didn't, right?

I could have sworn some other guys that went back said the same thing about DPI calls working too. Would love to get a clarification on how high the slider was turned up, if at all at the last CE and now at E3.
Exactly...I haven't experienced the Infinity Engine. Take what I say with a grain of salt.

That said, it's more than just physics that play into the lack of PI. It has to be AI/logic involved too. The AI has to recognize that they're out of position on a certain play, and/or have logic that tells them to make contact before the ball gets there. I don't think we're there yet.

I can be proven wrong, but I'd be highly surprised if PI's trigger without user intervention.
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Old 06-05-2012, 03:22 PM   #29
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

AHHHHHH Man no DPI/OPI or double- team pass blocking? MMMMMMMM....I hope they can make up for this in other areas, because it's going too be a hard sale for me now.
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Old 06-05-2012, 03:23 PM   #30
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Re: Madden NFL 13 Infinity Engine Hands-On Preview

Does NCAA 13 demo coming out today maybe signify that Madden's will come out a lot earlier?
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