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Old 06-09-2012, 06:52 PM   #561
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Re: create or edit players in cc ?

Quote:
Originally Posted by Bigmac612
And that leads me to say this...i would MUCH rather have all modes be three seperate modes again...and EVERYTHING works according than to combine ish and now things are either broken or get taken out...lets be real, they did this to benefit the online ppl...period.

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They did it to benefit everyone. It makes much more sense to consolidate three similar modes into one so that instead of working on three different modes you're now just working on one. Instead of working on online or offline separately and taking time away from both, they're now one and the same.
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Old 06-09-2012, 06:53 PM   #562
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Re: create or edit players in cc ?

Jesus, this thread is still going on? Jeesh! Get over it guys. Editing is not in the game!
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Old 06-09-2012, 06:57 PM   #563
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Re: create or edit players in cc ?

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Originally Posted by Tengo Juego
Those are legitimate hypothetical situations. But I wonder why it's so challenging to do. I can change the equipment and appearance of "My Player" in NBA 2K12 and have him adjusted according to those changes just fine on the magazine cover and story headlines. Obviously, those are static images and not animating renders in team intros. But I still have a tough time swallowing that "we didn't have the time to get that done" pill. It's a bummer. It's really non-essential, but I'm not ashamed to admit that I'm overly-meticulous about player and team appearances. I've spent lots of time editing players across the league/nation before a Dynasty or Franchise, and restarted because I forgot to edit certain players. That's how weird I am.

And then, there's no more imported classes. So, you rationalize having to use the hand made classes by saying: "Well, I can just edit these guys to be the real 201X class." But you can't do that.

It bums me out every time I think about it.
I feel you on the editing players and if the game was in the state it was in some years back where pretty much every real player's equipment was wrong, I would be taking much more of an issue with this. And I loved editing my rookies too but I look at it a more of a speedbump than a brick wall. Obviously, people are going to look at it different but with the other stuff I've seen regarding CC, it makes it really easy for me to overlook the negative.
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Old 06-09-2012, 06:59 PM   #564
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Re: create or edit players in cc ?

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Originally Posted by pats3912
Jesus, this thread is still going on? Jeesh! Get over it guys. Editing is not in the game!
Jeez just stay out of the thread then? Just a suggestion
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Old 06-09-2012, 07:02 PM   #565
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Quote:
Originally Posted by DeuceDouglas
They did it to benefit everyone. It makes much more sense to consolidate three similar modes into one so that instead of working on three different modes you're now just working on one. Instead of working on online or offline separately and taking time away from both, they're now one and the same.
Whoaaaaaa!!! Wait!?!?...how is "everyone" getting benefitted again?? :/ ....all im saying they should have waited to release this until everything was added...

But whatever it is what it is...

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Old 06-09-2012, 07:04 PM   #566
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Re: create or edit players in cc ?

Quote:
Originally Posted by Bigmac612
Whoaaaaaa!!! Wait!?!?...how is "everyone" getting benefitted again?? :/ ....all im saying they should have waited to release this until everything was added...

But whatever it is what it is...

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Then they would have never released it. There are always things going to be added.
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Old 06-09-2012, 07:07 PM   #567
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Originally Posted by DNMHIII
I want to know why EA didn't just add the new engine and leave all the same features from 12 and then next year switch over to CCM when they had more time to make sure everything worked for both online and offline users.

This just seems like terrible implementation brought on by very poor direction IMO.
Yup. Agree 100%. At the very least just have M12 franchise as another mode along with CCM.

Just dumb honestly.


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Old 06-09-2012, 07:09 PM   #568
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Originally Posted by pats3912
Jesus, this thread is still going on? Jeesh! Get over it guys. Editing is not in the game!
Still don't know about editing before entering CCM, or if we can take edited rosters into CCM.

I'll still buy if can edit before, probably won't if you can't. The rosters are always too jacked up on their own.

Only say probably because I'll be tempted if gameface works really well since I've never had my face in a football game.
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Old 06-09-2012, 07:09 PM   #569
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Quote:
Originally Posted by DeuceDouglas
They did it to benefit everyone. It makes much more sense to consolidate three similar modes into one so that instead of working on three different modes you're now just working on one. Instead of working on online or offline separately and taking time away from both, they're now one and the same.
How does it benefit everyone? CCM forces you to play it one way honesty...EAs way.


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Old 06-09-2012, 07:16 PM   #570
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Re: create or edit players in cc ?

Quote:
Originally Posted by Bigmac612
Whoaaaaaa!!! Wait!?!?...how is "everyone" getting benefitted again?? :/ ....all im saying they should have waited to release this until everything was added...

But whatever it is what it is...

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Because from this point forward, they're spending their time on one mode not three. It's easy to try and blame online this year because it terms of this year to last year there's been a much greater jump in quality for it than offline. But it's nearly identical to when offline got all the features and online got nothing.

This year is a foundation, it's as simple as that. You can bring a building down in less than ten seconds, it takes a bit longer to build it back up though.
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