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Old 05-02-2012, 09:12 PM   #101
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by Big FN Deal
Correction, some people will do whatever the are allowed to do to win. If in the real NFL CBs could get away with PI every time a pass is thrown at them, they would. However, they can't because refs regulate, that's what I would like to see in online Madden competition for money or prizes.
Well yeah, thats what was implied..
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Old 05-02-2012, 09:14 PM   #102
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by themaddenlab
I don't criticize either style of play. Personally, I'm more sim than anything. The leagues I have played in have had extensive rules like going deep into your playbooks and not using the same 3 plays all game. Rules like you have to punt on over 4th and 1 inside your own 40. Things like that. I would never play in a league that allows someone to runs qb draw every single play of the game. It s just my personal preference. I don't think my way is more important than anyone's else's style.
This..........
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Old 05-02-2012, 09:15 PM   #103
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by SA1NT401
There's your problem....ONLINE.... I only play offline and aside from issues that have plagued the series forever... Most is pretty fixable-ish. Online is one of the biggest problems with madden.


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That's the point though, why is playing online the "problem" opposed to the fact that online is now synonymous with "cheese"?

I hate the fact that so many people that have a similar preference for how they choose to play the game as me, feel it's best to avoid online play.
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Old 05-02-2012, 09:15 PM   #104
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by Smoke6
First off, I have played football for well over 11 years, I am in the huddle and their when we have drawn up play to works as the coaches seen fit. There is no way on earth you can run "1 defensive play" the entire game and dominate with no regards to the personnel thats being thrown at you!


Um yes you can.....In highschool my team was a base cover 3 (5-3 and 3-3 stack) for my freshman-Jr year. and we played it 90% of the time.


For our blitz plays we just swapped assignments to cover whoever was blitzing.

it matched up against everything well.

trips-
we bumped out LBs over,
manned up our backside CB with the backside WR

(opt) if the RB was on the backside of the formation as well the OLB to that side was manned up as well

If the RB was on the strong side we either auto blitzed backside OLB or just rolled coverage over

ALL OF THIS WAS DONE IN THE COVER 3

======
Played against David Wilsons HS team twice and their double wing offense

same things applied...if they came out in a traditional DB wing formation wr ran a vanilla cover 3 or could run any of our blitzes...if they went trips we had the same adjustments as above
=================

Spread Offenses....nothing changed...Could D it up perfectly from the cover 3

I can go on and on.......everything we faced could be defended from the cover 3. Every blitz we had was just a cover 3 with zone assigned switched....And guess what, thats the same way that a lot of people desing their blitzes in madden











Thats the issue with a 4 man rush or a 3 man rush as it nets the same gimmicky results time after time.


Guess what, if a real life offense doesnt have a good protection protection set up you can run the same blitzs over and over with the same result.. If the offense has 5 people in routes and the defense runs a 6 man blitz (or just a 4 man overload to one side) the rush will come in the same way every time unless the offense changes its protection








Secondly I bad mouths TGL even when I am there so dont come act like im some 2 faced poster and dont know what im doing or talking about.


If you dont like it than dont go on there...its that simple





3rd, im glad the bunch of you are here and backing each other up to your tasteless gameplay that most here dont even bother with playing online!


Confused....if most here dont play online than they dont even understand what you are complaining about. Therefore if they take a sim players side or a tourney guys side on a particular issue their opinion is not valid at all seeing as they dont play online




Im real, we all see the gimmicks you guys use and exploit the same route and plays to your advantage and then act like its supposed to be accepted. Its not and because EA never responded or did anything when you guys sent them these issues just solidifies the fact that it might just be a losing battle.


Guess what there are effective real life routes and route combos?

I have literally sat on coachhuey.com (a forum for real life coaches, rec-college) and seen countless threads posted about how if the defense is in a single high the offense will throw four verts every play until they stop it...

If the defense is a base cover 2 and the offense knows it they will throw smash every time until you stop it...

In high school I played a game where my defense couldnt stop power...Guess what? We saw power 43 times that game.......

Now in regards to madden players will run something until you stop it.....is that not SIM? I have listed 3 examples of how SIM IT IS

In madden 12 a curl route is 100% completion in vs man coverage...Now is that realistic? No, but the curl route IS the easiest completed route in the route tree. STATISTICALLY in real life.

should it be a 100% completion vs man? NO. But it is one of the most effective routes vs man in real life...It has ample ways to defend it...So is it really THAT OUTSIDE THE REALM OF SIM?

And to the 2nd part....So what your saying that making sure curl-flat zones work correctly, curl routes are realistic, draw plays are stupidly UBER effective against most defensive tactics, unrealistic man to man switches that put you at a disadvantage on D are not accepted tactics thus dont need to be addressed because it 'is a losing battle"?





You guys have a bunch of followers and many are following because they are tired of losing to guys like you online.

Yes and no....people go online to find help in madden because they are sick of losing and want to get better.

people also join forums like TGL because they are good at madden and wanted to see if there were better players...Pretty much how I got into the Online forum community. I had no problem beating the random online player. I DIDNT EVEN KNOW MADDEN TOURNEYS EXISTED THEN, LET ALONE KNEW HOW THEY PLAYED.

people join sites for a various of reasons and I have been around long enough to see a lot of reasons. Your generalization is honestly insulting to a ton of people.

A lot of guys joined sites like GG, TGL, MB, MT just so they could beat their 10 year old son or nephew.....Who I would bet $100 dont know anything about madden tourneys or online forums and whatnot..


If you cared soo much about X's and O's or this game, then I would have never posted anything in regards to glitches I have found in the game even if EA decided not to patch it up.

dnt knw what your trying to say....... elaborate more



Why did you feel to let the cat out of the bag?
dnt knw what your trying to say....... elaborate more


Were you mad because you figured they'd ignored you so you go and mock them by telling everyone "hey look here these are the glitches and MONEY plays I stumbled upon"?

dnt knw what your trying to say....... elaborate more


I mean keep it real, we have been fighting this battle for over a decade man and have been progressing in baby steps only to have that progression stripped from us because you mad or someone was to weak at playing defense so they decided to cheat instead and not give a damn.



Cheating is the QB walk, disc glitch, pause glitch.....me sending 4 players against your 2 blockers isnt glitching or cheating...The fact that you cant even articulate what an overload blitz is instead of just calling it "cheating" is a reason that no progress between the two communities is possible


What you kindly always seem to leave out is the fact that tourney players are amung the players who HOPE the game progresses and DOESNT SUCK year to year. A game that is sucky messes with tourney players the most..

Complete BS tactics messes with their money. But you and everyother "sim" player never can understand that concept....

You think that the majority of tourney players want a freaking draw play to be massively effective?

You think that tourney players want completely random fumbles to occur in a game?

You think that players like that in madden 11 slant outs owned man coverage?

You think players like the QB SPY glitch? NO thats why its illegal in tourneys and no tourney players use it because of that reason.

We dont like that crap.....but guess what it it isnt fixed tourney players will use it if it isnt deemed illegal to use in tournys.

COmplete BS allows the person who isnt the best player to win a tourney, they dont like their cash to be messed with













Whatever the reason may be, its killing the game, but none of you guys go over to the SF or Tekken tournaments and pull those stunts. Know why? You butt would be out of every competition once people found out thats how you get down.

So you are saying that you arent mentally flexible enough to adapt to your opponent?

You are aware that there are combos that can kill you before wothout you getting a chance to block in fighting games right? Youa re aware of the hadouken trap glitch?

Just making sure






But its just cool to do for a game like madden or whatnot right?

Ncaa is a competitive game, madden is, nba 2k is, wherever a competitive game is you will find over effective tactics being used.

Guess you never play COD MW3 then huh? Unreal Tournament, halo?

if its competitive and has a mass population playing it there are over effective tactics used





I have no respect for anyone who stands by cheating or glitching people especially when you cant even stand it being done in the real life sport.

if you consider a blitz or a route a glitch or a cheat you will never win that argument.

You can say its an exploit if you want because yeah the wiki definition is correct
Quote:
An exploit (from the verb to exploit, in the meaning of using something to one’s own advantage)
But I have my own equation for why you cant moan and groan and say an exploit is unstoppable.

An exploit no matter what it is (route, RC, blit) has a real life outcome.....

ex: slant outs, they end up being open in a specific area of the field to be caught.
Ex: a blitz, a rusher comes free


Thus if it has a real life outcome it has a real life counter....

ex: a blitz, you alter your protections to pick up the free rusher

All of this can be done playing sim...YOU HAVE NO EXCUSE. This "equation" works with every exploit in the game.

if it doesnt apply than its a glitch, pretty bold statement but if honestly havent found any true exploit that doesnt apply so i am willing to say that



So if you wanna go toe to toe with me on whats wrong or right with this game, then bring it!
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Old 05-02-2012, 09:17 PM   #105
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by Smoke6
GIbs, its not fun at all facing the same type of cheap tactics game in and game out. I have followed your advice and all from all this year and before when you showed that it pays to play str8. I been good with that and appreciated that from you knowing our history.

Its just that no matter how good I am at stopping it, there are plenty of times where it does me no good and it just doesnt go my way at all.

I run into 4wr snugs and get the mesh or the deep slot streaks and its money, I lab a counter with some help form you a some guys over at TGL who were having issues aswell (most cheaters know how to counter there own mess) and I learend to stop it without any of the gimmicky-ness involved.

but I would say 2 out of 5 games I am completely shutdown from something I just stopped the previous 3 games. Its like hit or miss or maybe its the teams im facing that give me the most problems.

It should all be rectified with some of these new features im hearing about with the passing game. But it kills me when people initiate the over the shoulder catch animation at will and running close I counters with high school sized WRs blocking linemen and LBs better than the guys that get paid exclusively to do just that.

But you gave a good explanation on what im looking for as a response!

It just doesnt show when I play over at VG or anywhere else for money, those guys from TGL, when they play and beat me, they bragg about it and post about it, but its all good to everyone else there on how they achieved there win and barely at that!
when facing strong I close counters (or any run from that formation but espicially the counter) try this...

43 Over Plus - Cover 1
shift d-line left
crash line right
contain left of screen DE
blitz spied LB
User the deep safety

*the only adjustment u need to make here is to shift the d-line left. what you will see happen is the DE on the left of the screen will break into the backfield BLOWING UP the runs from strong close. this DESTROYS the counter. this is a great overall run defense based on the alignment and the overloads/fronts it creates.

my suggestion for the other things you are facing is to bring the problems that u are seeing to me and i will see how i can help you remedy what you are facing.

also get into the lab after that game and setup what you were seeing and see how you can counter it not only with coverage but with how you can sneak pressure in as well

keep on fighting
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Old 05-02-2012, 09:19 PM   #106
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Meh... All talk I this point. We won't know anything til we actually play it. Sadly. We really can't buy into too much of what EA boasts .... Ever.


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Old 05-02-2012, 09:24 PM   #107
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by sgibs7
if you could blatantly take a defender and cause a holding every play, or run into receivers and cause PI every play without a flag then yes it would be banned from happening.
With defensive holding, I was referring to the defender making illegal contact with a receiver beyond 5 yards, which is not in Madden. So if I was constantly intentionally making contact with receivers beyond 5 yards with a User controlled player, what would happen to me in tournament?
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Old 05-02-2012, 09:25 PM   #108
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by themaddenlab
To ban someone you need a reason and the mod who banned you didn't give a reason. I didn't see a reason for you to be banned so I unbanned you.

As far as the forum goes, yes there are probably all kinds of things posted. Some things that are even glitches, I don't know because I cant possibly read all the threads. I was referring to our products. We don't sell glitches. We sell football strategy.
A majority of their reason for banning me was for my point of view, if I cant agree or understand their point of view, then im the outsider and all eyes on me whenever I post. Its always been like that.

If we are all not on the same page in this community then the divide will get greater and it will forever be tarnished. For all those so called efforts in trying to get EA to do something about these cheap tactics, has anyone ever went to VG and told them to put rules into there series events and matches?

Were there any rules in the NY event that was just a week or so ago?

VG doesnt believe in rules or that there are glitches in the game, so I am inclined to say no.

But as you guys are trying to put it, competitive and sim are one in the same and if not then what is the great divide between the 2 really about?

If you unbanned me thanks, some of what you do over there helps me help others from trading in their game which means more comp for me and others who enjoy online play. I dont mean to insult or bash, its just too childish for people to keep that level of play existing when everything is there at your disposal like Big F said earlier.

It seems the desire to win at all costs is the only thing on peoples minds when I get enjoyment from losing as I learn from those losses to make me a better player.
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Old 05-02-2012, 09:28 PM   #109
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by Big FN Deal
With defensive holding, I was referring to the defender making illegal contact with a receiver beyond 5 yards, which is in Madden. So if I was constantly intentionally making contact with receivers beyond 5 yards with a User controlled player, what would happen to me in tournament?
are you talking about manual bump n run coverage?

show me video of you running into a guy everytime, knock him down, and not get PI.

or just in general show me the video. i wasnt aware it existed to the extent you are talking about. if thats the case then it should be fixed. link me to the video
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Old 05-02-2012, 09:28 PM   #110
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by Big FN Deal
With defensive holding, I was referring to the defender making illegal contact with a receiver beyond 5 yards, which is not in Madden. So if I was constantly intentionally making contact with receivers beyond 5 yards with a User controlled player, what would happen to me in tournament?
Most likely nothing. If it was an issue that was considered serious going into the tourney it would have been banned but that is the first I've heard of that being an issue.
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