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Madden NFL 12 Has Twice as Many People Working on Core Gameplay

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Old 04-22-2011, 10:57 PM   #11
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since we are on the topic of gameplay......step one, include consecutive hit tackles and improve the defense in general.

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Old 04-22-2011, 11:16 PM   #12
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Re: Madden NFL 12 Has Twice as Many People Working on Core Gameplay

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Originally Posted by J-SKI
since we are on the topic of gameplay......step one, include consecutive hit tackles and improve the defense in general.
We're on the topic of the gameplay team doubling, not on the topic of wishlists.
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Old 04-23-2011, 12:08 AM   #13
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Re: Madden NFL 12 Has Twice as Many People Working on Core Gameplay

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Originally Posted by J-SKI
since we are on the topic of gameplay......step one, include consecutive hit tackles and improve the defense in general.
NCAA has it, no reason why Madden won't since the GM is in charge of both games.
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Old 04-23-2011, 01:32 AM   #14
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So this Weber guy is from FIFA's production team?

This is great news....I think FIFA is EA's best series.

And he worked with Fight Night too. Yet another EA series in better shape than Madden in recent years.
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Old 04-23-2011, 08:53 AM   #15
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Re: Madden NFL 12 Has Twice as Many People Working on Core Gameplay

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Originally Posted by sniperhare
I've moved from wait and see to buy it on launch. Gonna be a fun year.
And I've moved from "I'm not buying it" to "wait and see" Sounds like M12 will have some much needed changes to gameplay, but Tiburon still needs to work on implementation e.g. the NCAA 12 gameplay trailer looked like it had little to no locomotion.
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Old 04-23-2011, 09:42 AM   #16
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Yeah to me player movement is something that could be worked on and make this game feel and play much better.
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Old 04-23-2011, 10:09 AM   #17
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After reading about what is in NCAA 12 and thinking I seen at least the multi-hit tackling in the more gameplay vid BEFORE actually reading about it, this bodes well for Madden 12.

Increasing the team members SHOULD be fruitful and hopefully, BOTH games will truly shine like never before....but I take issue with that spin to the ground tackle animation appearing too many times for my liking in the vids. I gotta go back and see if they just kept using the same footage over and over. I didn't really analyze it, initially.
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Old 04-23-2011, 10:21 AM   #18
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Re: Madden NFL 12 Has Twice as Many People Working on Core Gameplay

law of diminishing returns.

economies of scale.
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Old 04-23-2011, 10:32 AM   #19
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Re: Madden NFL 12 Has Twice as Many People Working on Core Gameplay

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Originally Posted by BlueNGold
The Vick picture is from 12.

I'm a little confused though. I know the headline here says twice as many people are working on Madden 12, but in the quote in the OP, it sounds like Cam is speaking of future games like Madden 13 and on.

Great news regardless. I like what I've read from Cam so far and I also get a good feeling when it comes to this year's game. I did buy last year's game too, but I wasn't as optimistic as I'm feeling now. Last year you could almost tell there wasn't going to be that big of a leap made, but I think/hope that will be different this year.

I know the Vick shot is from 12, i meant the pictures in the article like this one here:



And about the actual article, i sort of agree with you. When i read it, i didn't see anything about the current Madden game having double the team; Especially when he just got abroad this February
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Old 04-23-2011, 11:19 AM   #20
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Re: Madden NFL 12 Has Twice as Many People Working on Core Gameplay

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Originally Posted by marshallfever
I know the Vick shot is from 12, i meant the pictures in the article like this one here:



And about the actual article, i sort of agree with you. When i read it, i didn't see anything about the current Madden game having double the team; Especially when he just got abroad this February
I'm guessing that's a Madden 11 shot. If it's 12, they forgot to put in 3d grass like NCAA.
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