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Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improvement

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Old 01-11-2009, 10:32 AM   #31 (permalink)
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Re: Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improve

I think that If they managed to import 75% of the franchise mechanics from Headcoach I would be more than satisfied with maddens franchise mode. But if I wanted somethings...

Expanded weekly gameplan options- You should be able to plan to double team certain recievers or linemen consistently. You should have your team trained to press regularly or release regularly.

Expanded in game directions (probably not all that useful if youre playing the game but direly needed in headcoach)- You should be able to tell a (high level)QB to audible to the run when there are 7 in the box, and pass when there are 8, you should be able to tell a RB to stay in bounds, tell safties not to get beat deep, tell defenders to try to force turnovers, or tell them to go for the safe tackle.

Training rehabilitation options- You should be able to do more to rehab your players depending on your trainer, I hate that a player gets injured and all I can do to get them to get back is sit them out at practice. Good trainers should have more rehab options

More defensive coaching elements- You cant scout a teams defensive tendencies

More contract/trading freedom- Its too hard to trade for what you actaully want sometimes. where is the madden style trading block. Contracts have the same issue.

Progression- Madden's progression is horrible, Head coaches is better, but I would like to see progression with bit more control, you should be able to develop players into the roles/skills that you want on your team, especially for "intangible" attributes. You should have "pet project" players that you designate every game whose progression points you directly controll in order to improve them whatever way you want after every game.

Bring back player roles- Not weapons, player roles from last gen madden 05 or 06 i cant remember. I thought that was such an awesom Idea, and it was implemented almost perfectly.


More QB ratings- QBs dont have enough differentiation between them. There needs to be attributes like footwork, release, throwing on the run, deep ball, etc. Think about a QB like Kyle orton. He has a strong arm, but cant throw the deep ball. Don know why but its the truth, these ratings allon with...


Leadership, consistency, heart, or cluch ratings- having a leadership rating would impact the way players play in crunch time or big games, along with how players behave, and how rookies develop, and there should be team chemistry elements tied to this rating. Consistency same thing. Players with low consistency/clutch/heart ratings will fumble and throw ints int he fourth qaurter, mis big tackles, drop important passes etc. Players with High consitency will make Spectacular catches at crunch time, get pancake blocks during the two minute drill, strip the football, etc. Its just another way to make the real playmakers more significant.

Im getting myself excited just talking about all this stuff...

But agin, If I could get just 75% of whats is already in head coach in madden, I woud be a satisfied customer for the first time since I got "next gen" madden, becuase the lack of a decent franchise mode has had this game collecting dust about a month after I get it which is unnaceptable, especially when you realize taht NCAA's franchise is just as good if not better than its last Gen incarnation.

Last edited by feeq14; 01-11-2009 at 10:37 AM.
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Old 01-11-2009, 10:40 AM   #32 (permalink)
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Re: Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improve

PS.

Donny can you at least confirm or deny that HC will come out in 2010?
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Old 01-11-2009, 12:31 PM   #33 (permalink)
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Re: Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improve

Quote:
Originally Posted by Exonerated
How about: The resume franchise button work.

The new 'feature', resume franchise, which loads the last saved franchise... doesn't work!!!

It loads a franchise, but definitely not the last saved one....
Now I am nt not one to poke fun of...But of all the things to ask for?

Exon. you have one franchise wish to be granted and your wish is now wasted on the resume franchise button working.

Ahh that should be satisfying.

thanks for playing >>>please drive through.
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Old 01-11-2009, 01:34 PM   #34 (permalink)
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Re: Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improve

Quote:
Originally Posted by Donny_Moore
Soon. We were talking about this very topic at lunch the other day. Problem is that it is still early to be releasing any info on Madden 10, so nothing there can be addressed yet.

Trust me, I can't wait to started on the boards!

Got a thing or two or three or four to share with you guys about Madden 10...


BTW - Come on Hines Ward, who do you think you are fella, Usain Bolt! 87 SPD is being nice, might be 82 or 83 next year. He was never a 90 SPD type of guy and now he is 32 years old with banged up knees. The rest of his game, top notch. One of best blocking WR's in game. One of, if not THE best WR going over the middle. Catching anything even close to him, yup. Great route runner, check. But flat out Speed and Explosiveness, nope that doesn't come to mind at all Hines.
Thank Goodness last year when they would talk about Madden they would say ONE thing only. "First Sport that that blah blah". I think I watch as much interviews as I could and I did not hear one person speak out about Franchise Mode. Not a person. which lead me to not buying this game but I'm glad the man leading Franchise mode is on here being that is what I buy madden for myself not online.
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Old 01-11-2009, 01:40 PM   #35 (permalink)
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Re: Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improve

I don't think using HC's franchise and offseason is enough for this game if they don't fix the gameplay!! Gameplay is the reason I didn't play HC...I want to play my games, and Madden is broken in this area.

Yes, drastic improvements are needed to franchise play, but that definitely is NOT enough to make Madden a good game, IMO.
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Old 01-11-2009, 02:34 PM   #36 (permalink)
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Re: Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improve

Quote:
Originally Posted by J.R. Locke
The integration of head coach features into Madden would be fantastic! I think that this would really solidify the franchise mode and make the game infinitely more enjoyable.

If this was the key feature of Madden 2010 I would not be disappointed.
I second this.
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Old 01-11-2009, 06:45 PM   #37 (permalink)
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Re: Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improve

Quote:
Originally Posted by thudias
Now I am nt not one to poke fun of...But of all the things to ask for?

Exon. you have one franchise wish to be granted and your wish is now wasted on the resume franchise button working.

Ahh that should be satisfying.

thanks for playing >>>please drive through.
I'm sure it takes the same time to implement a head coach like franchise as it does to fix this button. Its just a few lines of code.

I'm sure Ea just needs to be aware and fix it. Obviously if i wanted one thing added to madden franchise, it wouldn't be to fix this button. But why have the button if it doesn't work?
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Old 01-11-2009, 07:40 PM   #38 (permalink)
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Re: Franchise: Would adding Head Coach's Offseason & Injuries be enough of an improve

Quote:
Originally Posted by MJenness
I don't think using HC's franchise and offseason is enough for this game if they don't fix the gameplay!! Gameplay is the reason I didn't play HC...I want to play my games, and Madden is broken in this area.

Yes, drastic improvements are needed to franchise play, but that definitely is NOT enough to make Madden a good game, IMO.
Agreed, gameplay needs to be fixed and then franchise worked on.

I do have a feeling franchise will be improved this year with the addition of Donny.
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