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Madden 20-10: Number of Animations

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Old 11-17-2008, 12:06 AM   #41 (permalink)
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Re: Madden 20-10: Number of Animations

Lol at Suggs teeth.

Good stuff LBz
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Old 11-17-2008, 12:32 AM   #42 (permalink)
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Re: Madden 20-10: Number of Animations



Alot of guys have been asking for this one for awhile. Notice Forte puts his hand on his guys back so that he does not get stuck.


Great point out LBZrules: I think this is a great animation to add into. Also the push pass that farve and romo are now famous for is a great assition to QB animations.
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Old 11-17-2008, 12:46 AM   #43 (permalink)
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Re: Madden 20-10: Number of Animations

Quote:
Originally Posted by wookie48


Alot of guys have been asking for this one for awhile. Notice Forte puts his hand on his guys back so that he does not get stuck.


Great point out LBZrules: I think this is a great animation to add into. Also the push pass that farve and romo are now famous for is a great assition to QB animations.
Would be cool if that push pass was actually a part of sig style animations so that only Farve and Romo have it for this go around.
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Old 11-17-2008, 01:23 AM   #44 (permalink)
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Re: Madden 20-10: Number of Animations

WR'S

- Better head tracking if its even in the game.

- Better ability for route gods to seperate. Double moves incorperated.

- More variations of over the shoulder catches in stride.
Whether it be over the left/right shoulder or straight over the wr's head causing him to look up with his are extended foward.

- More variations of sideline catches. Some foot drags, some full out stretch catches with toes dragging.

- Ability to go up and catch a back of the endzone fade route. (Must add this pass to qb throw animations) That route should be one of the few times where a rocket catch would be merited. If I have a 6"5 wr on a 5"10 db I should be able to throw a fade route near the Goalline.

- More variations of the 1 hand catch. Some times a wr sticks 1 hand out just to tip it back to himself. Over the shoulder right/left versions of 1 handed catches. Sideline reach 1 handed grabs.

- Alligator hands. When you are going across the middle and (NOT a possestion wr) with a Troy Polumala/R Lewis (big hitter) some wr's should pull up quickly. This was in All pro football 2k8 and happened from time to time.

- More pinky to pinky grabs for low passes.

QB'S

- Different variations of dropbacks. Short choppy steps, long strideful steps, Backpeddle back (Shaun Hill 49ers)

- Ability to dump a pass at a targets feet. Ability to throw the ball into the stands/overthrow everybody.

- All movement inside of the pocket should be shuffle steps unless a sprint button is pressed.

DEFENSE

- More fundemental tackling. Getting low and wrapping up. LESS WWE tackles.

- More swat animations. Sometimes db's play the wr's eyes and just put there hands up when the wr puts there hands up. More sell out swats.

- Different variations of bump-n-run. Inside force out out bump/ outside force in bump/straight up bump

- More low hits tackles for players who cannot tackle well. The big back low leg hit tackles. No db should ever be able to tackle Brandon Jacobs straight up without out using the low leg dive tackle.

- The NCAA09 1 arm reach and miss tackles. I love that about Ncaa09. But add the ability to make a tackle with that 1 hand just not often but to players that have higher strenght ratings.

- Bigger hits to wr's/rb's/te's who leave there feet to try and make a catch. A Safety should be able to kill a wr going over the middle and is reaching out or jumping to grab a pass. With consequenses like getting winded from the hit for 1 play.

I have tons more so I'll do a round 2 but the bed is calling me for now.

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Old 11-17-2008, 02:52 AM   #45 (permalink)
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Re: Madden 20-10: Number of Animations

I posted this one on another thread way back but its more appropiate here. Concerning QB's:

Back to your dropback: I think branching out of a drop back would be HUGE. Like say your in the middle of a 5 step dropback or even a 7 step. You see a SS blitzing and right away you have to bail out of the pocket. Instead of whats in place now have a mo cap where you either break out the drop back to scramble or if you have bad agility you stumble. Notice the video where vick breaks out immediately:
Here is Vick
http://www.youtube.com/watch?v=AlXp3AxMehc
Here is tony Romo (The whole video is awesome, specifically @ 3:21 mark)
http://www.youtube.com/watch?v=qD0d3...eature=related
Heres a fun video as well:
http://www.youtube.com/watch?v=oVh0n...eature=related
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Old 11-17-2008, 01:46 PM   #46 (permalink)
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Re: Madden 20-10: Number of Animations

In Madden 09, when a WR catches the ball in stride, on a crossing route for example, he is running full stride until he gets tackled... I would like to see him stutter step and baby step in anticipation of the defenders approaching.
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Old 11-18-2008, 12:07 AM   #47 (permalink)
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Re: Madden 20-10: Number of Animations

More

WR/DB/LB



The LB is there, Boldin just brings this one in. Here is where ratings come into play. A guy like Mark Clayton from the Ravens most likely will drop this On most days DMase would catch it. Clayton 8 outta 10 would probably drop it. Boldin should catch this a good percentage of the time.



Another good display. The rookie TE brings in a tough catch over another rookie. Ratings again should come into play. If this is Troy Pol he probably should drop this.



OL/DL


The hands have it. Extend and fight.

Pocket



Notice the Tackles are carrying the DE's up the field. You have a combo block on the DT here at the bottom of the screen and you are singled up on the other DT. Now, some DE's will be too fast to ride up the field like this. Guys like Freeney and Van Dan Bosh for instance, they get up the field on this type of rush and can get around the tackle and to the QB.



Let's look at this one. It's a slide protection to the left. BUT notice you have man on man on the backside here against #91 Aaron Smith. Also look at the defenders planting and turning in their drops. Fluid hips.



Two things to notice here. One the Olineman gets to Dansby and is going to drive him out of the way to create the lane. It doesn't have to be a pancake for a lane to be opened. This game needs tons more drive blocking and more animations and transitions. Of course the drive blocking should be based on ratings and fatigue and other factors.

Second look at Jones' juke. He's going to plant with the one foot. Notice his body. He breaks down. Lowers the hips as he is doing this. He leans his upper body toward the plant foot. Then he's going to move back inside and explode off the plant foot. Now some other players do not juke this way. Let's get some sig style jukes.


Tackling


Pretty cool two player tackle



Another cool two player tackle. One guy has the ankle the other hits up high.



This is what I was waiting for with this generation of consoles for football games. Jersey grabbing. But I have done away with that wish.



Very nice tackle. He's going to grab here and then he's going to DRIVE. Chop those feet and drive him backwards.



Don't try to tackle this guy up high or you will pay and he's gonna keep on rollin.



Notice he is slowed here. He plants and then picks it back up. When guys are reaching backs like this more than often are gonna break the tackle.

Stephen Jackson



Look at this plant and lean.


More Jukes and Running Style

Brian Westbrook



Let's take a look at Westbrook, he can juke without breaking down like Jones. Not only that, but...



He can swing his hips while running and change directions very fluidly.

LT



Let's look at LT. He's running almost full speed here but notice how he is able to position his body while doing it. He's going to throw a fake by planting that inside leg and throwing a fake with his body and then burst once the defender gets shook.



Now he comes out of it.



Now when you see him like this, he's going to do a little hop step and then shimmy.


Marion Barber III



Let's look at him he's not going to be too flashy in his jukes. Look at his body. He's not doing any sharp cuts. He is able to turn his hips though and accelerate very fast out of it.

Michael Turner



Let's look at big Mike. He's not a small guy so he's not going to juke like Jones. Also one thing that needs more emphasis in the game is leaning and turning while running.

Reggie Bush



Let's look at Reggie break down. Here he will either juke or spin out of this break down position. The break down is not emphasized enough in Madden NCAA.

Lawrence Maroney



He's a big back and like Barber he's not going to break down in the way that Bush and Jones do. They have unique hip movement and lean when they want to turn and they can explode out of this position.

BIIIIIIIG BRANDON JACOBS



Let's look at Jacobs. He's not fast in any of his jukes. His jukes look very stiff and slow. But that's not him. He's a bruiser. His body is constantly leaning forward in his plant.

Let's look at some WRs too. Anquan Boldin



Look at how he is able to turn his body, plant and cut. he's leaning one way and then planting and cutting back against that.



Here he is leaning and turning again.

Chris Johnson



This is not necessarily a juke but look at Johnson's body. His upper body is leaning toward the diving defender but his lower body is in the dodge position.

Maurice Jones Drew


Just like alot of others. There is the lean and the plant. But



Let's look at how low he gets as he is gonna juke. He looks like he is almost on the ground. Notice his plant foot and his body.




Fred Taylor with the hand on the back. Also Taylor has a lot of skip steps in his repertoire. He'll skip step until he finds the hole and then accelerate through.

FRANK GORE



A little different. You see the plant foot but notice his body is square with the defender. But this has a purpose..



He gets low and shifts his plant foot.

Clinton Portis



Porits is very much like Westbrook in his body position and lean and swivel hip action.



Deuce is leaning and cutting here.



Also, notice defenders also have to plant. Look at Dwayne White here. He's going to have to reach back inside at Turners legs because he has to plant to stop his momentum. This is not heavily emphasized in Madden/NCAA where suction tackling is still supreme.



SACKS



I want to focus on this sack for a second and it's in all the ones I have posted. Look at what Williams does in this first shot. Now watch this...



He rides Ben down to the ground. In Madden this transition is missing. It's like player A hits player B. The next thing you see is them on the ground. Nothing in between. It's just like click, boom play over. Nahhh come on give more drama to the hits.


These are some more things I notice that are just missing. To say it succinctly this game needs TONS of animation work, TONS. From situations playing out to transitions to make things look for fluid, to signature style running.
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Old 11-18-2008, 12:20 AM   #48 (permalink)
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Re: Madden 20-10: Number of Animations

There are not to many occupations out there that have people devote the amount of time alot of you guys do for EA.

EA has a really good resource in this website, i really hope they actually are listening...
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Old 11-18-2008, 12:24 AM   #49 (permalink)
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Re: Madden 20-10: Number of Animations

Quote:
Originally Posted by EXcusefan
There are not to many occupations out there that have people devote the amount of time alot of you guys do for EA.

EA has a really good resource in this website, i really hope they actually are listening...
All I can say is the biggest problems with this game on the field are animations. There are just not enough of them, not enough transitions, no sig styles. They need to beef up the animations 10 fold and if they have to cut out a mode for it they need to do it. The game is bland and nothing surprises on the field. Things feel too scripted. It looks like there are missing frames on many tackles. We get 1 NFL game, they gotta make this count.
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Old 11-18-2008, 12:25 AM   #50 (permalink)
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Re: Madden 20-10: Number of Animations

Quote:
Originally Posted by LBzrule
Also, notice defenders also have to plant. Look at Dwayne White here. He's going to have to reach back inside at Turners legs because he has to plant to stop his momentum. This is not heavily emphasized in Madden/NCAA where suction tackling is still supreme.
This is really important to me.
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