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Quick Hit Football Interview

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Old 11-03-2009, 11:17 PM   #11 (permalink)
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Re: Quick Hit Football Interview

Once this gets more widespread, lets consider getting an OS league/tournament going! I'd love to torch everyone here with my jacked up D!
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Old 11-03-2009, 11:57 PM   #12 (permalink)
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Tried to bring this to everyones attention about three months ago but everyone was busy Bit**** about Madden. Hope more people join up.
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Old 11-04-2009, 12:24 AM   #13 (permalink)
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Does anyone have freezing issues during the advertisements? Great game btw. I just havent been able to finish a game because the game keeps freezing during an advertisements randomly.
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Old 11-04-2009, 05:33 AM   #14 (permalink)
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Re: Quick Hit Football Interview

I like that if I play against a team that's lower then mine and I whoop on them like I should I don't get a ton of FP because I'm supposed to beat them big. I get more FP for playing a team of my own caliber and even just putting up a decent game not even winning. It's fun building up your players, definitely something you have to be aware of while playing so your team can be good in all areas.

Yay 500th post!

Last edited by JoeMimic; 11-04-2009 at 05:33 AM. Reason: 500th post!
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Old 11-04-2009, 12:00 PM   #15 (permalink)
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I'm checking it out as well. It does come with a 70MB install file, which isn't a huge deal, but it does mean that it's not totally web-based. In other words, it's not like I can just go to any computer with an internet connection, log in, and play a game, which is a minor drawback.

Love the idea though. The layout is pretty attractive, though I don't understand the player "levels" and I'm not totally sure what I'm doing there. Perhaps when I play an actual game, I'll get a better notion of it.

Also, I didn't realize that they randomly assign you two current or past NFL players (kinda like APF 2k8). But you can't CHOOSE them, so I have Drew Pearson and some defensive guy I've never even heard of. I thought that was a critical error in the immersion element of 2k8 putting real life guys in the game, mixed with a bunch of fake guys. If this is supposed to be my startup franchise that I'm managing, I'm less inclined to believe that when I have a couple of guys on my team that played in the 60's or 70's. I'd prefer they weren't there.
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Old 11-04-2009, 12:04 PM   #16 (permalink)
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Also, his answer about teams "regressing" kinda bothered me. While I understand that this is supposed to be a Football "RPG". The fact that my team just perpetually gets better (and nobody retires, nor do you get new players, right?) kinda divorces this from any GM simulation or franchise mode, where the idea is that you need to do your job well both to improve AND even sustain your level of skill.

Somebody who's played this game 100+ time is just flat out going to have a better team, irrespective of their coaching and strategic abilities.
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Old 11-04-2009, 12:28 PM   #17 (permalink)
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Re: Quick Hit Football Interview

Quote:
Originally Posted by StormJH1
Also, his answer about teams "regressing" kinda bothered me. While I understand that this is supposed to be a Football "RPG". The fact that my team just perpetually gets better (and nobody retires, nor do you get new players, right?) kinda divorces this from any GM simulation or franchise mode, where the idea is that you need to do your job well both to improve AND even sustain your level of skill.

Somebody who's played this game 100+ time is just flat out going to have a better team, irrespective of their coaching and strategic abilities.
I agree with this. That's why I wrote the question to be asked. Right away when I started this I thought "wait.. there's no consequence for LOSING!". Honestly, a league or tournament mode will need to fuel the competitive fire that drives online competition. At this point I don't even care if I lose... what does it matter? I get points either way.

One positive note is once you get up to higher levels it takes a much longer time to gain them.. so this means that once you get to a certain point, many teams level off and it is more about wins and losses than fantasy points.

I'm already noticing some of this at level 15. Also, I've read stories about coaching upsets, beating guys 20 levels above them, so its possible. I'm guessing it is tough though.
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Old 11-05-2009, 12:35 AM   #18 (permalink)
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Re: Quick Hit Football Interview

Quote:
Originally Posted by CreatineKasey
I agree with this. That's why I wrote the question to be asked. Right away when I started this I thought "wait.. there's no consequence for LOSING!". Honestly, a league or tournament mode will need to fuel the competitive fire that drives online competition. At this point I don't even care if I lose... what does it matter? I get points either way.

One positive note is once you get up to higher levels it takes a much longer time to gain them.. so this means that once you get to a certain point, many teams level off and it is more about wins and losses than fantasy points.

I'm already noticing some of this at level 15. Also, I've read stories about coaching upsets, beating guys 20 levels above them, so its possible. I'm guessing it is tough though.
I beat people +10 coaching level higher than me and they give me like +5 more FP then my level. The only problem is them quitting on me which is why I quit the game. Remember Casey, I got good in that game in 1 day...
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Old 11-05-2009, 09:46 AM   #19 (permalink)
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Re: Quick Hit Football Interview

Quote:
Originally Posted by firrea80
I beat people +10 coaching level higher than me and they give me like +5 more FP then my level. The only problem is them quitting on me which is why I quit the game. Remember Casey, I got good in that game in 1 day...
lol! I would like to point out to everyone that the game does emulate each position real well. I've built a defensive team, and it shows. There is more than one way to find success on the field on Quick Hit. It's fun to see your run stuffing DE blow up his LT and kill a run play even though they outman you at the position and such.
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Old 11-06-2009, 04:35 AM   #20 (permalink)
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Count me in! Downloading the file now...thanks for a heads up on this!
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