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		<title>Operation Sports Forums - Boxing</title>
		<link>http://www.operationsports.com/forums</link>
		<description>Discuss Boxing games and the sport here!</description>
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		<lastBuildDate>Sat, 21 Nov 2009 10:37:30 GMT</lastBuildDate>
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			<title>Operation Sports Forums - Boxing</title>
			<link>http://www.operationsports.com/forums</link>
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		<item>
			<title><![CDATA[Fight Night Round 4 Video Q&A: Brizzo and Mahar, DLC Pack #3 Release Date]]></title>
			<link>http://www.operationsports.com/forums/boxing/377361-fight-night-round-4-video-q-brizzo-mahar-dlc-pack-3-release-date.html</link>
			<pubDate>Fri, 20 Nov 2009 21:18:31 GMT</pubDate>
			<description><![CDATA[The <a href="http://blog.fightnight.easports.com/archive/2009/11/20/brizzo-and-mahar-answer-community-q-s.aspx" target="_blank" rel="nofollow">Fight Night Round 4</a> blog has been updated with 4 videos, featuring Mike Mahar and Brian Hayes, answering questions about the upcoming DLC pack #3, among...]]></description>
			<content:encoded><![CDATA[<div>The <a href="http://blog.fightnight.easports.com/archive/2009/11/20/brizzo-and-mahar-answer-community-q-s.aspx" target="_blank" rel="nofollow"><i>Fight Night Round 4</i></a> blog has been updated with 4 videos, featuring Mike Mahar and Brian Hayes, answering questions about the upcoming DLC pack #3, among other things.<br />
<br />
<div align="center"><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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				<div align="left"><i>"With the DLC and Title Update lined up for early December, we polled the community for their questions about the upcoming additions and sat with game Producers Mike Mahar and Brian Hayes to get their take on things.  Above you will find the first of 4 videos with answers to those questions."</i></div>
			
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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>Steve_OS</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/377361-fight-night-round-4-video-q-brizzo-mahar-dlc-pack-3-release-date.html</guid>
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			<title>Kessler vs. Ward: Super Six continues Saturday, Nov. 21</title>
			<link>http://www.operationsports.com/forums/boxing/377337-kessler-vs-ward-super-six-continues-saturday-nov-21-a.html</link>
			<pubDate>Fri, 20 Nov 2009 17:58:08 GMT</pubDate>
			<description><![CDATA[Very good "Fight Club 360" documentary from Showtime continues with new episode, hyping this excellent super middleweight tournament. Very much like the "24/7" series from HBO: 
 
<a href="http://www.youtube.com/watch?v=hrqZKTDxX1E" target="_blank"...]]></description>
			<content:encoded><![CDATA[<div>Very good "Fight Club 360" documentary from Showtime continues with new episode, hyping this excellent super middleweight tournament. Very much like the "24/7" series from HBO:<br />
<br />
<a href="http://www.youtube.com/watch?v=hrqZKTDxX1E" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=hrqZKTDxX1E</a><br />
<br />
Kessler is one tough mofo. I think the Euros domination of the Americans continues in the first round of this tournament.<br />
<br />
Very eager for this fight! A real acid test for Ward, but he is fighting at home in Oakland.<br />
<br />
Discuss!<br />
<br />
Take care,<br />
PK</div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>pk500</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/377337-kessler-vs-ward-super-six-continues-saturday-nov-21-a.html</guid>
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			<title>Defense</title>
			<link>http://www.operationsports.com/forums/boxing/377209-defense.html</link>
			<pubDate>Fri, 20 Nov 2009 00:54:12 GMT</pubDate>
			<description>Ok, I have been playing FN4 a lot more again and I still have trouble with my D. Anyone got tips or hints on how to do it better? I get countered a lot, and maybe im throwing to many punches too.  
I play on champ level right now and win 45% of the time vs cpu i guess. Do I just need to keep...</description>
			<content:encoded><![CDATA[<div>Ok, I have been playing FN4 a lot more again and I still have trouble with my D. Anyone got tips or hints on how to do it better? I get countered a lot, and maybe im throwing to many punches too. <br />
I play on champ level right now and win 45% of the time vs cpu i guess. Do I just need to keep playing and pay more attention to defending and let the offense take its course? As a lot of ppl probably do I tend to be offensive minded and need to contain myself better;p. The CPU will hit around 70% on the body and 60%+ in the head. would really like to get that a lot lower if possible. Maybe I just need to commit to defending and sticking with it...:y11:</div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>Cito2009</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/377209-defense.html</guid>
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			<title>The Champions Of Gaming Event Starts Nov 18th(360 only)</title>
			<link>http://www.operationsports.com/forums/boxing/376836-champions-gaming-event-starts-nov-18th-360-only.html</link>
			<pubDate>Wed, 18 Nov 2009 12:06:21 GMT</pubDate>
			<description><![CDATA[Hey guys,  
 
 
Please note on the easports.com site the latest information on the Champions of Gaming which begins tomorrow for X360 users (Sorry PS3 Users).  
 
 
Please get familiar with all the information, sign up yourself, and let others know.  
 
 
<a...]]></description>
			<content:encoded><![CDATA[<div>Hey guys, <br />
<br />
<br />
Please note on the easports.com site the latest information on the Champions of Gaming which begins tomorrow for X360 users (Sorry PS3 Users). <br />
<br />
<br />
Please get familiar with all the information, sign up yourself, and let others know. <br />
<br />
<br />
<a href="http://www.easports.com/gillette/game/fightnight" target="_blank" rel="nofollow">http://www.easports.com/gillette/game/fightnight</a> <br />
<br />
<br />
Here are the details: <br />
<br />
<br />
1. The Champions Of Gaming Event is 360 only <br />
<br />
2. The Menu items will be appearing tomorrow morning at 11:00:01 AM EST and gamers can start playing right away (We started specifically at this time to ensure people at both studios are in the office J). <br />
<br />
3. Only gamers from the 11 participating countries will actually be able to see or participate in the Champions Event <br />
<br />
a. North America: <br />
<br />
i. USA <br />
<br />
ii. CANADA <br />
<br />
iii. MEXICO <br />
<br />
b. Europe <br />
<br />
i. UK <br />
<br />
ii. FRANCE <br />
<br />
iii. GERMANY <br />
<br />
iv. SPAIN <br />
<br />
v. FINLAND <br />
<br />
vi. SWEDEN <br />
<br />
c. ASIA PACIFIC <br />
<br />
i. AUSTRALIA <br />
<br />
NEW ZEALAND</div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>SHAKYR</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/376836-champions-gaming-event-starts-nov-18th-360-only.html</guid>
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			<title>Now Floyd Mayweather has to see Pacquiao</title>
			<link>http://www.operationsports.com/forums/boxing/376193-now-floyd-mayweather-has-see-pacquiao.html</link>
			<pubDate>Sun, 15 Nov 2009 12:39:18 GMT</pubDate>
			<description><![CDATA[After the dominating fight by Pacquiao over Cotto its the fight Floyd has to take.  Pacquiao proved he can bang at 147 with a real welterweight in his prime.  He took the shots and still turned in a dominating performance.  Now the 'he is too little' thought process is gone from Pacquiao, he is now...]]></description>
			<content:encoded><![CDATA[<div>After the dominating fight by Pacquiao over Cotto its the fight Floyd has to take.  Pacquiao proved he can bang at 147 with a real welterweight in his prime.  He took the shots and still turned in a dominating performance.  Now the 'he is too little' thought process is gone from Pacquiao, he is now the P4P king.  The only way Floyd gets that title back is to see Pacquiao.  Unless Pacquiao loses to another fighter soon, he is the P4P king.<br />
<br />
Had Pacquiao barely gotten by, then maybe I change my mind but the way he won......Floyd its on you now.</div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>Complex</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/376193-now-floyd-mayweather-has-see-pacquiao.html</guid>
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			<title>Fight Night Round 4 Predicts Pacquiao vs. Cotto Bout</title>
			<link>http://www.operationsports.com/forums/boxing/375500-fight-night-round-4-predicts-pacquiao-vs-cotto-bout.html</link>
			<pubDate>Wed, 11 Nov 2009 20:58:13 GMT</pubDate>
			<description><![CDATA[Read the full <a href="http://www.operationsports.com/pressview.php?id=161">press release, right here</a>. 
 
 
---Quote--- 
"Manny Pacquiao will win his highly anticipated November 14th bout against Miguel Cotto with a convincing unanimous decision, according to the official EA SPORTS™ simulation...]]></description>
			<content:encoded><![CDATA[<div>Read the full <a href="http://www.operationsports.com/pressview.php?id=161">press release, right here</a>.<br />
<br />
<div align="center"><div style="margin:20px; margin-top:5px; ">
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				<div align="left"><i>"Manny Pacquiao will win his highly anticipated November 14th bout against Miguel Cotto with a convincing unanimous decision, according to the official EA SPORTS™ simulation conducted using Fight Night Round 4. Now available for the Xbox 360® video game system from Microsoft and the PlayStation®3 computer entertainment system, Fight Night Round 4 is the latest entry in the critically acclaimed boxing series from Electronic Arts Inc."</i></div>
			
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</div></div></div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>Steve_OS</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/375500-fight-night-round-4-predicts-pacquiao-vs-cotto-bout.html</guid>
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			<title>my suggestion</title>
			<link>http://www.operationsports.com/forums/boxing/375454-my-suggestion.html</link>
			<pubDate>Wed, 11 Nov 2009 17:06:27 GMT</pubDate>
			<description><![CDATA[k guys tell me what you think -  
  
preface - this game has grown on me and I am enjoying it. weird thing is initially I didn't care for it all that much but now I dig it. 
  
My biggest beef has been with the knockdowns / knockouts - I want to see a guy get laid out flat once in a while (just...]]></description>
			<content:encoded><![CDATA[<div>k guys tell me what you think - <br />
 <br />
preface - this game has grown on me and I am enjoying it. weird thing is initially I didn't care for it all that much but now I dig it.<br />
 <br />
My biggest beef has been with the knockdowns / knockouts - I want to see a guy get laid out flat once in a while (just like in the real fights) with no hope of getting up.<br />
 <br />
So here's my suggestion - in reference to the knock down mini game - how about adding some randomness to how hard it is to get up?? it's pretty simple - if im playing a guy and get knocked down early - it's always so easy to get up on the first one. .. .soooo once in a while have it very difficult on the first time - like how difficult it would be on the 3rd or 4th- except make it for the first time? <br />
 <br />
Is this so unattainable? I think it would add a new dimension and replay value - image a knockout on the first or second knockdown ? that would be sweet - <br />
 <br />
for the record I know you can end it on 2 knockdowns or even 1 late in the fight - but I'd like to see it happen early too once in a while. <br />
 <br />
PS - some devastating knock out animations would be much appreciated too - for the ones you just know the computer/your opponent wont be recovering from <br />
 <br />
thoughts?</div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>wyrm187</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/375454-my-suggestion.html</guid>
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			<title>Cotto v. Pacman November 14th</title>
			<link>http://www.operationsports.com/forums/boxing/375035-cotto-v-pacman-november-14th.html</link>
			<pubDate>Mon, 09 Nov 2009 18:15:19 GMT</pubDate>
			<description><![CDATA[Just got finished with the 3rd episode of the 24/7.......  
 
Saturday can't come soon enough :59: 
 
BTW if what's going on in Manny's camp is real [the drama between the adviser and trainers] that's a damn shame :jpshakehe 
 
I love my countryman but I have Cotto in this one either by decision or...]]></description>
			<content:encoded><![CDATA[<div>Just got finished with the 3rd episode of the 24/7....... <br />
<br />
Saturday can't come soon enough :59:<br />
<br />
BTW if what's going on in Manny's camp is real [the drama between the adviser and trainers] that's a damn shame :jpshakehe<br />
<br />
I love my countryman but I have Cotto in this one either by decision or KO</div>

]]></content:encoded>
			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>ex carrabba fan</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/375035-cotto-v-pacman-november-14th.html</guid>
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			<title><![CDATA["Hayemaker" VS "The Russian Giant", Dawson VS "Old Man" Johnson]]></title>
			<link>http://www.operationsports.com/forums/boxing/374558-hayemaker-vs-russian-giant-dawson-vs-old-man-johnson.html</link>
			<pubDate>Sat, 07 Nov 2009 01:26:44 GMT</pubDate>
			<description>Given his immensity (7 feet, 320 pounds) , Nikolay Valuev is about as underwhelming as his golden age counterpart, Primera Carnera (even if Bert Sugar thinks Primera would have beaten Wlad). That being said some think David Haye could lose tomorrow night. If he does it should crush his heavyweight...</description>
			<content:encoded><![CDATA[<div>Given his immensity (7 feet, 320 pounds) , Nikolay Valuev is about as underwhelming as his golden age counterpart, Primera Carnera (even if Bert Sugar thinks Primera would have beaten Wlad). That being said some think David Haye could lose tomorrow night. If he does it should crush his heavyweight hopes.<br />
As an old man I'm rooting for "Old Man" Glenn Johnson, but I think he will come up just short.</div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>JayBee74</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/374558-hayemaker-vs-russian-giant-dawson-vs-old-man-johnson.html</guid>
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			<title>My Legacy Mode wishlist...</title>
			<link>http://www.operationsports.com/forums/boxing/374207-my-legacy-mode-wishlist.html</link>
			<pubDate>Thu, 05 Nov 2009 14:59:40 GMT</pubDate>
			<description><![CDATA[*1)  Get rid of the training games.* 
 
At worst, people find them impossibly hard.  The frustration of not being able to do them, combined with the dread that you won't be able to compete at later stages of the Legacy really puts a damper on the excitement. 
 
At best, people (ie. me) find them...]]></description>
			<content:encoded><![CDATA[<div><b>1)  Get rid of the training games.</b><br />
<br />
At worst, people find them impossibly hard.  The frustration of not being able to do them, combined with the dread that you won't be able to compete at later stages of the Legacy really puts a damper on the excitement.<br />
<br />
At best, people (ie. me) find them far too easy.  After 15 fights or so, the training games become a necessary evil and really detract from the pre-fight drama because they're so boring and monotonous.  They also have another effect, which leads me to...<br />
<br />
<b>2)  Get rid of the stat progression altogether.</b><br />
<br />
If you're one of the people that find the training too hard, you likely never finished a Legacy, or if you did, you did it on a difficulty level easy enough that it wouldn't mattered if you trained or not, so this isn't for you.<br />
<br />
For those of us that found the training games easy, stat progression is a joke.  By the end of all 3 of my Legacies, I had over 90 in every stat.  I wasn't a counterpuncher, or a stick-and-move guy, or a knockout artist.  I was a superhuman hybrid of ALL 3.  It's far too easy to dominate in the late Legacy because not only are all of your stats high, you don't really have any strengths or weaknesses that you need to plan around.  Which leads to...<br />
<br />
<b>3)  Scouting reports!</b><br />
<br />
For all of the ridiculosity that is the stat database in this game (it literally keeps track of everything), it's overdone.  Yes, we want "sim" but we don't want a mathematical simulation, we want a GAME.  When I click on my next opponent, or when I'm scheduling a fight and looking for somebody to fight, all I see are numbers.  I want to see INFO.  Is he a southpaw?  What are his tendencies?  Is he going to run away?  Or is he going to come at me fists flying?  Does he have damage previous fights that I can exploit?  For all of the talk about "styles win fights" the styles in this game are horribly shallow and poorly implemented (see #2).<br />
<br />
<b>4)  Upgrade the email system, we don't run terminals anymore.</b><br />
<br />
I'm not sure why they even have this.  It's a series of "Hey, something happened, hit the B button 6 times and open the Legacy menu and wade through stats to see if you can find something cool!"  When a belt changes hands, tell us who it was.  Who did he fight?  What was the outcome - a decision or a KO?  This one should be VERY easy to do.<br />
<br />
<b>5)Undercards - integrate the Legacy calendar with the in-game action.</b><br />
<br />
If you got a fight night on the calendar and open it up, it lists all the fights happening at a certain location that night.  It's cool to see who else is fighting on your card.  The atmosphere would be SO much better if that carried over to the ring action.  But as it stands now, every fight I fight is the main event.  There's nothing like checking the calendar the night of my fight to see that I, the #31 Flyweight, am fighting on the undercard of a televised heavyweight championship bout, only to hear Joe and Ted welcome me to tonight's Main Event.<br />
<br />
<b>6)  Fix the little cosmetic bugs.</b><br />
Has anybody fought Donny Li, or Donny Kim, or Lee Kim, or Hugh Li?  They all look the same (Asian) and they're ALL from Atlanta.  Weird.  :)<br />
<br />
For whatever reason, the game does a really GOOD job of matching ethnic names with faces.  And no, I'm not being racist, I'm just being honest.  Guys named Alvarez aren't generally African-American in the game, and guys named Kim usually look Korean.  Unfortunately, the game DOESN'T do a good job of picking names in general.  In one of my legacies, there were ELEVEN guys with the last name Li in the top 50, in MY weight class alone.  And of course, they're all from either Atlanta or Baltimore.<br />
<br />
<b>6)  Unlockable items don't have to be stupid.</b><br />
<br />
Instead of making me beat Cotto to be able to wear his trunks, make me win fights to get an endorsement contract with Reebok.  Little things like this really improve the immersion aspect of the game.  I REALLY want those new two-tone Grant gloves.  So make me buy them.  Or better yet, let me get the attention of a marketing exec and Grant and let them give them to me.<br />
<br />
<b>7)  Going back to #1 and #2 above.</b><br />
<br />
I would really like to see 2 things replace the pre-fight training mechanic.  One of them would be permanent and the other transitive.<br />
<br />
First, I'd like to be able to hire trainers.  Certain trainers might give a bonus to hand speed, some might improve defense, but none of them would improve everything.  Make the player pick and choose how they want to fight.  Even better - let the player hire a different trainer SOLELY because he knows that to win the next fight (see #3 above) he needs to improve his hand speed.<br />
<br />
Of course, better trainers would cost more money, so fights would need to have purses.  The enhancement effects of a trainer would be permanent, as long as the trainer is retained. There are other things that could be added in the "permanent" boost category, but trainers would be the big one.<br />
<br />
On the transitive side, you could add per-fight bonuses using nutrition, workouts, and several other things.  More importantly, this mechanic could be used to give the game a real STORY, instead of just making it an integer-based progression to 100%.  If I decide to go out partying instead of hitting the gym, give me a popularity boost and dock me some stamina points.  Maybe all the beer causes me to not make weight?  But by failing to make weight, I get the chance to book a different fight worth more $$$.  You could even have different choices for workouts, like speed vs. strength, but make them give bonuses that go away after the fight.<br />
<br />
That's all I have for now.  Please feel free to add to it.</div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>parker002</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/374207-my-legacy-mode-wishlist.html</guid>
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			<title>CAB. So tell me this...</title>
			<link>http://www.operationsports.com/forums/boxing/373675-cab-so-tell-me.html</link>
			<pubDate>Tue, 03 Nov 2009 10:16:41 GMT</pubDate>
			<description>Is it possible to create a boxer atleast 95% close to his real life counterpart? 
 
I dont know, I tried to create j clottey the other day and that **** was triflin, lol. 
 
They need some real x/y axis type of **** so you can get deep with it. I think the tools currently provided dont cut it (or...</description>
			<content:encoded><![CDATA[<div>Is it possible to create a boxer atleast 95% close to his real life counterpart?<br />
<br />
I dont know, I tried to create j clottey the other day and that **** was triflin, lol.<br />
<br />
They need some real x/y axis type of **** so you can get deep with it. I think the tools currently provided dont cut it (or Im just horrible at it)lol.</div>

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			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>TheCreep</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/373675-cab-so-tell-me.html</guid>
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			<title>EA Reveals December DLC Pack For Fight Night Round 4 (Press Release)</title>
			<link>http://www.operationsports.com/forums/boxing/373563-ea-reveals-december-dlc-pack-fight-night-round-4-press-release.html</link>
			<pubDate>Mon, 02 Nov 2009 21:36:32 GMT</pubDate>
			<description>*EA REVEALS DECEMBER DLC PACK FOR FIGHT NIGHT ROUND 4, 
ANNOUNCES PRICE REDUCTION AT RETAIL 
* 
Holyfield, Liston, Hopkins and Two New Game Modes Headline Pack 
 
*November 2, 2009* – Electronic Arts Inc. (NASDAQ: ERTS) announced today that it will be releasing a new Downloadable Content (DLC) pack...</description>
			<content:encoded><![CDATA[<div><b><div align="center">EA REVEALS DECEMBER DLC PACK FOR FIGHT NIGHT ROUND 4,<br />
ANNOUNCES PRICE REDUCTION AT RETAIL</div></b><br />
<i><div align="center">Holyfield, Liston, Hopkins and Two New Game Modes Headline Pack</div></i><br />
<b>November 2, 2009</b> – Electronic Arts Inc. (NASDAQ: ERTS) announced today that it will be releasing a new Downloadable Content (DLC) pack for Fight Night Round 4 in early December for both the Xbox 360 and the PlayStation®3. The DLC pack retails for 800 MS Points and $9.99 on Xbox LIVE™ Marketplace and the PlayStation®Network, respectively. Named the Game Critic Awards “Best Sports Game of E3 2009”, Fight Night Round 4 has been winning over reviewers since its release on June 23rd with its realistic graphics and genre defining physics-based boxing engine.<br />
<br />
In addition to including Bernard Hopkins, Sonny Liston and Evander Holyfield as playable boxers, the DLC pack will also include two all-new game modes. The first, Old School Rules brings a new take to the traditional boxing experience, while the second, Ring Rivalries, allows you to re-create some of the greatest match ups in boxing history. <br />
<br />
EA SPORTS™ also announced today that they have reduced the suggested retail price on both the Xbox 360 and PlayStation 3 versions of Fight Night Round 4 to $39.99 in North America.<br />
 <br />
Fight Night Round 4 is currently available for the PlayStation 3 computer entertainment system and Xbox 360® video game system from Microsoft. This game has been rated T for Teen by the ESRB, and 16+ by PEGI.  For more information, log onto http://fightnight.easports.com.</div>

]]></content:encoded>
			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>kurt2134</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/373563-ea-reveals-december-dlc-pack-fight-night-round-4-press-release.html</guid>
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			<title>Floyd Mayweather radio interview (gets punked hardcore)</title>
			<link>http://www.operationsports.com/forums/boxing/373196-floyd-mayweather-radio-interview-gets-punked-hardcore.html</link>
			<pubDate>Sun, 01 Nov 2009 05:20:25 GMT</pubDate>
			<description><![CDATA[<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/YHmCYlIsX5E&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/YHmCYlIsX5E&hl=en&fs=1&"...]]></description>
			<content:encoded><![CDATA[<div><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/YHmCYlIsX5E&amp;hl=en&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/YHmCYlIsX5E&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/k0Hz5-uYHso&amp;hl=en&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/k0Hz5-uYHso&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<br />
  Listen to this, this is some funny freaking stuff. Its kind of long but well well worth it.  Floyd gets pisssssed.</div>

]]></content:encoded>
			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>kcxiv</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/373196-floyd-mayweather-radio-interview-gets-punked-hardcore.html</guid>
		</item>
		<item>
			<title>Would you guys want a referee in the game if he was done correct without ........</title>
			<link>http://www.operationsports.com/forums/boxing/372915-would-you-guys-want-referee-game-if-he-done-correct-without.html</link>
			<pubDate>Fri, 30 Oct 2009 21:47:57 GMT</pubDate>
			<description><![CDATA[(FIGHT NIGHT ROUND 5)Would you guys want a referee in the game if he was done correct without getting in your way? After, of course doing these prioritized things.  
 
1. Fix the glitches spamming, glue feet, spinning.  
2. Make the headbutts and low blows more random - anywhere from being DQ'd the...]]></description>
			<content:encoded><![CDATA[<div>(FIGHT NIGHT ROUND 5)Would you guys want a referee in the game if he was done correct without getting in your way? After, of course doing these prioritized things. <br />
<br />
1. Fix the glitches spamming, glue feet, spinning. <br />
2. Make the headbutts and low blows more random - anywhere from being DQ'd the 2nd time to the 5th <br />
3. Expand the CAB - Haircuts, tattoos, more crazy designs like plaid, heavily tassled, velvet and metallic stripes, names on front, back of waistband and legs. They're all on the front now, not realistic. <br />
4. Monthly DLC until we get most of the popular boxers we've been screaming out for since the game was released Holyfield, Mayweather, Hopkins, Louis, Dempsey, Norton, Abraham, Williams, Benn, Eubank, Hamed, Froch, Kessler, Walcott, Liston, Bowe, Shavers, Turpin, Pryor, Khan, Moore, Johnson, Holmes, Marciano, Pep, Benitez, Armstrong, Tunney - That's 5 or 6 DLC packs right there , that would keep the game fresh for 6 months if released monthly. Can it really be that hard to reach or sign these guys up in 3 1/2 years. <br />
5. Fix the weight classes - No one can use Super MW, Light Heavyweight, welterweight on-line the way it's set up now. <br />
6. Research and add a variety of correct signature punches <br />
7. Make your fighter get being deselected if the on-line opponent tries the old switcharoo on you <br />
8. Add tournaments and/or lobbies - I know EA is working on tournaments right now <br />
9. Unlockables and achievements that actually make legacy mode worth playing <br />
10. Fix the corner game so it isn't about saving up health and stamina for later. This is so silly <br />
<br />
<b><u>Please vote on the EA Fight Night Round 4 Forums:</u></b> <a href="http://forum.ea.com/eaforum/posts/list/331436.page" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/331436.page</a></div>

]]></content:encoded>
			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>SHAKYR</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/372915-would-you-guys-want-referee-game-if-he-done-correct-without.html</guid>
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			<title>One final complaint about FNR4...</title>
			<link>http://www.operationsports.com/forums/boxing/372822-one-final-complaint-about-fnr4.html</link>
			<pubDate>Fri, 30 Oct 2009 15:39:21 GMT</pubDate>
			<description><![CDATA[I picked up the case this morning and thought about trading the game in, now that I've finished all the offline achievements. 
 
The Online World Championship was a great IDEA.  Something different. 
 
But who in the WORLD thought it was a good idea to attach achievements to those belts when you...]]></description>
			<content:encoded><![CDATA[<div>I picked up the case this morning and thought about trading the game in, now that I've finished all the offline achievements.<br />
<br />
The Online World Championship was a great IDEA.  Something different.<br />
<br />
But who in the WORLD thought it was a good idea to attach achievements to those belts when you knew that only one person could ever hold that belt?<br />
<br />
This might be the dumbest implementation of achievements since the 360 came out.</div>

]]></content:encoded>
			<category domain="http://www.operationsports.com/forums/boxing/">Boxing</category>
			<dc:creator>parker002</dc:creator>
			<guid isPermaLink="true">http://www.operationsports.com/forums/boxing/372822-one-final-complaint-about-fnr4.html</guid>
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