Operation Sports Forums Mobile
Page 1 of 20
1 234511 > Last »
EA Sports NHL>NHL 10 Patch Available, Post Impressions Here
Section_25 08:25 AM 10-27-2009
The NHL 10 patch is now available for the Xbox 360 and PS3. Post your impressions here.

Originally Posted by :

"Here are a couple of the key fixes that we've made in the Title Update:

Fixed the exploit to slap-shot a 5-hole goal from below the face-off circle.

* Although our goalies are much improved in NHL 10, there was an exploit when shooting from below the face-off circle that resulted in a goal more often than not. The goalies are now tuned to better handle shots from this area.

Increased speed of passes with Manual passing on.

* This year we added Hardcore Passing (manual passing) that gave you total control of your pass speed and direction. Overall, the new passing was well received but the consensus was that you should be able to pass the puck harder and that the bottom-end speed was too slow. We've increased the bottom-end speed so the passes are crisper and also increased the top-end slightly as well.

Reduced the ability to boardplay players who are far away from you.

* It was a little unrealistic being able to 'suck' a player into boardplay as he was skating away from you so we've made it much harder to pin a player that is skating away. The further he is from you, the less likely you'll be able to boardplay him.

Tuning of trade logic.

* Too many superstars were being offered up for trades so we've dialed this back along with reducing how often players are repeatedly offered up for trade.

Added the ability for a user to apply boost slots to authentic helmets.

* We've added the ability to apply boost slots to an authentic helmet so users can get the benefit of the boosts without having to wear a helmet with a design on it.

Here are some of the other main fixes that will be in the Title Update:

* Fixed the bug that would make a player sometimes exit pass blocking (L1/LT) when they got close to their goalie.
* Fixed the bug that would prevent offline Be a Pro player from getting ice-time in some situations.
* Fixed a crash that could happen on delayed penalty shots.
* Improved logic for how fighting affects teamplay scores in Be a Pro.
* Prevent L1/LT from allowing players to bypass stumble animations.
* Improvements to goalies to reduce 5-hole goals in some contexts.
* Tuned thresholds for injuries from hard shots.
* Added the ability to escape a prefight circle by pressing L2/LB.
* Fixed the bug that made it possible to "shoot" a puck slowly out of the one-handed animation such that nobody could pick it up.
* Improved goalie aggressiveness when poking the puck on cross-crease passes.
* Improved the ability of defencemen are able to do puck pickups behind them to help defend cross-crease passes.
* Reduced the ability to stuff the puck through the goalie by running into him without shooting (most common on wraparounds and reaching puck pickups).
* Reduced accidental interference in front of net.
* Fixed the offline Be a Pro line-change bug where the player is stuck at the bench.
* Prevent slap passes from being deflected at large angles.
* Fixed the bug where the goalie does not react to a shot if he's banging his stick on the ice to signal the end of a penalty.
* Fixed the bug that makes flip dumps to the middle of the offensive zone go over the glass frequently.
* Fixed the bug that makes CPU center win draws to the the same side all of the time.
* Fixed the bug in the stat tracking of passing.
* Prevent accidental saucer passes after receiving the puck while trying to poke check (because both actions are on R1/RT).
* Tuning to reduce occurrence of tripping penalties when the player being tripped is stationary or moving slowly.
* Tuning to game logic to make it a little easier to stay up on the NHL team during 4-game trial in BAP.
* Many other changes to improve our ability to refine the gameplay tuning with via tuner sets."

[Reply]
Ridgeberg 08:39 AM 10-27-2009

Originally Posted by Section_25:
I just downloaded Version 1.02 for the PS3. The patch size is 27 megs. Still experimenting with games to see if I need to adjust my sliders. The gameplay seems exactly the same to me so far.

Thanks for the heads up. I can confirm it is out for XBOX 360 also. I just downloaded it. [Reply]
Red71Star 09:22 AM 10-27-2009
Yep, just came on to mention this.. DL'ing it now for PS3. So this is the update that was to come out in early November that was bumped up to this week? [Reply]
Qb 09:31 AM 10-27-2009
Cool, wasn't expecting to see this before November. Looking forward to the gameplay fixes and hopefully it helps with BaGM trading. Maybe I'll finally start one... [Reply]
Money99 09:58 AM 10-27-2009

Originally Posted by Section_25:
I just downloaded Version 1.02 for the PS3. The patch size is 27 megs. Still experimenting with games to see if I need to adjust my sliders. The gameplay seems exactly the same to me so far.

Really?

Can anyone else comment on whether they're seeing a big difference in gameplay?
The board-pinning suction is the one thing I really wanted to see fixed.
I love this feature but it's a bit over the top with how easy it is to implement from far distances. [Reply]
ps2sportgamer 10:51 AM 10-27-2009
Unfortunately, when patches come out (madden, ncaa football), I FEEL people expect the game to play ALOT differently. Thats never going to happen.

After playing 10 or so games with the new patch, It'll probably feel the same as before lol. :-)

Anyways....I thank EA for any updates! [Reply]
Taku 11:02 AM 10-27-2009
27 megs? Took like 1.5 seconds to download the patch. Is there any way to verify that the patch is really applied to my game? [Reply]
niksa83 11:09 AM 10-27-2009
So are we suposed to start out BAP and GM modes all over again or does this patch apply to saved games? [Reply]
plaidchuck 11:25 AM 10-27-2009
Goalies seem a little poke-happy now.. [Reply]
Qb 11:25 AM 10-27-2009

Originally Posted by niksa83:
So are we suposed to start out BAP and GM modes all over again or does this patch apply to saved games?

Usually, gameplay changes apply to all modes, even previously started dynasties/BAPs. However, game mode specific changes -- such as BaGM trade logic -- require the mode to be started after the update is installed to take effect.

So most likely, yes, you'll have to start a new BAP or GM for the tweaked trade logic to be in place.

*****

Anyone notice the board-pinning changes? That's a big one for me as well. I found myself feeling a little guilty when playing 1v1 against friends when a mis-timed pin still sucked them in...

Also, I don't suppose anyone has tried manual passing? I love using it and hope the tweak to user pass speed is a positive one. [Reply]
Page 1 of 20
1 234511 > Last »
Up