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Tuning Update

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Old 10-08-2009, 06:27 AM   #1 (permalink)
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Tuning Update

Here are the changes for the tuning update that was just posted (V1.02 for offline changes):

-Goalie and shot tuning to reduce exploit goals.
-Increased frequency of interference calls.
-Increased chance of CPU fight if user instigates aggression post-whistle (offline only)
-Tuning to make teamplay ratings a bit easier (Be A Pro, EASHL & ranked OTP)
-Acceleration and puck control tuning (EASHL & ranked OTP). The puck carrier will now have slightly less agility and acceleration than other players and will lose the puck a bit more easily.
-Increase poke check effectiveness (EASHL & ranked OTP)
-Slight decrease skating speed when stick lifting (EASHL & ranked OTP)
-Increased chance of unsportsmanlike conduct penalty for fight instigation while the clock is running (online only)

The first update happened before the launch, so these are the differences between the demo or the un-updated disk version (so V1.00 does not have these changes, but V1.01 and after do):

-Increase the effect of the Pass Accuracy slider
-Increase speed loss doing the Leg Kick
-Tuning to reduce effectiveness of an exploit goal using slap shots near the goal line
-Move default shot aim further inside the posts to reduce the number of posts and missed shots
-Reduce interference penalties
-Increase effectiveness of poke check to dig puck out of boardplay
-Passing improvements (improved assistance for speed of a pass that has not target)
-Fixed bug in the effect of toughness on intimidation

This isn't everything we currently have planned to do, there are a few changes building on top of these already in progress.

Last edited by Redshirt_EA; 10-08-2009 at 12:58 PM.
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Old 10-08-2009, 07:00 AM   #2 (permalink)
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Re: Tuning Update

Thanks for that information.
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Old 10-08-2009, 07:31 AM   #3 (permalink)
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Re: Tuning Update

Thanks Jason everything looks great in that change list, my only doubt is about:

-Tuning to teamplay ratings (Be A Pro, EASHL & ranked OTP)

What kind of tuning? will it be harder or easier to reach a good gameplay rating?
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Old 10-08-2009, 07:33 AM   #4 (permalink)
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Re: Tuning Update

Awesome. Only played a few Versus games but I liked what I saw so far. The tuner version does apply for ranked versus, right?
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Old 10-08-2009, 08:15 AM   #5 (permalink)
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Re: Tuning Update

Is this an automatic thing even for existing Be a GM? Or is their somewhere in the menus that you need to download the update?
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Old 10-08-2009, 08:38 AM   #6 (permalink)
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Re: Tuning Update

please confirm that this is not just online team play but also ranked versus 1 on 1


thanks
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Old 10-08-2009, 10:35 AM   #7 (permalink)
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Re: Tuning Update

Thanks Redshirt!
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Old 10-08-2009, 11:05 AM   #8 (permalink)
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Re: Tuning Update

Quote:
Originally Posted by [Icy]
Thanks Jason everything looks great in that change list, my only doubt is about:

-Tuning to teamplay ratings (Be A Pro, EASHL & ranked OTP)

What kind of tuning? will it be harder or easier to reach a good gameplay rating?
Slightly easier to get a good teamplay rating.
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Old 10-08-2009, 11:21 AM   #9 (permalink)
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Re: Tuning Update

Thanks for the info. It looks like some of the settings are going back to 09 style NHL (puck carrier is slower than everyone else, decreased speed while stick lifting, increased poke check effectiveness).

I would like to know more about the exploit goals that now should be stopped if it is at all possible. Does the goalie still get beat by far away wrist shots every time? Does he still come out too far to challenge the puck carrier (only to leave gaping holes open to his sides)? Thank you.
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Old 10-08-2009, 11:28 AM   #10 (permalink)
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Re: Tuning Update

Quote:
Originally Posted by Redshirt_EA
-Increased chance of CPU fight if user instigates aggression post-whistle (offline only)
Does this mean that players that don't fight like Modano, Sakic, etc...will still get into fights, even though it their attributes say a 'never' fighter?

If so, can that be changed for the next update?
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