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**Lordofthething's realistic Superstar Sliders**

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Old 09-29-2009, 03:57 PM   #1 (permalink)
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**Lordofthething's realistic Superstar Sliders as at Oct 5**

THESE SLIDERS ARE THE FINAL BUILD AS OF NOVEMBER 8

The first number is Human and second is CPU.

PERIOD LENGTH - 12 MINUTES
PENALTIES - 3 (this slider is out of 4)
POST WHISTLE- Relaxed
PENALTY TIME SCALING - 2
FIGHTING-1

GENERAL

TURNER SET VERSION-LATEST
CPU AID-HARDCORE
GAME SPEED - 2
ATTRIBUTE EFFECTS - 4
FATIGUE EFFECT-5/6
FATIGUE RECOVERY-1/1
INJURY-4/4
PUCK CONTROL - 2/2
PLAYER ACCELERATION - 0/0

AI

AI LEARNING-6
CPU DIFFICULTY ADJ-0 (increase for more challenge)
CPU FACEOFF DIFFICULTY- 4 (optional)
FIGHT DIFFICULTY-5 (optional)
CPU PENALTIES - 6
CPU TEAMMATE PENALTIES - 6

PASSING

PASS ASSIST-4
MANUAL PASSING - OFF (optional)
PASS SPEED - 2
SAUCER PASS SPEED - max
PASS ACCURACY -3/1 (3/2 if you need a bit more of challenge. Increases CPU TOA)
PASS INTERCEPTIONS -4/4 (increase cpu for more challenge)

SHOOTING

SHOT ACCURACY - 1/1
SHOT POWER - 4/4
SLAP SHOT ACCURACY - 2/2
SLAP SHOT POWER - 3/3
ONE TIMER ACCURACY - 1/1

CHECKING

HITTING DIFFICULTY-MAX
AGGRESSION - 6/6
HITTING POWER - 0/0
STICK LIFT EFFECT - 1/1 (increase cpu for more challenge)
POKE EFFECT - 3/3 (increase cpu for more challenge)

GOALIES

PASSING - 1
COVER PUCK - 5
SCREEN EFFECT - 6/6
REACTION SPEED - 4/1



Last edited by Lordofthething; 11-16-2009 at 08:05 PM. Reason: Changes in red
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Old 09-29-2009, 04:08 PM   #2 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

These look similar to what I have been experimenting with on Superstar. I will try these out...thanks for posting them!
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Old 09-29-2009, 04:21 PM   #3 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

Just by looking at these sliders I can tell you know what you're talking about. I'll try these later on tonight and tell you how it went. I've been working like crazy to get the sliders perfect so I can start my season. The ones I'm working with right now are challenging but still not enough goals are being scored.
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Old 09-29-2009, 04:38 PM   #4 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

Thanks, I've only played a few games with theses with pretty good scores. Star players really stand out. Not sure if accelaration is better at 1/0 or 2/1...let me know what you guys think...
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Old 09-29-2009, 04:59 PM   #5 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

I would go 1/0 just to try and keep the shot totals down a little bit. I feel like every game I've played the cpu and myself always have over 30 shots.
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Old 09-29-2009, 05:40 PM   #6 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

Awesome! Thnx for posting SS sliders LoTT. Gonna go try these right now. Been trying to come up w/ my own slider set for SS and I just can't do it..
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Old 09-29-2009, 07:20 PM   #7 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

Played 1 game so far I'm very impressed. Lost 3-1 and was outshot 25-22 but never felt cheated. Would've played better if I wasn't distracted around the house. Few things I changed....

11 minute periods
penalties maxed
penalty time scaling-2
game speed 1

I left player acceleration at 1/0
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Old 09-29-2009, 08:44 PM   #8 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

My first two games w/ these sliders exactly as they are. Set up the sliders, then went to Play Now and randomized the teams. Lost the Edm-TB game in a SO. Also a small note about the shots.. I shoot from EVERYWHERE! A lot of the shots in the Anaheim game were weak shots from the outside or ones where the goalie had a clear view for an easy save, so don't read too much into the disparity in shots in that game.

*-My team

Ana-ATB*-HEdm*-ATB-H
Score0312
Shots20363733
Hits20211012
F/O20182119
ToA5:584:127:255:47
PIMS6:0012:004:008:00
PP0/61/20/40/2
Pass %73545672

Last edited by Red71Star; 09-29-2009 at 09:11 PM.
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Old 09-29-2009, 09:45 PM   #9 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

Red71Star - first, thanks for posting your stats... you seem to get around the same as me...low hits, face-offs and PP opp's are pretty equal. Not sure if theres much to do about the difference in passing %. I'm not so sure the computer calculates the human passing right....twice it showed me as 0 %, which obviously wasn't the case. Hopefully you see some higher scoring games as well....note too that I've changed a few things on my slider set....Topside had some changes that sounded good to me...11 mins brings down the shot totals a bit, etc....
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Old 09-29-2009, 10:18 PM   #10 (permalink)
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Re: **Lordofthething's realistic Superstar Sliders**

Quote:
Originally Posted by Lordofthething
Red71Star - first, thanks for posting your stats... you seem to get around the same as me...low hits, face-offs and PP opp's are pretty equal. Not sure if theres much to do about the difference in passing %. I'm not so sure the computer calculates the human passing right....twice it showed me as 0 %, which obviously wasn't the case. Hopefully you see some higher scoring games as well....note too that I've changed a few things on my slider set....Topside had some changes that sounded good to me...11 mins brings down the shot totals a bit, etc....
Yeah, I'm not too worried about the passing %. Just as long as it's not 85 or 90% or something ridiculous like that. I'm having fun with these. Playing two more games, one home and one away, I'll post my stats afterwards, these two will be with the following changes, 11min periods and Penalty Scaling @ 2.
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