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Cracking the Code: Form

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Old 11-03-2009, 02:20 PM   #1 (permalink)
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Form

I wanted to get everyone's thoughts on the Form changes.

Is it more effective to play someone with a form of 65 and a green arrow or a 75 with an orange slightly down arrow or even red straight down?

Anyone noticing anything?
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Old 11-06-2009, 10:04 AM   #2 (permalink)
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Cracking the Code: Form

I think we need some collective commnetary on cracking the form code... in particular, what I mean, is how does in game performance translate to the form number. Pass %, Goals, not conceding goals... does anyone have a rule of thumb or tips to get your form up?

two things I have noticed is that one, if you get two goals, definitely getting an 8. also, multiple assists and you can get an 8. this happened last MM game with RVP and Arshavin, respectively.

but what about other variables?

long passes?
misplaced passes?
losing the ball?
trick/skill moves?

any and all please weigh in...
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Old 11-06-2009, 11:25 AM   #3 (permalink)
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Re: Cracking the Code: Form

Ha, we could start a whole series on "Cracking the Code" for things that seem cool in FIFA 10, but that were never fully explained.

By "form", I assume you're talking about the 10/10 numbers that make up Man of the Match. I just assume that those were tied to some type of statistic, like balls won, passing percentage, etc.

Isn't "form" also represented by those colored arrows in the Squad page? I assume that's something like "morale" or "confidence". But if you have Live 2.0, it gets further confusing. I don't know if the arrows are relating to things I'm doing within Manager Mode, or if it's some real-time representation of what that player was doing at that point in his real season.
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Old 11-06-2009, 11:32 AM   #4 (permalink)
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Re: Cracking the Code: Form

Quote:
Originally Posted by StormJH1
By "form", I assume you're talking about the 10/10 numbers that make up Man of the Match. I just assume that those were tied to some type of statistic, like balls won, passing percentage, etc.
The Man of the Match selection is terrible in this game. I won a game 4-0, with one of my forwards scoring 3 goals. A player on the CPU team won Man of the Match with a 7 rating.

Quote:
Originally Posted by StormJH1
Isn't "form" also represented by those colored arrows in the Squad page? I assume that's something like "morale" or "confidence". But if you have Live 2.0, it gets further confusing. I don't know if the arrows are relating to things I'm doing within Manager Mode, or if it's some real-time representation of what that player was doing at that point in his real season.
I'd actually be more interested in cracking this code
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Old 11-06-2009, 11:37 AM   #5 (permalink)
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Re: Cracking the Code: Form

Quote:
Originally Posted by StormJH1
Isn't "form" also represented by those colored arrows in the Squad page? I assume that's something like "morale" or "confidence". But if you have Live 2.0, it gets further confusing. I don't know if the arrows are relating to things I'm doing within Manager Mode, or if it's some real-time representation of what that player was doing at that point in his real season.
live 2.0 has to do with REAL LIFE FORM.

the squad page was a result of in game form over a prolonged period. so one 10/10 won't right the ship, but after a few good games form will start to improve
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Old 11-06-2009, 11:39 AM   #6 (permalink)
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Re: Cracking the Code: Form

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Originally Posted by southernbelle
live 2.0 has to do with REAL LIFE FORM.

the squad page was a result of in game form over a prolonged period. so one 10/10 won't right the ship, but after a few good games form will start to improve
Right, but I wasn't sure if this was being imported into Manager Mode if you play with those same teams. It seems that the answer is no. The reason for my confusion is that if you play a Live Season 2.0, practically everything that happens is supposed to reflect hot & cold streaks in real life. Also, those current attributes are imported into Quick Play if you assume one of those teams in an exhibition game.
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Old 11-07-2009, 02:31 AM   #7 (permalink)
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Re: Cracking the Code: Form

I noticed I'd have a guy in bad form with the arrow pointing down, but not all the way down.

I took him out of the lineup and with the reserves, not even on the bench, for 2 games and saw his form arrow returned to neutral
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Old 11-08-2009, 05:57 AM   #8 (permalink)
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Re: Cracking the Code: Form

I may be on to something with how form is effected...

i have played 2 full seasons and about halfway through the third with Bradford City. My settings were set to World Class with 6 min halfs. Over this time I've noticed the same thing from all complaints that form for ALL players seem to be down...ALL the time, no matter whats going on.

However, I have recently noticed a change in this by changing the time of the halfs. I was wanting to get the stamina accomplishments of 3500 yards in a match with my bap, but 6 wasn't cutting it so I changed to it up to 8. I've done this for about 10 games now, and my entire back line is currently in the green, middle is about even, with only one guy on on the slide. My last 10 games have been so/so result wise.

I'm thinking distance traveled may come in to effect for each player when form is calculated. Therefore it would make sense for all players to be low in form all the time, because the game doesn't account for the time difference/comparison to distance traveled.

Just a guess...
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Old 11-08-2009, 10:21 AM   #9 (permalink)
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Re: Cracking the Code: Form

I think your manager prestige is a major factor, because in later seasons I've had better form. It could also relate to getting my fitness coach to a 10, and my player training coaches all up a few notches.
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Old 11-08-2009, 07:41 PM   #10 (permalink)
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Re: Cracking the Code: Form

so 3500 yards... is that with the ball??
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