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Official Slider Discussion Thread

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Old 06-25-2009, 03:29 AM   #81 (permalink)
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Re: Official Slider Discussion Thread

So what does the toughness slider do?
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Old 06-25-2009, 06:41 AM   #82 (permalink)
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Re: Official Slider Discussion Thread

^^^Basically the ability to take a punch, with me having damage and power so high- players would just only get stun when getting hit with a clean shot instead of going down or stunned on every other combo as what happend with toughness at zero with damage and power at 10.....

It doesnt make fighters super human, I still see flash knockdowns and reasonable KO's(KO'ed someone after the second knockdown)

I turned the sound effect down 5 so it wont sound like bombs going off in the ring....Reason for power and damage being max was to put fear into me, didnt want to throw wild punches just cuz I can becuz of how stamina is not really based on punch count but rounds, if I slugg it out and dont pick my spots and work my jab, Im going to get knocked out.......Basically with the sliders Im using, you could punch at 30% and win the fight vs punching at 50% and lose the fight....work that jab, straight and even the hook to keep ur opp off you and, this work even if the punches dont connect...be sure to block, bob and weave when inside picking your shots aswell....

You really see a differences in fighter's styles, I could simulate the Cotto vs Clottey fight when fighting Cotto as he will size me up and counter punch even if most of the fight is inside and glove to glove...Pac Man will be all over you like white on rice!
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Old 06-25-2009, 09:02 AM   #83 (permalink)
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Re: Official Slider Discussion Thread

Can sliders be used online?

Thanks.
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Old 06-25-2009, 10:25 AM   #84 (permalink)
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Re: Official Slider Discussion Thread

Can someone give me and explanation of each slider? Does physical damage mean: damage taken or swelling and cuts? Is speed movement or overall game speed? Is there some fact that explains all of the sliders that I may have missed?
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Old 06-25-2009, 12:16 PM   #85 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by DereckM
Can someone give me and explanation of each slider? Does physical damage mean: damage taken or swelling and cuts? Is speed movement or overall game speed? Is there some fact that explains all of the sliders that I may have missed?
Referee Foul: (Can pick them up, when committed by boxers)

Referee Awareness: (Awareness of boxer's physical damage)

Boxer Speed: (Pace of boxer movement)

Boxer Power: (Self-explained, strength of punches)

Boxer Toughness: (Taking punches and recovering from knockdowns)

Physical Damage: (Swelling, cuts, bruises. Pertains to the damage bar, in-between rounds.)

Defensive Awareness: (Blocking proficiency)

Offensive Awareness: (Not sure, but I think it pertains for to CPU awareness of offensive, aka counter-punches, etc.)

Punch Output: (Rate of punches per round/fight)
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Old 06-25-2009, 12:20 PM   #86 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by juk34man
^^^Basically the ability to take a punch, with me having damage and power so high- players would just only get stun when getting hit with a clean shot instead of going down or stunned on every other combo as what happend with toughness at zero with damage and power at 10.....

It doesnt make fighters super human, I still see flash knockdowns and reasonable KO's(KO'ed someone after the second knockdown)

I turned the sound effect down 5 so it wont sound like bombs going off in the ring....Reason for power and damage being max was to put fear into me, didnt want to throw wild punches just cuz I can becuz of how stamina is not really based on punch count but rounds, if I slugg it out and dont pick my spots and work my jab, Im going to get knocked out.......Basically with the sliders Im using, you could punch at 30% and win the fight vs punching at 50% and lose the fight....work that jab, straight and even the hook to keep ur opp off you and, this work even if the punches dont connect...be sure to block, bob and weave when inside picking your shots aswell....

You really see a differences in fighter's styles, I could simulate the Cotto vs Clottey fight when fighting Cotto as he will size me up and counter punch even if most of the fight is inside and glove to glove...Pac Man will be all over you like white on rice!

Correct on your settings.

Frightening even for an experienced G.O.A.T. player. I'm not on that level yet.

If anyone wants a challenge, try those settings.
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Old 06-25-2009, 01:05 PM   #87 (permalink)
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Re: Official Slider Discussion Thread

so let me ask you...if I'm not up to the challenge of G.O.A.T and while on champion in legacy with my created guy i have been knocked out 3 straight times...is it technique or are there different slider settings for each level? if so..anyone have a killer set of champion...
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Old 06-25-2009, 01:41 PM   #88 (permalink)
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Re: Official Slider Discussion Thread

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Originally Posted by mdiggitydawg
so let me ask you...if I'm not up to the challenge of G.O.A.T and while on champion in legacy with my created guy i have been knocked out 3 straight times...is it technique or are there different slider settings for each level? if so..anyone have a killer set of champion...
All about counter-punching mostly. But give JayBee's a try. They should be good for Champion and low punch output.
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Old 06-25-2009, 01:50 PM   #89 (permalink)
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Re: Official Slider Discussion Thread

Im playing with Raised Physical Damage (80), Speed (60) and lowered Output (20). I am getting rocked in my legacy. Im like 7-7 now. The CPU hits like a ton of bricks, even when I have higher power ratings...

Ideas?
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Old 06-25-2009, 02:13 PM   #90 (permalink)
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Re: Official Slider Discussion Thread

Im really starting to think the CPU has stat boosts on champion and GOAT

Haven't played really any on Pro but a couple rounds

My body shots with Mosley arn't doing enough damage to their stamina...........really the only way I ever see the CPU's stamina go down big time is when I counter them


Meanwhile Its like the CPU has plaster in their gloves and Im constantly having to get away and let my stamina recover

If its discovered that they do have stat boost...I might try making Pro really difficult
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