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Official Slider Discussion Thread

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Old 06-24-2009, 08:38 PM   #61 (permalink)
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Re: Official Slider Discussion Thread

This wasn't really organized as a community wide effort, just kind of a discussion thread.

I think I'm done tinkering with the sliders unless someone finds a way to decrease stamina. On 'Champion' difficulty I got it so the CPU throws a realistic amount of punches per round (30-60, in my last fight the CPU threw 71 in one of the rounds which was the most I've seen). The damage seems good on 70, I've seen flash K.D.'s, lots of stuns, but it's not ridiculous.

The big thing for me was the CPU output of punches, because it was ridiculous the first couple of bouts I played out of the box, these sliders really saved the game for me. But with Punch Output on 20, Damage Taken on 70, Defensive Awareness on 100 and Speed on 80 it plays extremely well.
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Old 06-24-2009, 08:40 PM   #62 (permalink)
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Re: Official Slider Discussion Thread

thanks great news, look forward to fighting on line soon
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Old 06-24-2009, 08:41 PM   #63 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by skow05
This wasn't really organized as a community wide effort, just kind of a discussion thread.

I think I'm done tinkering with the sliders unless someone finds a way to decrease stamina. On 'Champion' difficulty I got it so the CPU throws a realistic amount of punches per round (30-60, in my last fight the CPU threw 71 in one of the rounds which was the most I've seen). The damage seems good on 70, I've seen flash K.D.'s, lots of stuns, but it's not ridiculous.

The big thing for me was the CPU output of punches, because it was ridiculous the first couple of bouts I played out of the box, these sliders really saved the game for me. But with Punch Output on 20, Damage Taken on 70, Defensive Awareness on 100 and Speed on 80 it plays extremely well.
Damage Taken as in Physical Damage, correct?
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Old 06-24-2009, 09:05 PM   #64 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by juk34man
Alright, I had some preeeetty good welterweight bouts in fight now with this...Beware!!!!! LOL but give some feed back


G.O.A.T.

10 rounds
2mins
save by bell of
knockdown rule off
hud off
camera wide

Ref foul- 10
Ref awr- 10
Power- 10
Speed- 10
Damage- 10
Toughness- 10
Off awr- 0
Def awr- 10
Punch output- 0

These so far in many bouts force me to pick my spots, also despite toughness being up, I was still able to get/receive flash KD's, damage and power makes it so that you can get caugth with one clean shot and be in the stun stake(so this force me to box instead of slugging) but tougnhness counters it because now its not a KD/KO fest....Altho I dont know if having toughness up maxed will have the cpu getting up from every KD, but after my second KD using Cotto vs Pac Man, I couldnt get up.....I was also able to get inside without being flurried with punches(the cpu was sizing me uo just like I was)

my % is low(im working my str8's, jabs and hooks...most of my connects are when I counter or get a clean shot inside) my D could improve more...

someone test these for me pleeeeeaaase! but BEWARE especially against Tyson!
Used Foreman against Frazier again with your settings. Frazier knocked me down in the 2nd and 6th, the latter resulting in a KO. I had stunned Frazier a minute before getting KOed. I connected on 52%, Frazier 55% with almost an identical # of connected punches (246-243).
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Old 06-24-2009, 09:13 PM   #65 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by juk34man
Alright, I had some preeeetty good welterweight bouts in fight now with this...Beware!!!!! LOL but give some feed back


G.O.A.T.

10 rounds
2mins
save by bell of
knockdown rule off
hud off
camera wide

Ref foul- 10
Ref awr- 10
Power- 10
Speed- 10
Damage- 10
Toughness- 10
Off awr- 0
Def awr- 10
Punch output- 0

These so far in many bouts force me to pick my spots, also despite toughness being up, I was still able to get/receive flash KD's, damage and power makes it so that you can get caugth with one clean shot and be in the stun stake(so this force me to box instead of slugging) but tougnhness counters it because now its not a KD/KO fest....Altho I dont know if having toughness up maxed will have the cpu getting up from every KD, but after my second KD using Cotto vs Pac Man, I couldnt get up.....I was also able to get inside without being flurried with punches(the cpu was sizing me uo just like I was)

my % is low(im working my str8's, jabs and hooks...most of my connects are when I counter or get a clean shot inside) my D could improve more...

someone test these for me pleeeeeaaase! but BEWARE especially against Tyson!
I tried your settings. I found some problems, but not critizing you.

Punch rates were 58.4 per round for me, 76.8 for CPU.

It was a Cesar Chavez/Hatton bout, Hatton took the fight. He won every round but 1.

I think Physical Damage should be raised, since there were no facial damage in 10 rounds of a fight. Unrealistic.

My stanima was DRAINED by the 10th round. That was nice to see, considering we both threw 54 haymakers and I had a low punch output. But he had alot, which wasn't correct.

The fight was exciting though alot. Round stats looked even, except for the punch output by the CPU.
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Old 06-24-2009, 09:14 PM   #66 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by CBMerling
Could you post some round stats? I'll give it a shot with these soon.
Jones Jr vs Mora 10 rounds

Mora won 96-93 all 3 judges(I won the last 2 rounds)

Punch %

Me- 22% Mora- 39%

Punches thrown

Me- 648 Mora- 472

Haymakers

Me- 1/1 Mora- 2/10

Counters

Me- 13/21 Mora- 31/46

Mora knocked me down once which was in the 8th round
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Old 06-24-2009, 09:18 PM   #67 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by CBMerling
I tried your settings. I found some problems, but not critizing you.

Punch rates were 58.4 per round for me, 76.8 for CPU.

It was a Cesar Chavez/Hatton bout, Hatton took the fight. He won every round but 1.

I think Physical Damage should be raised, since there were no facial damage in 10 rounds of a fight. Unrealistic.

My stanima was DRAINED by the 10th round. That was nice to see, considering we both threw 54 haymakers and I had a low punch output. But he had alot, which wasn't correct.

The fight was exciting though alot. Round stats looked even, except for the punch output by the CPU.

10= Max unless you are counting something different, I say this because you said damage need to be raise which I have maxed(10 clicks)
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Old 06-24-2009, 09:33 PM   #68 (permalink)
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Re: Official Slider Discussion Thread

Not really a slide question, but is there any way to adjust the time in rounds? I want REALTIME 3 minutes, not the sped up 3 minutes where it's really more like 2 because of the fast clock.
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Old 06-24-2009, 09:56 PM   #69 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by abuC
Not really a slide question, but is there any way to adjust the time in rounds? I want REALTIME 3 minutes, not the sped up 3 minutes where it's really more like 2 because of the fast clock.
Go to settings and change it from 2 to 3, then.
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Old 06-24-2009, 09:56 PM   #70 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by juk34man
10= Max unless you are counting something different, I say this because you said damage need to be raise which I have maxed(10 clicks)
Hmm, maybe I did? I figured 10 was one click for everything. Guessing I was wrong?
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