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Official Slider Discussion Thread

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Old 06-25-2009, 02:32 PM   #91 (permalink)
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Re: Official Slider Discussion Thread

Indeed
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Old 06-25-2009, 03:49 PM   #92 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by CBMerling
Referee Foul: (Can pick them up, when committed by boxers)

Referee Awareness: (Awareness of boxer's physical damage)

Boxer Speed: (Pace of boxer movement)

Boxer Power: (Self-explained, strength of punches)

Boxer Toughness: (Taking punches and recovering from knockdowns)

Physical Damage: (Swelling, cuts, bruises. Pertains to the damage bar, in-between rounds.)

Defensive Awareness: (Blocking proficiency)

Offensive Awareness: (Not sure, but I think it pertains for to CPU awareness of offensive, aka counter-punches, etc.)

Punch Output: (Rate of punches per round/fight)
nice ill be on pro for a while , maybe people can list what level they play .
great stuff
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Old 06-25-2009, 04:59 PM   #93 (permalink)
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Re: Official Slider Discussion Thread

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Originally Posted by JayBee74
Don't understand why everbody wants to MAX out the SPEED. Default is fine and even playing at 3 out of 10 is feels brisk.
My connect % on G.O.A.T on Juk34man's and my own settings pretty much stay the same at 48%-52% for me and my opponent. My settings:
G.O.A.T.

10 rounds
2mins
save by bell of
knockdown rule off
hud off (on for me)
camera wide

Ref foul- 10, 10
Ref awr- 10, 10
Power- 10, 5
Speed- 10, 5
Damage- 10, 5
Toughness- 10, 5
Off awr- 0, 0
Def awr- 10, 10
Punch output- 0, 0
In two fights on jukman's settings I was Koed in the 6th and 3rd round by Frazier. On my settings Frazier Koed me in the final round. He had a total of 3 knockdowns to 0 for me. I led 85-84 on all three judges scorecards going into the 10th round.
Had a good bout with these on Champion setting.
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Old 06-25-2009, 06:28 PM   #94 (permalink)
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Re: Official Slider Discussion Thread

Justused those settings on that difficulty.

Great fight.

Marvin Hagler (me) v. Ray Robinson

Robinson took the first three, and then I took the next four. Robinson ended taking the last three, which was a fluke!

But indeed, 47.6 punches per round for me, 50.1 for Robinson after 10 rounds. We were both smoked towards the end.
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Old 06-25-2009, 11:51 PM   #95 (permalink)
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Re: Official Slider Discussion Thread

Will there be any cpu vs cpu sliders?
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Old 06-26-2009, 03:19 AM   #96 (permalink)
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Re: Official Slider Discussion Thread

Would one of you guys that play one GOAT mind playing me in an online fight. Doesnt have to be ranked. I just cant seem to do anything with the cpu on that level. And I would like to see one of you guys in action that can handle the cpu on that level with these settings.

Maybe im not counter punching enough or something but the cpu on GOAT with these sliders are killing me. I lose either by KO or by decision 4 out of 5 fights. Seems almost like the cpu knows where im about to punch before I punch, also seems like if I just throw a hook in the air the camera will do the counter thing. But the cpu can throw the same hook and there is no counter window. Have any of you experiened this?
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Old 06-26-2009, 03:27 AM   #97 (permalink)
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Re: Official Slider Discussion Thread

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Originally Posted by DereckM
Seems almost like the cpu knows where im about to punch before I punch, also seems like if I just throw a hook in the air the camera will do the counter thing. But the cpu can throw the same hook and there is no counter window. Have any of you experiened this?
I've experienced the same thing with the CPU knowing where you're going to punch. I can't seem get my counter punches timed. Seems as soon as I move the joystick, the CPU immediately goes into block mode before my guy even makes a move. Difficulty level is on PRO, too. Maybe it has to do with the CPU Def Awareness?
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Old 06-26-2009, 09:21 AM   #98 (permalink)
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Re: Official Slider Discussion Thread

Can't wait to get home and try Jaybee's sliders. I have been playing on Champion Difficulty in my Legacy, and even though I have won a few fights, the CPU has been crushing me. I'm still getting the hang of the game controls and getting rid of old FN3 habits, but I'm hearing raves about Jaybee's sliders so I think ill give them a shot.
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Old 06-26-2009, 01:30 PM   #99 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by Steven547
I've experienced the same thing with the CPU knowing where you're going to punch. I can't seem get my counter punches timed. Seems as soon as I move the joystick, the CPU immediately goes into block mode before my guy even makes a move. Difficulty level is on PRO, too. Maybe it has to do with the CPU Def Awareness?
Indeed, I recently found that out. But even at 5 they block at a nice rate, but you can drop it if you'd like.

But in realistic boxing %20-%30, landed hits is realistic. Though it makes it extremely hard to do anything.
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Old 06-26-2009, 01:32 PM   #100 (permalink)
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by cjallure24
Can't wait to get home and try Jaybee's sliders. I have been playing on Champion Difficulty in my Legacy, and even though I have won a few fights, the CPU has been crushing me. I'm still getting the hang of the game controls and getting rid of old FN3 habits, but I'm hearing raves about Jaybee's sliders so I think ill give them a shot.
Go a round with it off you legacy mode, because it is quite challenging. Trying to post my own Champion set sliders, by the afternoon. Although there would not be that much to change, from JayBee's post.
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