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Fight Night Round 4 Producer Interview Questions

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Old 05-18-2008, 11:41 PM   #21 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

Will the rankings be "alive"? Meaning the title(s) changing hands among human controlled and CPU controlled boxers?
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Old 05-18-2008, 11:42 PM   #22 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

What features that were in Fight Night 3, will NOT be included in Fight Night 4?
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Old 05-19-2008, 02:07 AM   #23 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

Will the speed of button punches be toned down to equal the speed of using the sticks? Or will you make the control stick mandatory.
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Old 05-23-2008, 09:49 AM   #24 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

Will sparring play a role in this game?
How much control will we have over our weight and diet?

Concerning TPC, will it be tweaked so you don't have to manually perform a 3-point maneuver to throw a punch?
In real life, it doesn't take a boxer more effort to throw an uppercut from a hook.
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Old 05-23-2008, 01:12 PM   #25 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

Will there be separate ratings for every punch in a fighters arsenal?
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Old 05-23-2008, 11:35 PM   #26 (permalink)
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Icon14 Re: Fight Night Round 4 Producer Interview Questions

Hows it going folks? From what I've read previously here, I think we can boil it down to one very major question.

1. Will there be a dynamic career mode?

Something comparable to a franchise mode I guess you could say. To be perfectly honest, if this open career mode is implimented, I would go as far as to say that you dont need many big name fighters, which in turn could save development money.

Just to reiterate whats been stated, the "alive" rankings, where the A.I. is actively participating in the "season". Belts are won, belts are lost, in matches that you as a player have nothing to do with. Active matches where you can be a spectator. Dynamic, is the key word.
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Old 05-24-2008, 07:52 PM   #27 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

Quote:
Originally Posted by ThaPeeplz
Hows it going folks? From what I've read previously here, I think we can boil it down to one very major question.

1. Will there be a dynamic career mode?

Something comparable to a franchise mode I guess you could say. To be perfectly honest, if this open career mode is implimented, I would go as far as to say that you dont need many big name fighters, which in turn could save development money.

Just to reiterate whats been stated, the "alive" rankings, where the A.I. is actively participating in the "season". Belts are won, belts are lost, in matches that you as a player have nothing to do with. Active matches where you can be a spectator. Dynamic, is the key word.
You mean like the 16-bit 'Evander Holyfield Boxing' had?

I still remember the first time I beat Evander for the belt. And then while I was defending it I could see up and coming, undefeated, prospects making their way up the rankings - praying they would still be undefeated when they met me.
It was awesome.

I was never able to go undefeated myself though. The best I got was 39-1. In that career, I had never been knocked down or beaten until my 39th fight. But by then my stats were half of what they were when I faced a monster who floored me 3 times over 7 rounds before being KO'd. I won my 40th fight but I would have loved to have gone undefeated to retire 40-0.
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Old 05-25-2008, 12:13 AM   #28 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

Quote:
Originally Posted by ThaPeeplz
Hows it going folks? From what I've read previously here, I think we can boil it down to one very major question.

1. Will there be a dynamic career mode?

Something comparable to a franchise mode I guess you could say. To be perfectly honest, if this open career mode is implimented, I would go as far as to say that you dont need many big name fighters, which in turn could save development money.

Just to reiterate whats been stated, the "alive" rankings, where the A.I. is actively participating in the "season". Belts are won, belts are lost, in matches that you as a player have nothing to do with. Active matches where you can be a spectator. Dynamic, is the key word.
Fight Night had something like this before. I like how I created a bunch of boxers and they had fights. We meet a couple of times and some actually won titles or went undefeated.
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Old 05-25-2008, 12:16 AM   #29 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

Quote:
Originally Posted by SHAKYR
Fight Night had something like this before. I like how I created a bunch of boxers and they had fights. We meet a couple of times and some actually won titles or went undefeated.
Yep. That is one thing I LOVED about Fight Night Round 2. All of my created boxers would show up in the rankings at some point and they would move up and down the rankings. I had over 40 created boxers so it was sweet.
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Old 05-25-2008, 12:19 AM   #30 (permalink)
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Re: Fight Night Round 4 Producer Interview Questions

Quote:
Originally Posted by fistofrage
Yep. That is one thing I LOVED about Fight Night Round 2. All of my created boxers would show up in the rankings at some point and they would move up and down the rankings. I had over 40 created boxers so it was sweet.
I hope we see this again.
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2K Sports Fans - Fight Night Round 4 Producer Interview Questions - 2K Sports Fans This thread Refback 05-17-2008 11:37 AM
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