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MLB 2k10 Wish List

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Old 03-06-2009, 05:09 PM   #31 (permalink)
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Re: MLB 2k10 Wish List

Quote:
Originally Posted by Trevytrev11
Pitcher vs. Runner - Pickoffs

In real life, the pitcher has to look at the runner to see how big his leadoff is from the base. At first base, it's usually a slight tilt or twist of the head so that the pitcher can pick up the runner is his peripheral line of site. At second base, the pitcher will turn his head 180 degrees to look at the runner and at third base, he will turn his head 90% to pick up the runner. Flip flop 1st and third with a lefty.

In all three cases, the runner is aware that the pitcher is looking at him. It's unrealistic. You get a big lead and have no idea or not if the pitcher is aware of you or not. There is not really any kind of skill involved to swiping bags in this game. You basically get your lead and go. If the pitcher throws over, you are at the mercy of the game to get back. There is no cat and mouse game (as Ricky Henderson used to call it).

In video games, this has not been the case (can't speak for the show) and the pitcher has a huge advantage. He can look at the base runner icons or the pitcture in picture and know if the runner is leading off, but the runner has no idea he is being looked at.

The fix:

Leave the picture in picture icons up as well as the base runner icons. But now, once you are in the Batter Pitcher View, the runner icons do not move. They only stay highlighted to remind both players where the runners are. And then blank out the picture in picture base runner image (black it out, white it out or just make it transparent).

At this point the pitcher has no idea of the baserunners lead.

For the sake of this, lets say the Left Bumper is the "check runner" button and the face buttons are used for each base. The camera view is the standard behind the pitcher view.

You are at the set position and you have no idea if Juan Pierre has a 10 foot lead or not, but you know he is on first base. You press the L bumper and the "B" button and on screen you see your pitcher turn his head to give a look to first and in the picture in picture, you see the blanked out (transparent) area all of a sudden come up and you can see the runners lead. Third base would work out the exact same way, only you would use the X button.

Second base could be kind of cool. The pitching camera would be zoomed in just enough so that you could not see what was going on at second. When you hit the bumber and "Y" to check second, the camera would pan/zoom out (think of when you check your receivers in football) and you would see the pitcher turn his head and look at second and the runner, the base and the fielders would come into zoom.

Then to execute a pick at any base, you would just simply press the base button again. If you did not want to wait for the look and just make a throw (pitchers do this often at first with quick runners to set them up or on timed plays at second), you would simply press the Bumper and tap the base button twice. Different picks could also be tied to this-a tap tap would be a long move and a tap hold could be the quick move.

The same exact stuff would happen when batting (though at second there would be no zoom as it wouldn't be needed for you when batting). In a two player offline game, maybe when there is a runner on second, he is invisble on the screen until the pitcher looks and then he shows up.

Also, if you continue to hold the L Bumper when you execute your pitch, your pitcher would then throw the pitch using a slide step if he has one (another option that could be added to each players stuff).
All of this makes it sound like you've never actually played baseball.

As a baserunner, you're not perfectly aware of the pitcher checking you out, and a GOOD pitcher makes their pickoff move while the runner has no idea the pitcher is looking at him. If the runner is totally aware of the pitcher looking at him, he should never have any trouble getting back to the base.

There's also no "being at the mercy of the game" when there is a button specifically mapped to going back to the base.

The pickoff system is not broken. It's generally the same pickoff system that's been used in every baseball game since RBI Baseball was released in 1988. With as many other problems that exist in this series, there's no reason to focus on something that's worked fine for two decades.

The only thing that's actually "broken" about it is the fact I have a 100% pick off rate on Pro when a runner takes a 3 step lead (so pretty much the standard lead for any fast runner).
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Old 03-06-2009, 05:32 PM   #32 (permalink)
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Re: MLB 2k10 Wish List

Quote:
Originally Posted by yanks1
It's obvious what you are (one post, signed up in the past 6 days...). I won't even entertain you with a real response. The only person out of their mind is you, with that user name.

RedSoxFox7: K-zone isn't the only saving grace this game has seen. 2k3 was one of the best baseball games ever made.

And you're wrong, Blue Shift developed 2k2 for the Dreamcast, and World Series Baseball (no year in the title) for Xbox.

http://dreamcast.ign.com/objects/016/016539.html
"Independent videogame development studio located in Palo Alto, California. The company, which started off by developing the World Series Baseball 2K2 for the Sega Dreamcast, was founded in summer of 1995. Blue Shift develops games for all console platforms." http://games.ign.com/objects/027/027432.html
http://www.blueshiftgames.com/
My mistake, VC was just the publisher of WSB2K3.

But the very idea that 2K3 was one of the greatest games of all time.

Even in its limited almost "proof of concept" state, MVP03 was vastly superior, and High Heat was the absolute best baseball game in 02 and 03 anyway.

2004 was a bad year for baseball in general. 2K4 was absolutely miserable, MVP04 had the lefty bug (though it ended up being an excellent game on the PC after the patch), and HH2004 was kind of lackluster but still the only complete game of the three.

2005 brought us MVP05. That's all that really needs to be said. If you really can't understand why everyone holds MVP05 in high esteem, I suggest you go back to playing arcade baseball games.

2006 we had T2I get pissy over the NFL's decision to seek out an exclusive licensee, and responded by ruining baseball games for XBox owners until at least 2012 (unless we get lucky and EA takes over).

The rest is history, and I just wish I could justify buying a PS3 for a single game.
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Old 03-06-2009, 06:07 PM   #33 (permalink)
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Re: MLB 2k10 Wish List

I hate to keep going back to this, but every time I play (or sim) another game, I realize how little the people at VC actually know about baseball.

FYI: A starting pitcher DOES NOT get a W if they don't pitch AT LEAST 5 innings. It doesn't matter what the score is when they leave the game.

Quote:
10.17 Winning And Losing Pitcher
(a) The official scorer shall credit as the winning pitcher that pitcher whose team assumes a lead while such pitcher is in the game, or during the inning on offense in which such pitcher is removed from the game, and does not relinquish such lead, unless
(1) such pitcher is a starting pitcher and Rule 10.17(b) applies; or

(2) Rule 10.17(c) applies.
Rule 10.17(a) Comment: Whenever the score is tied, the game becomes a new contest insofar as the winning pitcher is concerned. Once the opposing team assumes the lead, all pitchers who have pitched up to that point and have been replaced are excluded from being credited with the victory. If the pitcher against whose pitching the opposing team gained the lead continues to pitch until his team regains the lead, which it holds to the finish of the game, that pitcher shall be the winning pitcher.
(b) If the pitcher whose team assumes a lead while such pitcher is in the game, or during the inning on offense in which such pitcher is removed from the game, and does not relinquish such lead, is a starting pitcher who has not completed
(1) five innings of a game that lasts six or more innings on defense, or
(2) four innings of a game that lasts five innings on defense, then the official scorer shall credit as the winning pitcher the relief pitcher,
if there is only one relief pitcher, or the relief pitcher who, in the official scorer’s judgment was the most effective, if there is more than one relief pitcher.
Rule 10.17(b) Comment: It is the intent of Rule 10.17(b) that a relief pitcher pitch at least one complete inning or pitch when a crucial out is made, within the context of the game (including the score), in order to be credited as the winning pitcher. If the first relief pitcher pitches effectively, the official scorer should not presumptively credit that pitcher with the win, because the rule requires that the win be credited to the pitcher who was the most effective, and a subsequent relief pitcher may have been most effective. The official scorer, in determining which relief pitcher was the most effective, should consider the number of runs, earned runs and base runners given up by each relief pitcher and the context of the game at the time of each relief pitcher’s appearance. If two or more relief pitchers were similarly effective, the official scorer should give the presumption to the earlier pitcher as the winning pitcher.
Sure, it might be a bit much to ask to have the most cryptic rules covered, but this is not a cryptic rule. This is a rule known to any and all true fans of the game.

Breaking down who was "most effective" might be a bit much to ask, but even just crediting the first reliever (which is what usually happens anyway) would be sufficient.
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Old 03-06-2009, 06:12 PM   #34 (permalink)
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Re: MLB 2k10 Wish List

Quote:
Originally Posted by RedSoxFox7
All of this makes it sound like you've never actually played baseball.

As a baserunner, you're not perfectly aware of the pitcher checking you out, and a GOOD pitcher makes their pickoff move while the runner has no idea the pitcher is looking at him. If the runner is totally aware of the pitcher looking at him, he should never have any trouble getting back to the base.

There's also no "being at the mercy of the game" when there is a button specifically mapped to going back to the base.

The pickoff system is not broken. It's generally the same pickoff system that's been used in every baseball game since RBI Baseball was released in 1988. With as many other problems that exist in this series, there's no reason to focus on something that's worked fine for two decades.

The only thing that's actually "broken" about it is the fact I have a 100% pick off rate on Pro when a runner takes a 3 step lead (so pretty much the standard lead for any fast runner).
Actually I played through college. I'm not saying you have to look to throw (didn't think it came off that way) just to see the runner. When you are looking at the plate, unless you have an open stretch position (which means a long time to the plate), you have to tilt your head to look at first to check the runners lead...unless you magically can see 90% to your left and have a clear view of what is going on. Again, it's not a body turn, but a head turn. Often times pitchers do throw to first without an idea of what is going on (catchers call picks all the time) but to be aware of what the runner is doing, you have to look and he will notice...to effectively control the running game, you have to be aware of the runner and to be aware of the runner you have to look at him.

And for second base, it's even more so. You do have your time picks with your SS or second basemen, but the rest of the time you still have to turn your head to make sure the runner isn't getting a walking lead so he can take third standing up. If you never look at second (or first) in real life, runners will run all day on you. Most picks at second are "daylight" picks and are accomlished while looking at the bag and the fielder breaks-glove out-to the bag. You have your timing picks as well based on looks or what not, but most picks are based on the SS darting to the bag and the pitcher reacting.

Again, I'm not saying you have to look to throw a pick...you can pick as much as you want, but you have to look to know if you will "need" to pick or (not need to). I agree most successful picks aren't done while looking (looks are typically used to set up runners), but they are done in the midst of looking (look - pause- pick).

My point is that as a pitcher in real ife, the runners know when you are aware of them. You have to visually look at them to know if their lead is too big and to try and control them. In video games, this is never done. You can have a runner with a huge lead on second and know he is 12 feet off the bag without ever looking at him. In real life, you would peak back and he would likely shorten up. In a video game this doesn't happen.
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Old 03-06-2009, 06:24 PM   #35 (permalink)
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Re: MLB 2k10 Wish List

Quote:
Originally Posted by RedSoxFox7
I hate to keep going back to this, but every time I play (or sim) another game, I realize how little the people at VC actually know about baseball.

FYI: A starting pitcher DOES NOT get a W if they don't pitch AT LEAST 5 innings. It doesn't matter what the score is when they leave the game.



Sure, it might be a bit much to ask to have the most cryptic rules covered, but this is not a cryptic rule. This is a rule known to any and all true fans of the game.

Breaking down who was "most effective" might be a bit much to ask, but even just crediting the first reliever (which is what usually happens anyway) would be sufficient.
Just like a few years ago when they screwed the ERA calc and Walks were not counted as earned runs.

As you said there are a some nuances to baseball scoring, but the obvious errors are unacceptable.
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Old 03-07-2009, 02:46 AM   #36 (permalink)
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Re: MLB 2k10 Wish List

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Originally Posted by TheFrontline
My ONE wish...

2K loses its exclusive contract with MLB, and EA begins to resurrect it's "MVP" series.

It won't happen, therefore that is why it is a wish list.

2K7, 2K8, 2K9.

Strike one, strike two, strike three.

2K will never get another cent of my hard earned money. I'm just simply done getting burned by them.
EA almost bought out Take 2 a few months ago. Maybe after their deal with Rockstar expires there will be hope of another EA bid, except a successful one this time. We can always hope.
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Old 03-07-2009, 12:35 PM   #37 (permalink)
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Re: MLB 2k10 Wish List

I'm going to keep this short and sweet:

My JV football coach in High School used to tell our team that "if we take care of the little things, the big things will take care of themselves".

Now, I'm not talking about the stuff you'd find in the "little things thread" (excuse the pun in that case)...just give us a great-playing, low-glitch, fully-featured and appealing game next year by taking care of the nagging issues that have always plagued 2K Baseball and I'll be satisfied.

Is that so much to ask, Visual Concepts?
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Old 03-08-2009, 09:56 PM   #38 (permalink)
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Re: MLB 2k10 Wish List

If EA does take over, will they even make it for PC?
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Old 03-09-2009, 08:47 AM   #39 (permalink)
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Re: MLB 2k10 Wish List

First, if EA ever buys out TKI, they will get an exclusive license that will kill The Show. EA has no desire to compete if they don't have to. MVP 05 was good because they had to compete. 2K9 improved this year, because they have to compete.

Second, a feature I would like to see added to the game is the ability to either email my box scores to myself, are have them sent to our 2K page. When I reference things that have happened in my games, I'd like to be able to look over the box scores, but not just for league games. I'd like to see the box scores for my offline games, exhibitio and franchise, and al of my online games.

It's probably too much too expect 2K to keep a database of every game being played that a user might upload, but surely we could get the game to generate aqn email to us.
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Old 03-09-2009, 11:59 PM   #40 (permalink)
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Re: MLB 2k10 Wish List

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Originally Posted by jayhawker
First, if EA ever buys out TKI, they will get an exclusive license that will kill The Show. EA has no desire to compete if they don't have to. MVP 05 was good because they had to compete. 2K9 improved this year, because they have to compete.

Second, a feature I would like to see added to the game is the ability to either email my box scores to myself, are have them sent to our 2K page. When I reference things that have happened in my games, I'd like to be able to look over the box scores, but not just for league games. I'd like to see the box scores for my offline games, exhibitio and franchise, and al of my online games.

It's probably too much too expect 2K to keep a database of every game being played that a user might upload, but surely we could get the game to generate aqn email to us.


If MLB were actually interested in an exclusive license, it would have happened years ago. Even still, Take 2 can't make a decent baseball game even after they tried to take the anti-competitive route and failed miserably at it.

The best thing that can happen to the 2K series of baseball games is death, plain and simple.
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