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Old 09-18-2008, 02:18 PM   #26 (permalink)
puja21
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OVR: 21
Join Date: Sep 2005
Posts: 2,724
Re: Ratings guide - xls attached

you could set AGG to 1 for safeties too & they would behave a little tighter in man coverage just like the corners. i left it at min 24 b/c they are in zone so much more often for most defenses (frequently downs one & two at least, plus third & short) & they blitz more too. when safeties are that "help defender" coming over to breakup a play, a slightly higher AGG is actually more favorable IMO

in the file im currently developing, AGG (for non-cornerback defenders) is determined by the # of "plays ended" by the defender in 2007 & what percent of the team's total "plays ended" that represented-- be it a tackle, sack, pass defensed, INT, forced fumble, push out of bounds, etc. At MLB for instance, Zach Thomas had the highest % (just ahead of Patrick Willis) & Willis had the highest total # of plays.

initial testing is pretty good; on third & short esp I am seeing these high AGG star players closing more quickly on ball carriers & filling holes w/ great burst... often diving over the pile to meet the leaping runner in midair & succesfully defeat the play. And the good part is, if the changes turn out to be unfavorable for whatever reason, I can quickly remedy AGG back w/ the global editor without changing the OVR rating at all since AGG isn't part of that equation.

Last edited by puja21; 09-18-2008 at 02:20 PM.
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