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Old 09-16-2008, 09:37 PM   #12 (permalink)
Tomba
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Re: ***NCAA Basketball 09 Community Event Recap***(Ask questions)

Quote:
Originally Posted by TreyFury97
Thanks for the info Paul. You had the "meat" of the game, as well as the nuances that are also play their part.

I'm a customization guy like you, so I have a few questions.

1) I saw the addition of more in-season tourney's. Can you shoot Marcus an email or one of the producers(if you don't know of course) If they have the "Mini" tourneys with teams playing 3 games in three days? I

2) Where the conference versus conference challenges in the game, IE Big12/Pac-10, SEC/Big East, Big 10/ACC? If so, do you get to customize the matchups each year?

3) I wouldn't expect create-a-team to make it in there this year, but are they aware that people would like this in the game? Sure I like to play as my Hometown UCLA Bruins, or alma mater of American University. But it was fun making teams up, or using me and friends from our intramural or league teams as templates to try out, whether its building a program from the ground up, or make us a Juggernaut, and see if we could hold our own against the best in the NCAA?

4) Multiple player dynasties? I used to do this in NCAA Football w/my brother, and its something that can add replay value?

5) Player customization? Is everything in play, without a limiter. If I want to make a Superman player, named Clark Kent, with 99s in EVERY area, can I do it? Not that I would, (b/c that's no fun), but I don't want to have to take away from one area to increase the stats in another. Also, will the FINALLY let us change the class year of the players, so in case a they mess-up a players class status, we can do it without, having to create him from scratch?

Thanks again Paul, and I'm glad they finally let you start spilling the beans about this title.
5) Player customization? Is everything in play, without a limiter. If I want to make a Superman player, named Clark Kent, with 99s in EVERY area, can I do it? Not that I would, (b/c that's no fun), but I don't want to have to take away from one area to increase the stats in another. Also, will the FINALLY let us change the class year of the players, so in case a they mess-up a players class status, we can do it without, having to create him from scratch?

Yes.

3) I wouldn't expect create-a-team to make it in there this year, but are they aware that people would like this in the game? Sure I like to play as my Hometown UCLA Bruins, or alma mater of American University. But it was fun making teams up, or using me and friends from our intramural or league teams as templates to try out, whether its building a program from the ground up, or make us a Juggernaut, and see if we could hold our own against the best in the NCAA?

I personally feel in many ways can deter from making the core game good. Because extra modes etc take up time that can be spent utilizing and optimizing other key areas of the game that HAVE TO BE spot on. In the case of the create a coach . that is so closely related to the gameplay that it makes sense adding. But that's just me though. We are talking short dev times for very new and involved tech. They are aware however and have been focusing on eventually finding a comprimise.
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Quote:
Originally Posted by CutthroatGold
Thanks alot my friend. Tomba you've made NBAlive09 and NBA2k9 more enjoyable for alot of folks here. Your hard work is not in vain and is appreciated.:woot:
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