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Old 08-16-2008, 04:48 PM   #23 (permalink)
trobinson97
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Re: Community Q&A: NBA 2K9

Quote:
Originally Posted by ChaseB
It's tiered now, which should help it. Basically let's say I'm guarding Rondo. I can lay off him, and lock on from farther away and keep that distance: so I'll give him the shot, but I'm not going to let him drive by me. In that same way, bigs won't be able to come up and lock on to guards and stay with them tight; and a big who is dribbling the ball up the court better get rid of the ball if a guard comes running at him, because the guard will pluck you. They know that the lock on D was pretty cheese -- I refused to use it last year because it just felt so unfair. However, I can't say for sure how much it's improved until I play some of those diabolical folks online and see if it's easier to not get stuck in animations and so forth. I didn't feel like I was getting stuck in too many animations when playing this time though.

Just what I wanted to read. Thanks man.
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