This is what is puzzling to me, the videos of the DVD demo which was a months old build had lots of off line throws, in fact if the user was on the move or not set most of the time his throws were off line.
Fast forward to the actual game and it's almost as if someone said it's too much tone it down and then we get what you're seeing. Much loike the kick coverage difference between the NCAa demo and released game.
I'm very curious to get an explanation on this as well because it seems to me as if someone made the call to not have a lot of offline throws.