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Old 07-29-2008, 04:57 AM   #32 (permalink)
therizing02
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Join Date: Apr 2003
Location: Downtown Chi-Town
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Re: Therizings Community Day Impression (so far)

Quote:
Originally Posted by bad_philanthropy
Yeah I'm incredibly eager to know if no real focus on manager mode means that the cpu won't change up its lineups at all again.
Ok. A 12 hour day at the studio (plus a few Ketl on the rocks after) and the day is completed.

BP, I asked him (David Rutter) this question word for word in my 15 minute interview. I made it a point to give the example of a team playing a league match on the weekend, a CL game midweek, and another league fixture on Sunday. I also stated that it's feasible to think that a player with low stamina ratings may have to sit out a match. If that's the case why are we seeing the same lineup for the CPU every week?

David made it clear to me that they have yet to figure out the fatigue on a match by match basis. They can do it within a game, but not match by match.

I made it very clear to him and the other developers that the members of our community play a lot of MM and against the CPU and he does know that MM needs to be updated. They want to do this next year. Also try to remember this is his first year on the game. Don't misconstrue that as an excuse because when I mentioned many of the issues that we had with the game last year he completely agreed. He just stated that they wanted to get the gameplay finished first. MM is a huge mode in the game that can't just be fixed with a tweak here and there.
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