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Old 06-04-2008, 12:53 PM   #41 (permalink)
Josh_Looman
NFL Head Coach '09 Lead Designer
 
OVR: 20
Join Date: Jun 2008
Posts: 632
Re: Lead Designer Q&A Session

Quote:
Originally Posted by bcruise
Hi! I'm really liking the new approach EA is taking this year with getting in touch with the community.

My question is one that's raised a bit of a red flag for me in the first few videos that have come out. In the gameplay videos I've seen with the accelerated clock, after a play the play clock runs normal while the game clock speeds up for about 20 seconds. This would make it very easy to kill off a huge amount of clock (over a minute!) between plays, barring timeouts. I'm concerned about the AI being able to kill off the last two minutes of the game in two plays, or similar such situations. Is this a bug, and if so, can it be fixed?

If not a bug, I can understand the purpose for it - to give the user plenty of time to make their adjustments, which does make sense. If that's the case, and it is not a bug, can the accelerated game clock at least be turned off? I don't mind going another year with lowering the quarter length to compensate for the quick snap, but not being able to turn off that uber-accelerated clock would be a problem...

Thanks, looking forward to the game!
The clock works normally within the last 2 minutes of the 2nd quarter and the last 5 minutes of the 4th quarter. The CPU won't pull any clock tricks on you.

And you can set quarter lengths to whatever you want. Accelerated clock only applies to 15 minute quarters. Any other quarter length does not feature accelerated clock.

Last edited by Josh_Looman; 06-04-2008 at 12:55 PM.
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