alansl
11-01-2007, 05:44 PM
I've been having a hard time settling on a dynasty in FOF07, so I could use some help in choosing a storyline. I'll be starting with a randomly generated database, with either a preference draft or a full allocation draft, depending on the storyline. I'll be letting the computer control the game plan and depth charts.
Even though I don't write up my dynasties, I like to have a coherent storyline in my head to explain events. In the storylines I'm considering, the NFLPA and the team owners reached an impasse resulting in a 2-year lockout. Fans began placing greater blame on the NFLPA as the lockout continued. Eventually, the owners and NFLPA came to an agreement, but it was feared that fans wouldn't return when play resumed in 2007. The NFL decided, in order to reignite interest, they would start over with a new allocation draft. In starting over, records would also be wiped clean.
(For me, this story explains the allocation draft and the lack of statistics for 12-year veterans and such. It also means that my storylines can include a team owner who would rather make money than win so that I can play an empty cupboard game without having to suspend too much disbelief.)
These are the dynasties I'm considering:
1. Don't Mess With Texans
Bill Williams made his fortune in oil. When his company came under scrutiny for questionable accounting practices, he dodged the bullet in the court cases, but he still had to resign from the board. So, what's a Texas billionaire forced into early retirement supposed to do with his time now? If it's Bill Williams, he buys his hometown football team, and turns it into a dynasty the state can be proud of. Owen Noone is the man hired to build the greatest Texian Army since the Battle of San Jacinto.
Objective: Win championships with a team made up of native Texans and players from Texas schools.
2. Sinners and Saints
"Greasy" Jim Darrow won the mega-ultra-super-worldwide lottery and spent most of it buying the New Orleans Saints during the lockout. He thought New Orleans would be a fun place to spend the rest of his money in retirement, but the city isn't rebuilding fast enough for him. In the meantime, he's fallen in love with Las Vegas, and he wants the bring the Saints with him. Owen Noone is the GM charged with implementing the move, and with making the money Darrow needs to live the high life in Vegas.
Objective: Make money early. Empty cupboard. Home-grown players. Releasing all players after the first season. Move franchise to Las Vegas at earliest opportunity. May drop the home grown condition when arriving in Vegas. In Vegas, aspire to win championships.
3. Popularity contest
The owners of the Arizona Cardinals figure the best way to win back fans after the long lockout is to build the team with the fans' favorite players.
Objective: Maximize support and fan loyalty with a team of fan-favored players.
4. Paper Tigers
Ron Bumpkin won the mega-ultra-super-worldwide lottery and used his winnings to fulfill his lifelong fantasy of buying an NFL team. The Cincinnati owners were motivated to sell. Ron soon found out why. The contract dispute between the NFL owners and the players led to a two-year lockout. Having blown his fortune and falling into debt, Ron drank himself to death. Now that the league has resumed, his widow Georgia doesn't have much time to make back the fortune before the creditors take back the only asset she has left. Desperate times call for desperate measures. Owen Noone is the GM hired to fire the whole team and rebuild with younger and cheaper players.
Objective: Make money early. Empty cupboard, home-grown players. Release team after preference draft. Retain home-grown criteria - satisfied with .500 performance.
5. Black and blue ... and silver?!
Adventurer Nick Steele wins the Detroit Lions in a bet during the lockout. When the league resumes, he assigns Owen Noone, one of his feeble accountants, to build the most intimidating team in the NFL.
Objective: Win championships with an excessively physical team. Players signed for blocking strength, punishing hitters, power inside, and QBs who aren't afraid to run.
Thanks,
alansl
Even though I don't write up my dynasties, I like to have a coherent storyline in my head to explain events. In the storylines I'm considering, the NFLPA and the team owners reached an impasse resulting in a 2-year lockout. Fans began placing greater blame on the NFLPA as the lockout continued. Eventually, the owners and NFLPA came to an agreement, but it was feared that fans wouldn't return when play resumed in 2007. The NFL decided, in order to reignite interest, they would start over with a new allocation draft. In starting over, records would also be wiped clean.
(For me, this story explains the allocation draft and the lack of statistics for 12-year veterans and such. It also means that my storylines can include a team owner who would rather make money than win so that I can play an empty cupboard game without having to suspend too much disbelief.)
These are the dynasties I'm considering:
1. Don't Mess With Texans
Bill Williams made his fortune in oil. When his company came under scrutiny for questionable accounting practices, he dodged the bullet in the court cases, but he still had to resign from the board. So, what's a Texas billionaire forced into early retirement supposed to do with his time now? If it's Bill Williams, he buys his hometown football team, and turns it into a dynasty the state can be proud of. Owen Noone is the man hired to build the greatest Texian Army since the Battle of San Jacinto.
Objective: Win championships with a team made up of native Texans and players from Texas schools.
2. Sinners and Saints
"Greasy" Jim Darrow won the mega-ultra-super-worldwide lottery and spent most of it buying the New Orleans Saints during the lockout. He thought New Orleans would be a fun place to spend the rest of his money in retirement, but the city isn't rebuilding fast enough for him. In the meantime, he's fallen in love with Las Vegas, and he wants the bring the Saints with him. Owen Noone is the GM charged with implementing the move, and with making the money Darrow needs to live the high life in Vegas.
Objective: Make money early. Empty cupboard. Home-grown players. Releasing all players after the first season. Move franchise to Las Vegas at earliest opportunity. May drop the home grown condition when arriving in Vegas. In Vegas, aspire to win championships.
3. Popularity contest
The owners of the Arizona Cardinals figure the best way to win back fans after the long lockout is to build the team with the fans' favorite players.
Objective: Maximize support and fan loyalty with a team of fan-favored players.
4. Paper Tigers
Ron Bumpkin won the mega-ultra-super-worldwide lottery and used his winnings to fulfill his lifelong fantasy of buying an NFL team. The Cincinnati owners were motivated to sell. Ron soon found out why. The contract dispute between the NFL owners and the players led to a two-year lockout. Having blown his fortune and falling into debt, Ron drank himself to death. Now that the league has resumed, his widow Georgia doesn't have much time to make back the fortune before the creditors take back the only asset she has left. Desperate times call for desperate measures. Owen Noone is the GM hired to fire the whole team and rebuild with younger and cheaper players.
Objective: Make money early. Empty cupboard, home-grown players. Release team after preference draft. Retain home-grown criteria - satisfied with .500 performance.
5. Black and blue ... and silver?!
Adventurer Nick Steele wins the Detroit Lions in a bet during the lockout. When the league resumes, he assigns Owen Noone, one of his feeble accountants, to build the most intimidating team in the NFL.
Objective: Win championships with an excessively physical team. Players signed for blocking strength, punishing hitters, power inside, and QBs who aren't afraid to run.
Thanks,
alansl