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MrBigglesworth
06-28-2005, 06:25 PM
What does everyone usually do about playing injured players? Do you play them when they are doubtful? Wait for probable? Wait until they are 100%?

Celeval
06-29-2005, 07:26 AM
I won't play a Doubtful player unless it's essentially an emergency situation. If I am happy with the depth at the position, I prefer not to play a Probable player; especially if it's an injury that may turn into something worse.

Whenever I'm playing injured players, I drop the Injured Player slider lower; and I keep it low-ish to begin with - I'd prefer a guy is dinged up and out the rest of the game, then 100% next week than putting him back in hurt and getting him knocked out for multiple weeks.

jeff061
06-29-2005, 07:33 AM
I never play until they are Probable, unless it's a playoff game and it's a critical player then maybe questionable. I also will only play them when they are probable if it's a minor injury, like a sprained thumb.

MrBigglesworth
06-29-2005, 10:26 AM
I realize that injuries can get worse, but can ALL injuries get worse equally? Like that sprain mentioned above, it may be a minor injury, but can it get worse? Does the type of injury really matter (besides flu, etc), or is it just a random description and the only thing that matters is the status?

Warhammer
06-29-2005, 10:33 AM
It seems to me that sprained/broken fingers really do not get worse, but pulled muscles tend to take longer to heal, and with knees you are playing with fire...

jeff061
06-29-2005, 10:45 AM
Yeah there is a definite difference in chance to reinjure. I can't name them off the top of my headm but I've played enough to be able to gauge the risks when I'm evaluating my lineup.

KWhit
06-29-2005, 04:00 PM
If he's your frnachise QB, please sit him until he's completely healthy.

Probable isn't good enough.

:(

Kodos
06-29-2005, 04:27 PM
If he's your frnachise QB, please sit him until he's completely healthy.

Probable isn't good enough.

:(

Hypothetically speaking, of course. :)

Jackie Williamson (http://www.fof-ihof.com/player/player.php?playerid=1312) has injury problems too, but has stayed healthy so far this season...

cthomer5000
06-29-2005, 07:02 PM
If he's your frnachise QB, please sit him until he's completely healthy.

Probable isn't good enough.

:(

Heh. I guess Crystal Donaldson has been somewhat of a disappointment? http://dynamic.gamespy.com/%7Efof/forums/images/smilies/biggrin.gif

KWhit
06-30-2005, 07:06 AM
Heh. I guess Crystal Donaldson has been somewhat of a disappointment? http://dynamic.gamespy.com/%7Efof/forums/images/smilies/biggrin.gif
It's funny. He's even better than advertised when he's actually on the field. Too bad that's been less than half the time.

Just 2 more weeks and he'll be back again. We'll see how it goes this time.

Darkiller
06-30-2005, 05:22 PM
I usually play the important starters when they are back to "questionnable".
Else, I wait until they reach "probable".

MIJB#19
07-01-2005, 03:22 AM
I only play probable starters in must-win games (division games, playoffs, late season), besides it's always important to have depth. I'm under the impression that injuries give so much penalty that my backups usually can do the job just as well.

flere-imsaho
07-01-2005, 04:46 PM
Doubtful: Don't play, no matter the circumstances
Questionable: Don't play, unless it's a key player and a key game
Probable: Play, unless this player has a history of injury, in which he'll sit until he's 100%

Caveat: Anyone injured in the preseason sits until he's 100% unless, by sitting him, I have to play a key starter.

mhass
07-11-2005, 02:53 PM
Yeah there is a definite difference in chance to reinjure. I can't name them off the top of my headm but I've played enough to be able to gauge the risks when I'm evaluating my lineup.
This hasn't been my experience. I've seen no pattern in the chance to make an injury more severe. Some of the worst sounding ones heal fine and some of the silliest have ended up killing a season. More specifically, injuries to the hands that should have little affect on linemen and kickers seem to affect them as much as receivers and backs. I think the injury descriptions are random and also have random times to recovery.

chinaski
07-11-2005, 08:21 PM
If you really value the player, youre best to sit him until hes 100% recovered. The way FOF handles injuries drives me nuts, it makes zero sense that a guy with a spained thumb for 6 weeks duration should somehow be prone to another type of more serious injury (to another part of the body). Youll routinely see guys who have minor multiple week injuries, but then will get hit with repetitive concussion syndrome because you played him with a bruised rib. bah.

Celeval
07-11-2005, 09:15 PM
If you really value the player, youre best to sit him until hes 100% recovered. The way FOF handles injuries drives me nuts, it makes zero sense that a guy with a spained thumb for 6 weeks duration should somehow be prone to another type of more serious injury (to another part of the body). Youll routinely see guys who have minor multiple week injuries, but then will get hit with repetitive concussion syndrome because you played him with a bruised rib. bah.
I've never seen this... I mean, I've seen injuries get worse along the same line, but rarely injuries get worse in a different area (and rare enough that I consider it the same chance of a healthy guy getting hurt there). I've only seen rep. concussion syndrome from playing a guy with a concussion. YMMV, of course, but is this something I've just gotten lucky about?

chinaski
07-11-2005, 09:40 PM
I've never seen this... I mean, I've seen injuries get worse along the same line, but rarely injuries get worse in a different area (and rare enough that I consider it the same chance of a healthy guy getting hurt there). I've only seen rep. concussion syndrome from playing a guy with a concussion. YMMV, of course, but is this something I've just gotten lucky about?
I think you might have just been lucky, or that could easily mean im the unluckiest GM on earth :) I just lost my superstar J Peppers in the WigFL to a 'torn rotator' for 14 weeks, he was playing with a 5 week long sprained thumb. His injury finally made me seek out this thread too vent, ive had multiple players get screwed this way. Last year, I had my 1st round rookie WR get a bruised rib, probable for 3 weeks. Next game he plays, repetitive concussion syndrome, 54 weeks.

Im venturing to guess the way FOF handles injuries is: # of weeks = severity, description = meaningless, unless its an 'out' injury.

Celeval
07-12-2005, 08:11 AM
I think you might have just been lucky, or that could easily mean im the unluckiest GM on earth :) I just lost my superstar J Peppers in the WigFL to a 'torn rotator' for 14 weeks, he was playing with a 5 week long sprained thumb. His injury finally made me seek out this thread too vent, ive had multiple players get screwed this way. Last year, I had my 1st round rookie WR get a bruised rib, probable for 3 weeks. Next game he plays, repetitive concussion syndrome, 54 weeks.

Im venturing to guess the way FOF handles injuries is: # of weeks = severity, description = meaningless, unless its an 'out' injury.
That's not quite the case - you see injuries like arthritis that run as Probable for forever and a day, and you see guys who are two weeks Questionable. It definately splits it up into three components - injury, severity, duration. I thought I remembered Solecismic commenting on it at some point, but don't recall where.

Vinatieri for Prez
07-13-2005, 12:50 AM
Type of injury matters. I think it's a given that some types of injuries can remain probable forever, while others heal in short order. Also, certain types can be exascerbated by playing, while others not. For instance, I never play guys with knee sprains, etc. until completely healthy. I've seen it enough times where the knee injury can end up an ACL tear.

I've also never seen the things chinaski talks about. Or at least the connection he makes. It is possible for a guy with one type of injury to injure something completely different when he plays next. That's not unrealistic. And since the game has no way of showing two injuries at the same time, it defaults to the lengthiest injury when it shows up on his player card.

MIJB#19
07-15-2005, 04:27 AM
Two things:

* Solecismic confirmed that injuries are categorized, meaning a ACL knee surgery can follow on playing a guy with a sprained knee. Like Celeval, I don't know where it was confirmed, but I know for sure it has been.

* In 'real life', people who are hurt are more viable to get hurt elsewhere. From my own experience, I've had a knee injury myself and as I had to rest that knee, by the time the knee injury was over, my other knee was hurt. I haven't been seriously hurt to either knee since then, but both have become weak spots. Same could happen with injuries related to the same body part. I don't know how this is modeled in FOF, but it sure does happen in 'real life'.

chinaski
07-27-2005, 08:21 PM
arg, it got me again. Had to play Leftwich with a 4 week long probable sprained thumb in the Div. Championship, last play of the game for us - he goes down for 20 weeks with a torn rotator cuff. What ridiculous BS. Leftwhich was never injured in his entire 8 year career until that sprained thumb, very realistic a sprained thumb makes you prone to a torn rotator!!! gaaaaargrgrjhgsfjhsgfjhsdgjh.....

MrBigglesworth
07-27-2005, 11:07 PM
arg, it got me again. Had to play Leftwich with a 4 week long probable sprained thumb in the Div. Championship, last play of the game for us - he goes down for 20 weeks with a torn rotator cuff. What ridiculous BS. Leftwhich was never injured in his entire 8 year career until that sprained thumb, very realistic a sprained thumb makes you prone to a torn rotator!!! gaaaaargrgrjhgsfjhsgfjhsdgjh.....
There isn't any direct evidence that the thumb made Leftwich more prone to the torn rotator cuff.