Now, in this opening edition of Pucking Ridiculous (The OBG Chronicles), I would like to touch on a subject that unfortunately goes unmentioned far too often. In this case, I am speaking about the lack of gratitude and respect that is given to developers who take time out of their days to log on to the OS forums to seek our advice and input in regards to what we would like to see in an upcoming game.
To give some perspective, let me reference the past.
When I was 11 (1991), I fell madly in love with both real hockey and hockey gaming because of the EA NHL series on the Sega Genesis. Among the many great memories from those days are Pavel Bure's blazing speed, and Kirk McLean letting an opposing goalie score on him from all the way across the frozen sheet in OT, beating him five-hole and costing me the series. I remember how I searched through my parents' closet while Christmas was still over a month away, found my copy of NHL '94 and took a deep breath of its packaging. It was so very sweet.
Fast forward 16 years and I find myself with a fancy Xbox 360 and NHL 10 spinning in the tray on a nightly basis after the wife and kids have called it a night. Lately, I cannot help but think about how far we have come technologically speaking in regards to video games -- and the NHL 11 info we have heard so far has me yearning more than ever before for the summer heat to burn the days into the past so a new year of hockey gaming can commence.
There is nothing wrong with this kind of passion.
However, lately there is something disturbing about the way some folks go about discussing things we would like to see happen in our games. I have recently noticed an attitude of entitlement that has honestly caused me to wonder if some people can ever be satisfied.
"Oh Stephen, there you go dreaming again," you might say and perhaps you may be right. I guess I cannot argue with the fact that many people actually cannot be satisfied. Nevertheless, even if it were just for a moment, I would love for us to think about the great things that have been done for us hockey gamers. Of course, that means thinking about the developers at EA Canada who have done amazing work over the last three years, but it also means taking into consideration the past work done by the folks at 2K Sports -- work that very possibly inspired EA to take a more simulation approach in the first place.
Look, I am not naive. I know that when you lay down sixty bills for a game, you deserve and should expect some quality and improvement on a year-to-year basis. That said, it also needs to be said and fully recognized that these games will likely never touch perfection. However, they are and will continue to be great simulations of perhaps the toughest professional sport to emulate in video-game form.
So the next time you see developers hanging around the forums, be sure to thank them for their time and exercise a little courtesy.
Besides, they say you catch more flies with honey.
Take care until next time, and I hope you enjoyed the first edition of Pucking Rediculous (The OBG Chronicles).