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Some More Details on the New FIFA 18 Gameplay Mechanics

FIFA 18

FIFA 18

Some More Details on the New FIFA 18 Gameplay Mechanics

IGN spent some time with FIFA 18 and posted five features that’ll actually make a difference this year.

Dribbling

I suppose the easiest way to put this is that, in most football games, I feel as the though the best way to beat a man is to modulate pace: jog up, trap the ball, shift position, burst past, rinse, repeat. It requires a left stick, two shoulder buttons, and maybe the right stick if you throw a trick in there for good measure. Within a few minutes of playing FIFA 18, simply using the left stick felt both easier and more natural.

The Journey, Season 2

EA’s touting the main change as the fact that you can now customise Alex, gearing him up with the best sports-casual clobber and a ludicrous haircut.

Atmosphere

That’s pushed for partly by making clear the differences between countries’ approach to watching the game. South American crowds, for example, are peppered with gigantic, multi-tier flags, their stadiums lit to look warmer than their Western European counterparts.

Live Substitutions

As games wear on, any break in play will see an unobtrusive bar pop up, suggesting a possible substitute, perhaps to replace a tiring winger or a yellow carded defender. Hold right trigger, press A and the sub immediately comes on.

The Faces

Much is made every year of FIFA’s perceived style-over-substance philosophy – but it’s impossible to deny that there’s some real substance to its style this time around. 18’s Instant Replay feature looks more like Uncharted 4’s photo mode at this point, with beautiful lighting and depth-of-field effects playing across pitches full of immaculately sculpted, sweaty people. A fair portion of my time hands-on with the game was spent inspecting moments I’d already played…

 

Overall it looks like there’s definitely a lot of periphery items which impressed the IGN writer here. The improvements do sound good, but more on the edges and not on the pitch here as much. The live substitutions do sound like a pretty intuitive way to keep the flow of the game going while still making important tactical decisions.

However, two of the three biggest differences we are seeing really touted today are dribbling and player movement — both of which are more minor but will impact the fundamental flow of games and may not be huge back of the box additions.

You can check out some of the new features FIFA 18 is bringing to the table here.

We’ll have to wait and see how the new additions stack up to this year’s experience.

Executive Editor. Based in Oklahoma.

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  1. sva91
    Nice to see stubhub center finally in. Hopefully more N American stadiums. But I'm glad we have a legit MLS stadium.

    I assume it only got in because it's in Madden for the Chargers. Would be tight to get more MLS stadiums in the game.
    Style over substance indeed. This is getting tiring.
    My one hope is that I did see something in the extended trailer about playing to your team's style and experience. I have always said that putting in team specific playing styles would take this game to even new levels of dominance. I will have to wait and see.
    This year, for me it's substance. I don't play much on line and want a good and deep tactical, realistic experience that I can really get into.
    We will see.
    This all sounds good to me. Looks like they are finally making improvements to the gameplay that has been getting crushed by PES in recent years.
    They have PES beat everywhere else... they just need to get the gameplay up to par.
    Can we have more options and choices for Alex Hunter and less scripted-ness?
    I just finished playing The Journey in FIFA 17 and the entire mode is scripted. I had him go to Chelsea and the entire time I played for not only them but Aston Villa (my loaned club) the opposition didn't score ONE goal against our teams while I was playing.
    38 matches. Not one goal. The only time the opposition scored on us was when I was subbed out and simmed the rest of the game.
    I felt myself not enjoying anything even when I scored goals because I felt that even my scoring was scripted and "was supposed to happen".
    It was pretty ridiculous.
    I am skeptical about the specific team styles of play. If they did include this in FIFA 18, it would be one of their main features that they would be advertising. Also, neither of these two articles describe any kind of evidence of this in their time they spent with the game. That strikes me as odd... They would have surely mentioned this. Thoughts?
    dherrera1015
    I am skeptical about the specific team styles of play. If they did include this in FIFA 18, it would be one of their main features that they would be advertising. Also, neither of these two articles describe any kind of evidence of this in their time they spent with the game. That strikes me as odd... They would have surely mentioned this. Thoughts?

    I think they have a track record of not doing anything outside of FUT. There's a decent chance there could be some type of feature in FUT for this, but as a legit feature I think the chances are low because the Dev team proves year after year that they literally care about nothing else.
    extremeskins04
    Can we have more options and choices for Alex Hunter and less scripted-ness?
    I just finished playing The Journey in FIFA 17 and the entire mode is scripted. I had him go to Chelsea and the entire time I played for not only them but Aston Villa (my loaned club) the opposition didn't score ONE goal against our teams while I was playing.
    38 matches. Not one goal. The only time the opposition scored on us was when I was subbed out and simmed the rest of the game.
    I felt myself not enjoying anything even when I scored goals because I felt that even my scoring was scripted and "was supposed to happen".
    It was pretty ridiculous.

    Did you try raising the difficulty level?
    dherrera1015
    I am skeptical about the specific team styles of play. If they did include this in FIFA 18, it would be one of their main features that they would be advertising. Also, neither of these two articles describe any kind of evidence of this in their time they spent with the game. That strikes me as odd... They would have surely mentioned this. Thoughts?

    I remember i wrote the exact same thing last year, because although they didn´t name it, they said teams would play like their real life counterparts.
    In fact, every year, in some way or another, they say the exact same thing... then the gameplay videos appear, it seems the same exact game, we convince ourselves that the changes must be felt, the game has to be played, etc... and we do find real differences of course, but never in a very significant amount.
    PhillyPhanatic14
    I think they have a track record of not doing anything outside of FUT. There's a decent chance there could be some type of feature in FUT for this, but as a legit feature I think the chances are low because the Dev team proves year after year that they literally care about nothing else.

    You can't have FUT play like their real-life counterparts so it's definitely an offline feature.
    Sent from my iPhone using Tapatalk
    Who wrote the eurogamer article? Lol. He apparently didn't do the tutorial for FIFA 17 penalty kicks. Lol. After playing a few games online, I had a few penalty kicks do exactly what he said, just passed em to the goalie. I could tell something was clearly off and instantly assumed FIFA changed something. So, I did the tutorial, and yup, it's different. Just gotta start your run, and give it some juice and aim the whole time. I like how it works, actually, too. Nice improvement. I think 17 was fantastic, but certainly could use some improvements. The button press lag has plagued FIFA for years. Sometimes, it's warranted. Like, sometimes u almost want to wind up and then your player has to get into animation to perform the button press, but holy cripes! How many times have u tried to one touch pass or want to take control and instantly pass and your player positions the ball carefully and u have it stolen!! Lol.
    So, yeah, anything they can do to shorten the lag will be nice. And, again, I loved 17. Definitely the best FIFA, yet. Really felt less tethered to the ball. More free flowing. Midfield play can actually get kind of erratic in a realistic way. So, looking forward to 18.
    Sent from my iPhone using Tapatalk

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