Monday, January 26, 2015 – Blog Comments
As of now "Coaching Career Of Jake Marks (NCAA 14)" is unfortunately over. Also "We Are... PENN STATE!" is still going, but I need some time. The soccer one will get going sometime, hopefully.
There will soon be a new thread associated with my current RTG, along with a hopeful new football dynasty.
Sunday, January 25, 2015 – Blog Comments
Fallout New Vegas, Legand of Heros, The Stanley Parable, Way of Life, Unturned, I am Bread. No issues so far, but looking forward to pushing it harder with some newer releases soon. System runs quiet and does not get hot, so impressed at this point.
Saturday, January 24, 2015 – Blog Comments
To Wild Potato and Rabid Panther... sorry that I took SO long to respond... haven't checked in here in quite a while. My audibles are Bubble Screens - left and right - and if I notice that the D is in Man, and this isn't terribly difficult, then I can always Hot Route a guy on a Zig Route... where he'll fake in, then go out, that play can easily pick up 3-5 yards or 25-50...
Tuesday, January 20, 2015 – Blog Comments
Awesome stuff there, RickyAC. I really like your list and thank you for sharing feedback. As far as the authentic music, I'd much rather them allow custom stadium sounds, but I know we will never get that. I do agree with your point as to money can be better spent.
Monday, January 19, 2015 – Blog Comments
I'll rewrite what I've already said for Madden 16.
First of All, I'm 100% with you on the Custom Draft Classes, Quarterback-Receiver Connection Ratings, Accessory Customization, TV Broadcast look, and DEFINITELY the Special Teams. I only hesitate on the real stadium music because that is entirely a matter of licensing fees, and I'd rather see licensing money put into programming and development.
What's more important to me, is the gameplay core which gets us to some of those goals.
I think there are 3 core features which need built to solidify the foundation.
1) Wide Receiver / Defensive Back interaction system.
Accurate details with jostling, grabbing, Pass Interference, Holding, etc... are essential for passing stats to move become realistic while also adding a major "fun factor" If we're building a system for realistic contact, we also need a detailed system for a LACK of contact, so quicker releases by receivers, explosive cuts on routes, and realistically dynamic moments where 4+ players all move for a football.
I know that many simulation players here want more penalties, but having a randomized system to just call PI and holding penalties would piss off the tournament guys. Penalties HAVE to be driven by animations, and those animations HAVE to be driven by either
a) player ratings in conjunction with on-field-positioning or;
b) user input (meaning potentially a gameplay mechanic to grab a receiver to slow him, with the possibility that he escapes and burns you)
2) Accurate Locomotion
The "True-Step" system for ball carriers is not perfect, but I think it's fun and actually really well done. We need a similar mechanic for ALL-22 players on the field at a time. With continual, gradual improvements to tackle/blocking animations, and more work keeping mass AND leverage accounted for, it'll be a blast.
3) Realistic football physics
Footballs are weird, and "unpredictable" only because we can't observe and calculate their position, orientation, velocity, and angle of attack in real time. A PS4 or XB1 could probably do that though. Football Physics would give gamers at least a little taste of randomness in some situations. If AI is programmed to react correctly to the occasional odd bounce, thet would go a long way to eliminating staleness in gameplay. This is where the Special Teams fixes would be addressed. Special Teams really do boil down to positional discipline and ball control, so the core fixes give us a foundation where awesome Special Teams play is just a few AI tweaks away.
From this point, EA's work becomes changing the animation library every year to keep things looking fresh, improving and tweaking the open field blocking, pass receiving and defending, ball carrying, quarterbacking, and tackling systems. I know we hate having a repetitive game every year, but it's not so bad if it's a GOOD game being repeated every year.
Visual, presentation, accessory, and gamemode fixes can happen incrementally all along the way. But, a strong core will take Madden from it's current position where good visual or detail work is almost lamented ("They added wrist bands, but still no DPI!!!") to the position that NBA2K is in, where good visual and detail work is loved and they get nothing but kudos and purchases from it.
I am actually really hopeful with Madden. After playing 15 on the PS4, I can unsarcastically say they are only a game or two from matching the fun factor of NFL 2K5! I love the Connected Careers franchise mode and Gameplay is only a few core pieces away from being GREAT.
Friday, January 16, 2015 – Blog Comments
KingV2k3 on January 16, 2015 at 10:27 AM.Thanks DJ:
Glad you enjoy them!
Thursday, January 15, 2015 – Blog Comments
DJ on January 15, 2015 at 11:28 PM.Great job on the sliders as always, King!
Wednesday, January 14, 2015 – Blog Comments
Saturday, January 10, 2015 – Blog Comments
KingV2k3 on January 10, 2015 at 04:05 PM.Thanks, amigo!
I'm mos def going to add that "toggle off" find to the mix...
Trojan Man on January 10, 2015 at 03:03 PM.Man, I'm back to these permanently. They're the purest balance of challenge and solid animations. I tested the toggle theory for adjusting sliders and will play with it "off." Something is definitely different there: I see more penalties and diff. QB AI, and it works well with your sliders. Over and out!
Thursday, January 8, 2015 – Blog Comments
fishingtime on January 8, 2015 at 12:40 PM.I think that is one of the things being able to watch the events would do. Our fighters will have to have rankings for sponsorship money since that is how it will be given out according to the UFC.
I want every fighter to have that element like "Great chin" that you seen some fighters have so they were very hard to KO. Have something like "Good stand up" and that would be what your training sessions would be based around. This is what I meant by my dislike of the training games not following any career direction.
Highlights of their past fights as like watching video on your opponent would also be a killer addition. I think this is something like what you are talking about that could make it work. Maybe even incorporate those into the training sessions so you know what you are training for.
threattonature on January 8, 2015 at 11:33 AM.Another thing I would love to see is more content tailored to the upcoming fight. I would like to more ability to scout your future opponent. Maybe watch their last 3 fights or so. I would like to see your trainer install a gameplan and some of your between fight training awarding points based on how well you follow the game plan. I would like the game to give you a full scouting report for your upcoming opponents such as strengths/weaknesses. How they may attack you?
Wednesday, January 7, 2015 – Blog Comments
Tuesday, January 6, 2015 – Blog Comments
Friday, January 2, 2015 – Blog Comments
KingV2k3 on January 2, 2015 at 04:07 PM.Hey Kong!
Glad you got to try the sliders out and are enjoying them...I REALLY like your approach to both choosing your team and how you revamped them going forward...
Kudos and ENJOY, Sir!
kongemeier on January 2, 2015 at 03:27 PM.Hi King,
So, I guess NFL playoffs cought up to me. I remembered you posted some sliders here and I finally got around to take them for a spin.
I simmed a seasin in CFM and decided I could only choose between the teams who fired their coach in my CFM - I ended up going with the 4-12 Rams.
I decided to retool their offense completely and go with a spread type offense with lots of speed and players who can do magic in space! My defense is a more simple cover 3 defense ala the Seahawks. Dline provides pressure, LBs & SS tackle and CBs & FS cover.
Fastforward to week 1 of my CFM. I went 0-4 with no game being really close. I struggled on offense mostly. What was an explosive creative offense in my head turned out way different. My running game was almost non-existant!
Before my week 1 game against the Bears I sat down and came up with a gameplan! On offense I wanted to fully commit to get the run game going. Throw tons of short passes and screens and sometimes throw deep after playaction to keep the defense honest.
On D I wanted to stop their running game. PLain and simple! If they wanted to beat my it had to be through the air.
I ended up winning the game 34-10 and getting 280 yards total on the ground! It felt SOOO GOOOD!!
It's still very early but I have truely enjoyed the first 5 games with these sliders! BRAVO!!
Monday, December 29, 2014 – Blog Comments
Friday, December 26, 2014 – Blog Comments
majesty95 on December 26, 2014 at 09:22 AM.Had to remove a guy. Rams, 49ers, Indy and Hou are open.
Thursday, December 25, 2014 – Blog Comments
Wednesday, December 24, 2014 – Blog Comments
majesty95 on December 24, 2014 at 06:49 AM.Hey guys, thanks for your interest! Please follow the link to fill out the league application. Thanks!
Tuesday, December 23, 2014 – Blog Comments
pistolpete2940 on December 23, 2014 at 04:53 AM.I'm interested as well. PSN is pistolpete294
Monday, December 22, 2014 – Blog Comments
mk1212 on December 22, 2014 at 04:16 PM.PS4 Name is mkurto. PM me or message me there. Looking to get into a sim league.
Sunday, December 21, 2014 – Blog Comments
majesty95 on December 21, 2014 at 03:15 PM.Colts, Texans, Cowboys, Giants and 49ers are a few of the available teams.
Saturday, December 20, 2014 – Blog Comments
KingV2k3 on December 20, 2014 at 02:59 PM.Well, I look forward to further stats / results / impressions...TM and I have found that no two games play remotely the same with this set...for instance, going into Game 8, my run defense was performing so well, I began to doubt that part of the sliders...then, in both the WAS and TB games I got gashed for 150 plus...I personally have seen "one of everything" so far... which is fun, because as any long time Madden player will tell you, there's usually not enough variance from game to game...anyway, thanks for weighing in and sticking with them...enjoy!
GLASS87 on December 20, 2014 at 02:43 PM.Well ended up losing 48-31. Manning threw a pick six on his first drive of the second half and then had two 3-and-outs.
I paid for some mistakes in the passing game. Schaub threw for 421yds 1td 2int. Manning finished with around 360yds but got injured early in the 4th. Dysert threw a td too.
Sliders feel pretty good. I felt like passing was a little much on both sides but I'll finish the season with em! I'm 3-6 lolol
Friday, December 19, 2014 – Blog Comments
KingV2k3 on December 19, 2014 at 01:28 PM.I look forward to further stats and impressions...many time Madden is scripted to be a "tale of two halfs", so you might get some relief from that...I play as MIN / run a TRULY Attacking 4-3 and rush 5 about 80% of my D snaps...yeah, it's risky business, but that's the only way to throw the CPU QB off their spot...mos def set this set to make the USER "play" AND call REALLY solid defense...good luck!
GLASS87 on December 19, 2014 at 11:42 AM.I'll finish the half tonight. I honhonestly can't get pressure but if I send more than 4, he's got an open look!!!
KingV2k3 on December 19, 2014 at 11:02 AM.On the other hand, Manning has thrown for 479 yards in one game / has many 400 + games and holds the record for TDs in a single game with 7...so, I'd be interested to find out how the second half played...if you played it out, of course...as TM said in the post in the slider forum "play 8 to 12 games" because there's a pretty wide variety of results possible...interesting...
KingV2k3 on December 19, 2014 at 10:51 AM.Yeah, that's the funny thing about sliders...they don't work the same / as well for everyone...neither I, nor TM have EVER experienced anything close to that stat line...and we've used these a ton...
Thursday, December 18, 2014 – Blog Comments
GLASS87 on December 18, 2014 at 11:51 PM.First half Raiders (me) 10 Broncos 28. Manning is 12-15 323yds and 4tds. It has been the most brutal half of football ever.
KingV2k3 on December 18, 2014 at 04:09 PM.Cool! Yeah, please let me know how these work for you in Coach Mode...hadn't considered that they may work with that playstyle as well...Enjoy the G-Men project...should be fun...regards!
Teleo on December 18, 2014 at 03:59 PM.You're welcome and thank you as well! I've been messing with ccm so much this year and have used the Dolphins primarily as my team because they're my favorite. I'm looking to begin a new one with my dad's team, NY Giants, and look to rebuild them. I play on coach mode, I don't control any of the players, so outcomes are very realistic. I'll keep you posted on my progress! Thanks again!
KingV2k3 on December 18, 2014 at 02:46 PM.Thanks for trying them out and the compliment!
Strafe and Switch Assist: ON
Heat Seeker and Ball Hawk: OFF
Subs (Out / IN):
QB 0 /2
HB 92 / 96
WR 20 / 25
TE 30 / 35
OL 0 / 2
DT 80 / 85
DE 80 / 85
LB 50 / 55
CB 20 / 25
S 25 / 30
I recently bumped Fatigue up to 62, and it's giving me slightly more rotation, without getting crazy...
Teleo on December 18, 2014 at 02:36 PM.Awesome set! Do you play with assists (strafe and switch assist, heat seeker and ball hawk ) on or off? Also, what are your sub settings at? Thank you in advance for your response.
Sunday, December 14, 2014 – Blog Comments
Scott 15.1 vs the Lakers also led the Lakers in scoring in 87/88. a true marksman for the Lakers. fit right into their Roster. played 11 years fro the Lakers 3 rings...probably the most underrated player in NBA history... seeing this guy play was pure awesomeness. the way he could shoot. He used to be lights out from 3 when he was on. he would come down on 1 on 3 fastbreaks and pull up from 3 and swish...
Saturday, December 13, 2014 – Blog Comments
Friday, December 12, 2014 – Blog Comments
Thursday, December 11, 2014 – Blog Comments
thinking the same thing Byron Scott over Nick Van Exel!!!!
I would put Wilt in the starting lineup replacing Shaq. Not that Shaq isn't deserving but Wilt is the GOAT!
Other than that, I want you to consider Byron Scott & Michael Cooper instead of Eddit Jones and NVE. Nonetheless, I like your selection overall.
Wednesday, December 10, 2014 – Blog Comments
I'll definitely have to check that out when I get time. Thanks for the tip!
If you really want to get into your dynasties you should look at bringing them over to http://www.dynastynation.operationsp...beta/index.php. This is the best place to host them with a good community who enjoy reading each others dynasties. Check it out... I'm under the username LeBron_Legend23 over there.
Monday, December 8, 2014 – Blog Comments
Man this is gold. Just did my year one draft in my Jaguars cfm; went in with 12 picks, 10 of them rounds 3 through 5. Ended up getting 5 players 78 or above, and got 5 superstar development guys, along with one quick development. I did draft a cb with only B speed late in the fourth since he was A's just about everywhere else; he ended up being an 80 overall superstar.
Thursday, December 4, 2014 – Blog Comments
Thursday, November 27, 2014 – Blog Comments
Sunday, November 23, 2014 – Blog Comments
Thursday, November 20, 2014 – Blog Comments
Thanks I will have more when I can get everything more organized.
Enjoyed the quick read! Love the idea of reaching out in any way you can to mention the grace and love of Jesus! Keep it up and never allow anyone to keep you from being a witness for Him. God bless you!