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Jayson Young

Home Town: Nashville, TN.
Sports: Football, Basketball, Hockey, Soccer
Games: Old: Ken Griffey Jr. Presents Major League Baseball, Tecmo Super Bowl III: Final Edition, NBA Hangtime, New: All Pro Football 2K8, NHL '09
Teams: Vanderbilt Commodores, Tennessee Titans, Nashville Predators, Memphis Grizzlies
OS Username: OS: wEEman33 Xbox Live: wEEman33 BSD
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Tuesday, May 3, 2016

If you've played at least one of developer Supergiant Games' previous titles (2011's Bastion or 2014's Transistor), then you probably wouldn't expect them to be making a sports RPG for their third game.

Pyre promises plenty of story (presented in text boxes), some voiced-over cutscenes, and lots of Dead Can Dance-inspired music. But instead of the genre's usual fight-'til-death battles, enemy encounters involve squads of three casting spells and firing energy beams while trying to gain control of a glowing orb that you then try to transport to the opposing team's pyre.

The PAX East demo allows only one character per side to move at any given time, with the other teammates standing in a defensive position waiting for the player to press a button and switch onto them. Supergiant's creative director Greg Kasavin says that multiplayer action scenes are something they're "looking into," even though single-player is "very much [their] focus."

Pyre challenges your party to escape purgatory by rolling a wagon across its dangerous, detour-filled overworld, while defeating any competing exiles who cross your path. Basically, it's a mystical, supernatural Oregon Trail with a much bigger backstory and Quidditch competitions replacing the buffalo hunts.

Supergiant's team of 12 people has been working on Pyre since July 2014, and they plan to release the title on PC and PlayStation 4 sometime in 2017.


Thursday, April 21, 2016
09:26 AM - April 21, 2016. Posted by MMChrisS. Written by Jayson Young

Prior to this year, repetitive, unchanging lineups had been one of Diamond Dynasty's biggest drawbacks on the PlayStation 4. Whether you were facing squads full of 99-rated created players in MLB 14, or were seeing teams stacked with the same dozen or so diamond-tier studs in MLB 15, the lack of lineup diversity was making Diamond Dynasty matches significantly less fun to play. To solve this problem for MLB 16, The Show developer Sony San Diego partnered with the data research company Inside Edge to alter MLB players' attributes every day based on their actual hitter/pitcher matchups.

As a result, cheap bronze-tier players like Lucas Duda, Kyle Schwarber, Oliver Perez and Tom Wilhelmsen have spent lots of time on my team in Diamond Dynasty's first two weeks, which is something that probably wouldn't have happened without Inside Edge's ratings boosts. Some silver-tier players like Yordano Ventura, Carlos Carrasco, Corey Dickerson and Luis Valbuena were even boosted into the gold tier for a few days of low-budget bliss -- they all cost several thousands less than an actual gold card. Thanks to Inside Edge, users no longer need to spend five to six digits of in-game currency to field an All-Star-caliber lineup each day. All anyone needs to compete in unrestricted online play is a team of bronze/silver players who happen to have four-star or five-star Inside Edge matchups.

Read More - Daily Inside Edge Ratings Bring Diversity to Diamond Dynasty Lineups

Game: MLB The Show 16Reader Score: 7.5/10 - Vote Now
Platform: PS3 / PS4Votes: 17 - View All
Wednesday, April 6, 2016
12:13 PM - April 6, 2016. Posted by MMChrisS. Written by Jayson Young

In most sports videogames, I spend the majority of my time each year playing the human vs. human modes. Since NHL 09 introduced me to Online Team Play, my motto has been, "The less AI on the field, the more fun I'll likely have." But a combination of server errors, latency, and "challenge failed" messages has kept me from playing much Head-to-Head or Battle Royale in MLB The Show 16's first week.

Instead, I can't recall another sports videogame where I've enjoyed battling the computer as much as I have during the opening days of MLB The Show 16's new Conquest mode. It isn't because The Show's AI is especially bright - it still struggles to keep speedy bunt/steal specialists like Craig "Do not go" Gentry from getting to third base.

And whenever that type of player is on the CPU's team (I'm thinking of you, Kansas City Royals), the AI isn't nearly as aggressive as it should be with their own bunt and steal attempts. Conquest mode's appeal comes from giving these computer matches a meaning and purpose beyond simply being another number that gets added to your franchise's win total.

Read More - MLB The Show 16: Conquest Mode Makes Playing the Computer Fun Again

Game: MLB The Show 16Reader Score: 7.5/10 - Vote Now
Platform: PS3 / PS4Votes: 17 - View All
Saturday, April 2, 2016
03:20 PM - April 2, 2016. Posted by MMChrisS. Written by Jayson Young


If R.B.I. Baseball were a Major League batter, it would've just swung and missed on its third consecutive strike. Developer MLB Advanced Media has now had three opportunities to put out an arcade-style baseball game on the Xbox One that's worth a $20 download, but even working with successful The Golf Club creators HB Studios for two straight seasons has not helped to make this franchise's comeback attempt a modern hit.

Many basic, expected features remain missing from R.B.I. Baseball 16, such as customizable controls, roster editing, free agency, trades, drafts, player progression and retirement. Most of those features have existed in baseball games as far back as the Super Nintendo, or at least, as early as the Nintendo 64.

Read More - R.B.I. Baseball 16 Review (Xbox One)

Game: R.B.I. Baseball 16Reader Score: Vote Now
Platform: PC / Android / iOS / PS4 / Xbox OneVotes: 0 - View All
Friday, March 18, 2016
11:57 AM - March 18, 2016. Posted by MMChrisS. Written by Jayson Young


Last week, programmer KingJavo updated the resources page of his website simheads.com with new editing software for All-Pro Football 2K8, NFL Fever 2004, NFL 2K4 and Backbreaker. The All-Pro Football 2K8 editor costs $10 to download, while the other three PC programs can be purchased for $5 each. You'll also need to be a registered member of simheads.com to access its resources page (registration is free).

See some of the new features after the jump...

Read More - New Features Added to KingJavo's All-Pro Football 2K8 Editing Software

Game: All-Pro Football 2K8Reader Score: 8/10 - Vote Now
Platform: Xbox 360 / PS3Votes: 57 - View All
Wednesday, March 2, 2016
08:34 PM - March 2, 2016. Posted by MMChrisS. Written by Jayson Young


While most of its consumers were asleep, Visual Concepts quietly installed a server-side update on Saturday morning that changed the success rate of 3-pointers in NBA 2K16's 2K Pro-Am mode. These adjustments have allowed users to achieve a perfect "green" release from various spots along the 3-point line.

Earlier this month, Gameplay Director Mike Wang revealed that a "green" release in NBA 2K16 multiplies your shot's success rate by two. So if you take a jumper that's graded with a 40 percent probability of going in, and your timing is perfect, that chance of scoring increases to 80 percent.

Read More - NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 42 - View All
Tuesday, February 23, 2016
02:04 PM - February 23, 2016. Posted by MMChrisS. Written by Jayson Young


In a hundred or so head-to-head online matches of NBA 2K16, I can only recall two or three opponents who have taken advantage of the new handoff mechanic that Visual Concepts has assigned to the B button on Xbox One and the Circle button on PlayStation 4.

Read More - Two Buttons People Are Not Pressing Enough in NBA 2K16

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 42 - View All
Friday, February 19, 2016
03:10 PM - February 19, 2016. Posted by MMChrisS. Written by Jayson Young


In Super Bowl 50, football fans watched the Denver Broncos win a championship with arguably the deepest and deadliest defense to play in the NFL's current Penalty Flag Era (TM). But in Madden NFL 16, gamers won't be able to generate consistent pressure on quarterbacks or shutdown opponents' top receivers using Gary Kubiak's dominant defensive unit (I call them Kubiak's defense, because Madden still doesn't include any coordinators or assistant coaches).

Drive Out, Four Verticals, Inside Zone, Fullback Dive - those four plays are all it takes to consistently move the chains in Madden NFL 16, even on the hardest difficulty setting (All-Madden), against the highest-rated defenses in the game...

Read More - The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

Game: Madden NFL 16Reader Score: 7/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes: 23 - View All
Monday, February 1, 2016

In the real NBA, it doesn't matter how you win -- all that matters is that you win. But in NBA 2K16's preliminary Pro-Am events, winning all of your games is not enough to ensure qualification for the eventual 16-team tournament. Road to the Finals is the only team competition I've ever seen where running up the score and padding everyone's stats is the key to becoming champion.

Under Road to the Finals' current scoring system, the teams at the top of the leaderboard will be the ones who are exploiting the mode's gameplay flaws by constantly throwing 90-foot outlet passes for fast-break dunks or corner threes, and trying to cause turnovers every defensive possession by repeatedly going for steals and charges.

Read More - NBA 2K16 Road to the Finals Qualification System Rewards Best Cheesers, Not Best Teams - Written by: (Jayson Young)

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 42 - View All
Monday, January 25, 2016
12:58 PM - January 25, 2016. Posted by MMChrisS. Written by Jayson Young

The NBA 2K series' longstanding issues with floor spacing and player movement have become more exposed by this year's 10-player Pro-Am mode. In this mode, your 99-rated, 40-badge MyPlayers can sprint across the court quickly enough to double team a big man on the block, then swerve back out to the three-point line just in time to contest a kick-out jump shot.

Read More - NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 42 - View All
Thursday, January 21, 2016
10:44 AM - January 21, 2016. Posted by MMChrisS. Written by Jayson Young

Traditional power forwards like Carlos Boozer, who love to patrol the mid-range area and post up outside the paint, haven't gone completely extinct, but they're becoming increasingly rare in today's NBA as executives continue to draft and sign power forwards who can stretch out defenses with the threat of their 3-point shot.

However, big men like Boozer, whose shooting is only reliable from mid-range and close-range, can still be effective offensive weapons in NBA 2K16, so long as you match them with an appropriate playbook and freelance offense.

Read More - Running a 3-Out, 2-In Pick & Roll Offense in NBA 2K16

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes: 42 - View All
10:50 AM - December 21, 2015. Posted by MMChrisS. Written by Jayson Young


Which players would you expect to have the highest-rated cards in MyTeam three months into NBA 2K16's lifespan?

Michael Jordan? Magic Johnson? Larry Bird? Oscar Robertson?

Wrong, wrong, wrong and wrong.

Try J.R. Smith, Jamal Crawford, Luis Scola and Ty Lawson.

These are just a few of the ridiculously rated diamond cards (the tier assigned to players with a 95 or higher overall rating) who can currently be used in MyTeam's Gauntlet mode, and will eventually be included in throwback packs, like Crawford was last Thursday.

Read More - Throwback Diamond Cards Are Hurting MyTeam Mode

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 42 - View All
Monday, November 30, 2015
01:09 PM - November 30, 2015. Posted by MMChrisS. Written by Jayson Young


Mario Tennis
has been a staple of Nintendo's Sports Gaming lineup for years now, with each iteration being an almost guaranteed hit with quality gameplay and modes. However, Nintendo moved this year's Mario Tennis release up a few months, and it sadly shows with a game that wasn't quite ready for prime time.

Read More - Mario Tennis: Ultra Smash Review (Wii U)

Game: Mario Tennis: Ultra SmashHype Score: Vote Now
Platform: Wii UVotes: 0 - View All
Wednesday, November 18, 2015
02:05 PM - November 18, 2015. Posted by MMChrisS. Written by Jayson Young

Ones And Twos Is An Imbalanced Scoring System

After two years of ignoring one of MyPark's biggest issues, NBA 2K16 finally smartened up and changed the Park's scoring system to a normal NBA style of two pointers and three pointers. For some reason, though, The Gauntlet remains stuck with the old, unbalanced scoring setup.

Scoring baskets by ones and twos rewards reckless outside shooters who chuck up contested bombs all game long while penalizing players who are efficient scorers from mid/close range.

The Gauntlet needs to adopt the standard scoring system to decrease the value of outside shooting and make dominant post players/mid-range specialists worth having on your team. Right now, superstar perimeter players like Grant Hill and Michael Jordan, whose only weakness is poor three-point shooting, are less desirable cards than one-trick ponies like Steve Novak or Hedo Turkoglu.

Read More - NBA 2K16: Gauntlet Mode's Disappointing First Season

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 42 - View All
Friday, November 13, 2015
06:34 PM - November 13, 2015. Posted by Steve_OS. Written by Jayson Young

"Black Friday" circular ads are already surfacing on the Internet, so if you're planning on purchasing NBA 2K16 during the Holiday shopping season, and you're looking forward to taking your created character into multiplayer matches, know that whatever you spend for your copy of the game, it won't be enough to compete online -- at least, not right away.

NBA 2K16's Pro-Am and MyPark modes are built on competitively unbalanced and psychologically manipulative grind-to-win/pay-to-win models -- the kinds you'd expect to find in a free-to-play mobile app, not on a $60 Blu-ray disc. If you want to keep up with the majority of Pro-Am/Park players, who are presently rated in the mid-80s to high-90s, your avatar must choose between slowly earning or outright purchasing six figures of in-game currency just to raise your player's overall rating from a completely inept 55 up to at least the low-80s.

Read More - MyPark & Pro-Am: Where Your $60 Entry Fee Isn't Enough To Compete Online (Written by: Jayson Young)

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 42 - View All

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