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Author Bio
Steve Noah

Home Town: Woodbridge, VA
Sports: Football, Basketball, Baseball
Games: MLB 08: The Show, NFL 2K5, NBA 2K8, College Hoops 2K8
Teams: Dallas Cowboys, Detroit Pistons, San Francisco Giants
OS Username: Steve_OS
Tags: Live: SteveOS / PS3: Steve_OS
Friday, July 22, 2011
06:34 PM - July 22, 2011. Posted by Steve_OS. Written by Steve Noah

Check out the new Forza Motorsport 4 screenshot, featuring the Escort RS Cosworth.

Don't forget to read the Forza Garage roundup, to find out about the most recent residents to the Forza garage.

Game: Forza Motorsport 4Reader Score: 9/10 - Vote Now
Platform: Xbox 360Votes: 15 - View All
04:25 PM - July 22, 2011. Posted by Steve_OS. Written by Steve Noah

Check out the latest Madden NFL 12 rookie ratings, showing off the top rookie quarterbacks.

A fresh infusion of talent by way of the NFL draft is the surest way your favorite team can build for the future. Why do you think we always debate the top draft classes and not the top free agency classes of all time? We get excited adding rookies to Madden NFL 12 too. Rather than tweaking and adjusting ratings for the same old veterans we get to build new guys from scratch, projecting how they’ll transition to the pro game. If only their coaches could do that.

Rookie quarterbacks in Madden NFL 12 almost have it as tough as their real life counterparts. If a player isn’t a Hall of Fame caliber player after his first snap, he’s immediately subject to more verbal abuse from fans than he’s ever heard in his life. Whether you’re yelling at them --or for them-- with a remote control, gamepad or $10 pretzel in your hand, quarterbacks get far too much credit and far too much blame for their team’s success or failure.

In Madden NFL 12 the rookie QBs will likely be subject to even more scrutiny with the addition of player traits and tendencies as those are just more metrics on which you can base your hastily formed opinions after each snap.

10. Greg McElroy - NYJ - 65 OVR

9. T.J. Yates - HOU - 66 OVR

8. Ricky Stanzi - KC - 68 OVR

7. Ryan Mallett - NE - 69 OVR

6. Colin Kaepernick - SF - 70 OVR

5. Andy Dalton - CIN - 71 OVR

4. Christian Ponder - MIN - 73 OVR

3. Jake Locker - TEN - 74 OVR

2. Blaine Gabbert - JAX - 75 OVR

1. Cam Newton - CAR - 77 OVR

Again nobody from this group, including the #1 overall pick, breaks into the 80s with their overall rating. Quarterbacks have it extremely tough when it comes to ratings, though. Drew Brees only briefly flirted with a 99 OVR rating after posting a 5000-yard passing season in ’08 and then leading New Orleans’ celebrated Super Bowl run in ‘09; Ben Roethlisberger has a pair of Super Bowl rings and he only hovers around a 90 OVR in Madden NFL games. So now what do you think Cam Newton will have to do for Carolina to get into even the low 80s as a rookie?

Don’t forget, we’ll be consistently updating all rosters and all players during the 2011 NFL season, so these lists are just a starting point. Keep it here for more on Madden NFL 12 rookies, ratings and info.

Game: Madden NFL 12Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes: 41 - View All
04:16 PM - July 22, 2011. Posted by Steve_OS. Written by Steve Noah


This video is also available on the OS Youtube channel, please subscribe while you're there.

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: Xbox 360 / PS3 / PCVotes: 101 - View All
03:58 PM - July 22, 2011. Posted by Steve_OS. Written by Steve Noah


This video is also available on the OS Youtube channel, please subscribe while you're there.

You can check out the Rugby World Cup 2011 screenshots, right here.

From HB Studios who are the creators behind Rugby 08 and International video game publishers, 505 Games, this first trailer shows all the heavy hitting action fans will experience from the official video game of this years Rugby World Cup. Launching on 26, August 2011, this game promises to give fans what they have been waiting for. From the warm ups right through to the finals, players will have to take on the world as they negotiate their way through 20 teams in stunning national stadia, official strips and logo's and uncanny player likeness' and minute detail.

Game: Rugby World Cup 2011Reader Score: 5/10 - Vote Now
Platform: Xbox 360 / PS3Votes: 1 - View All
03:47 PM - July 22, 2011. Posted by Steve_OS. Written by Steve Noah

Want to see some changes in the next Fight Night boxing game from EA Sports? If you want your voice to be heard, fill out this Fight Night survey. The responses will be submitted to the Fight Night Producers and Development Team, along with the Fight Night Wishlist and other feedback materials.

Submit your survey now, don't pass up this opportunity to help the team show what is important. It's all in the details. Get it done.

Game: Fight Night ChampionReader Score: 6/10 - Vote Now
Platform: Xbox 360 / PS3Votes: 17 - View All
03:08 PM - July 22, 2011. Posted by Steve_OS. Written by Steve Noah


This video is also available on the OS Youtube channel, please subscribe while you're there.

You can check out the Rugby Challenge screenshots, right here.

Rugby Challenge for console and PC is a new title in development by Wellington based games developer Sidhe and published by Sydney based Home Entertainment Suppliers (HES) under their Tru Blu Games label. The game will be released in Europe as Jonah Lomu Rugby Challenge, All Blacks Rugby Challenge in New Zealand, and Wallabies Rugby Challenge in Australia, and seeks to capture the attention of a growing number of rugby fans around the world.

Rugby Challenge will include the All Blacks, the Qantas Wallabies, the USA Eagles, Tri Nations, Bledisloe Cup, Super Rugby teams, Aviva Premiership Rugby, TOP 14 Orange, RaboDirect PRO12, ITM Cup, and Ranfurly Shield, amongst other licensed teams and competitions, and will feature multiplayer online play via PlayStation®Network, Xbox LIVE®, or Steam, a multi-year franchise mode, a tutorial mode for novice players, 31 stadia, 93 teams, extensive customisation options for creating or customising players, teams, and competitions, and dynamic real-time commentary by Grant Nisbett and Justin Marshall. More features, content, platforms and details will be announced in the future.

Rugby Challenge will release for PS3, 360, PC, and Sony Vita in Q3 2011.

Game: Rugby ChallengeHype Score: 9/10 - Vote Now
Platform: Xbox 360 / PS3 / PCVotes: 2 - View All
02:18 PM - July 22, 2011. Posted by Steve_OS. Written by Steve Noah

We have just posted some more FIFA 12 screenshots.

Game: FIFA Soccer 12Reader Score: 8/10 - Vote Now
Platform: Xbox 360 / PS3Votes: 14 - View All
05:52 AM - July 22, 2011. Posted by Cubfan. Written by Steve Noah

The NASCAR The Game 2011 patch is available now. Race a few laps and post your impressions here.

Game: NASCAR The Game 2011Reader Score: 4/10 - Vote Now
Platform: Xbox 360 / PS3 / WiiVotes: 14 - View All
Thursday, July 21, 2011

Destructoid has posted their NBA 2K12 hands-on preview.

Quote:
The game’s AI has also seen a lot of tweaking. For example, the same zone defense scheme that the Dallas Mavericks used to best the Heat now plays much more smartly. One of the complaints about defensive players in last year’s game was their Spidey Sense-like ability to reach and arm out and deflect a pass without even looking. The team admitted that it was a band-aid meant to discourage players from running their player down court before their team was going to get a rebound and then having the rebounder pass the ball to the now-wide-open man down court. In NBA 2K12, issues like that have had time to be addressed much more thoroughly.

The AI system has been completely rewritten to be more dynamic. In last year’s game, the AI would run specific plays, which could often lead to the player figuring out the plays and making the appropriate jumps on the ball over and over. Worse still, when the AI had its play snuffed out, they would default to a generic brand of basketball intelligence, defaulting to simple plays. The new system is now much more divergent, giving the AI more options if their primary options aren’t available. This keeps the players on their feet and makes the AI more of a challenge as well as more like a human opponent, which should do well to extend the life of the game.

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: Xbox 360 / PS3 / PCVotes: 101 - View All
01:44 PM - July 21, 2011. Posted by Steve_OS. Written by Steve Noah

Gamespot has posted their NBA 2K12 hands-on preview.

Quote:
On the court, player animations and movements have seen a great improvement over last year. One issue many people felt--including me--was that players often didn't move as they should, especially in regard to the fact that many shot animations didn't properly represent the player who was taking the shot. Now, a player's shot animations feel and look as they should, and players adjust accordingly, depending on the situation.

Another thing that 2K is addressing is the ball. This year, the ball reacts more realistically. If you try to do too much with it, chances are you'll lose it much more easily. In an interesting situation, when a Mavs player tried to grab an offensive rebound because his handling was not that strong, the ball hit his hand and went loose. This then allowed a Heat defender to grab it and begin a counterattack. Ball handling will be much more important, and those who think they can dribble around players and not get punished will be in for quite a reality check.

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: Xbox 360 / PS3 / PCVotes: 101 - View All
11:00 AM - July 21, 2011. Posted by Steve_OS. Written by Steve Noah

Jordan Returns: 2K Sports Announces
Trio of NBA® 2K12 Covers Featuring Three NBA Icons

Michael Jordan, joined by Larry Bird and Magic Johnson,
to grace three unique artistic covers in celebration of NBA legacy

New York, NY – July 21, 2011 – 2K Sports announced today that NBA® 2K12, the next installment of the top-rated and best-selling NBA video game simulation franchise*, will offer three separate covers for the PlayStation®3 computer entertainment system and Xbox 360®video game and entertainment system from Microsoft featuring three of the NBA’s greatest legends of all time, Michael Jordan, Larry Bird and Magic Johnson.

The new stylized NBA 2K12 covers are a unique, one-time departure from the traditional 2K Sports brand artwork, and will spotlight each legendary athlete on his famous team: the Chicago Bulls, Boston Celtics, and Los Angeles Lakers. The covers featuring Bird and Johnson will be available at launch in a limited quantity.

A new feat in sports gaming, this three-part collection extends the strong legacy established by NBA 2K11, which has sold-in more than 5 million units worldwide and garnered over 20 video game accolades, including 14 ‘Sports Game of the Year’ honors.

“Bringing Michael Jordan to the virtual hardwood last year was a huge success for NBA 2K11; however, we didn’t want to stop there,” said Jason Argent, vice president of marketing for 2K Sports. “We’re bringing ‘His Airness’ back to the NBA 2K franchise as part of a multi-year extended partnership, along with two other legendary icons – Larry Bird and Magic Johnson – for a special cover athlete collection representing the NBA’s greatest heroes.”

The unprecedented, stylized artwork covers underscore 2K Sports’ passion for bringing fans authentic NBA basketball across generations, while celebrating the legacy of legendary hoops athletes, past and present.

The cover artwork for NBA 2K12 was created by Adam Larson of Adam&Co. Larson has created dynamic artwork for galleries, magazines and various product advertising campaigns. His work has received numerous honors, including the Kelly Awards, Cannes Lions, Clio Awards, and two primetime Emmy nominations

NBA 2K12 can now be pre-ordered from leading video game retailers nationwide, and will be available on October 4, 2011, for the PlayStation 3, PlayStation®2 computer entertainment system, Xbox 360, Wii™ system, PSP® (PlayStation®Portable) system and Windows PC.



Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes: 101 - View All
Wednesday, July 20, 2011
04:49 PM - July 20, 2011. Posted by Steve_OS. Written by Steve Noah


This video is also available on the OS Youtube channel, please subscribe while you're there.

Game: Pro Evolution Soccer 2012Reader Score: 6.5/10 - Vote Now
Platform: Xbox 360 / PS2 / PS3 / Wii / PSP / PCVotes: 4 - View All
03:00 PM - July 20, 2011. Posted by skins5680. Written by Steve Noah

Christian McLeod has confirmed the NCAA Football 12 roster glitch will be addressed in an upcoming patch. The fix for now? Are you ready for this? Delete your named roster file.

What are the problems you ask? Here are just a few comments from the OS community.

One of the NCAA Football 12 Software Engineer's posted this topic (roster related), in hopes to get some things resolved.

via skins5680
Quote:
When you edit the name of a scrambling QB it changes them to balanced and editing a balanced QB changes them to scrambling. I noticed when i downloaded a roster with names that Denard Robinson was shown as a balanced QB so i went back to the default roster and he was back to a scrambler. So i played a game with the named roster and he attempted zero scrambles. I then played a game with the default roster and he scrambled five times in the first two drives.

via Gotmadskillzson
Quote:
I seen this last week when I downloaded Fairdale Kings rosters for the 360. It just isn't the QBs tendancy that changes, it is also the pass rusher, coverage guys, hard hitters.

Everybody tendancy description changes......

I noticed it also effected the Kick off and punt returns for the CPU. And effected the punt blocking the user. With no names, I was able to return punts back for a TD sometimes with a good enough returner.

With names, the gunners get down the field super fast like they did in NCAA 11.

With out names, the CPU was able to return punts and kick offs back for TDs on me. With names, their blocking is non existent and the cpu have a hard time making it to the 30 yard line on kick offs and on Punt returns they get 3 yards now, my gunners get down the field so fast now I be right on top of them as soon as they catch the ball.

So as it stands, no names seem to give the better game play.

Being that other players tendancies have changed, I noticed some things.

1. LBs get a lot of tips and INTs on named rosters, even when they aren't in position to do so.

2. Safeties who suppose to be heavy hitters, turn into coverage guys and Intercept passes they normally wouldn't.

3. WRs get off the line quicker on named rosters and they hit stick tackle people on Ints. I had intercepted a pass and a WR hit sticked me.

4. Thomas with his new found strength is now more likely to keep the ball on read option plays. More like 90% of the time now. This was the same way in NCAA 11 when you made a QB's strength too high.

5. DEs don't generate a pass rush on named rosters like they do on non named rosters.

Now I am REALLY glad I didn't delete the default roster. I will have that to play until they fixed the name rosters issue.

Way too many players to edit get them back to what they suppose to be tendancy wise. Which is another thing, with the work around even though they back to their correct tendancy, their ratings will be out of whack.

Good players will be made weaker, weaker bad players will be made stronger.

via buckeye02
Quote:
Same issue with no patch.

Also messed around, it changes the tendency for every single player. Im thinking that the rosters will have to be named again if this is patched.

How can they patch it to go in reverse and correct tendencies on already named rosters?

Looks like a more realistic patch is a fix to keep it from changing for future named rosters.

via Bumble14
Quote:
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:

via BaylorBearBryant
Quote:
Well, so far...

Position: Quarterback
Default Tendency: Scrambler
New Tendency: Balanced
Result: Default scrambling quarterbacks hardly scramble at all.

Position: Quarterback
Default Tendency: Balanced
New Tendency: Scrambler
Result: Default balanced quarterbacks scramble all the time.

Position: Running back
Default Tendency: Speed
New Tendency: Balanced
Result: Default speed backs act as balanced backs. They'll attempt power moves too often.

Position: Running back
Default Tendency: Balanced
New Tendency: Speed
Result: Default balanced backs act as speed backs. They'll never attempt power moves.

If you want to read more about the ongoing NCAA Football 12 roster glitch, simply read the replies to this topic.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes: 100 - View All
Tuesday, July 19, 2011
11:36 PM - July 19, 2011. Posted by Steve_OS. Written by Steve Noah

GET GRID™ FOR $4.99 THIS WEEK IN CODEMASTERS’ FUNDRAISING CHARITY DRIVE ON STEAM

Codemasters’ charity drive aims to make a positive difference to good causes supporting education, sport, the disadvantaged and vulnerable in society

LOS ANGELES – July 19, 2011 – The BAFTA Award-winning circuit and street racing game GRID™ will be available for a one-time special offer of $4.99 from Steam later today, for a total of three days, with all profits from sales going to industry-supported charities and good causes, Codemasters announced today.

The PC edition of GRID will be available for $4.99 from the evening of Tuesday, July 19 through Thursday, July 21, 2011 (http://store.steampowered.com/app/12750/). The top-rated racer delivers the most powerful selection of cars – from current and classic, to circuit and drift – to players as they compete to conquer the most prestigious official circuits and race in city-based street competitions.

Codemasters recognizes there are many deserving cases and established charities that perform exceptional work in advancing the well being of young people and will donate profits from the charity drive promotion to such good causes. Codemasters will work with existing causes supported by the video game industry charity GamesAid (http://www.gamesaid.org/), as well as offering support to initiatives through Nesta and the Livingstone-Hope review (http://www.nesta.org.uk/).

"The monies will be directed to worthwhile causes targeted at young people. This will embrace education, sport and the disadvantaged and vulnerable in our society and will clearly demonstrate that video games make a positive difference to the lives of young people,” said Rod Cousens, CEO, Codemasters.

“We aim to support young people who have aspirations and want to develop themselves through knowledge and further education, particularly if it relates to media and technology in readiness for the opportunities that are open to them in the digital age. This may well take the form of opening up a career in the games industry and all that is has to offer.”

ABOUT GRID™
GRID is all about the race. Every moment from the adrenalin rush at the start lights to the elation at the chequered flag – the tension, pressure, noise, and action. Featuring only the most powerful race cars – current and classic, circuit and drift – players will compete to conquer the most prestigious official race tracks and championships and then go beyond to compete in challenging city-based circuit competitions, through to road events and urban street races.

With races crammed with action and incident, high-impact moments will come at you thick and fast, one right after another: engine blows, tire blow outs, tight overtaking, accidents, opponent cars flipping, spinning, collisions with other cars and trackside objects.

Enter street competitions and race high-performance V8 muscle cars through iconic U.S. cities including San Francisco, Washington DC and Detroit. Race the famous European circuits in some of the most technologically advanced cars created. In the Far East, Japanese racing culture sets the tone where night races, including Drift racing, take drivers through neon illuminated cities and to outlying mountain roads. As the antithesis of the box-ticking, race game, GRID delivers races crammed with action and incident to create the most intense, the most aggressive and the most engrossing racing game for years. Whereas other titles may have lost sight that racing is the main event, in GRID everything builds up to creating an unparalleled race experience.

Platform: PC
06:51 PM - July 19, 2011. Posted by Steve_OS. Written by Steve Noah

Sean Ramjagsingh recently posted this NHL 12 off screen image, for the Leaf fans.

Game: NHL 12Reader Score: 7.5/10 - Vote Now
Platform: Xbox 360 / PS3Votes: 25 - View All