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Author Bio
Chris Sanner

Home Town: Norman, OK
Sports: Football, Baseball, Basketball
Games: The Show, NCAA Football, NHL, FIFA, NBA 2K
Teams: The Sooners, Rangers, Thunder, Chiefs
OS Username: MMChrisS
Tags: Live: MMChrisS PSN: OSChrisS
Friday, August 8, 2014
10:24 AM - August 8, 2014. Posted by MMChrisS. Written by Chris Sanner


With yesterday's announcement of MyLEAGUE in our interview about the new mode, we learned that we are getting Association Mode on Steroids. The details sound great, with a highly customizable experience along with no VC being required to operate the mode.

So how do you feel about MyLEAGUE? Are you excited? Are you just going to wait and see? Are you bummed?

Sound off by voting in our poll and leave a comment with your thoughts!

Game: NBA 2K15Reader Score: 7.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 54 - View All
Thursday, August 7, 2014
04:52 PM - August 7, 2014. Posted by MMChrisS. Written by Chris Sanner


It appears Zynga is entering the sports gaming market, albeit on mobile platforms with major titles for both football and golf. Zynga is partnering with both the NFL and Tiger Woods to deliver content to mobile sports gaming fans in the form of two new games.

Zynga's team consists of several veteran developers who have created AAA sports titles in the past including Mike Taramykin, Jason Shenkman, Jeff Luhr, Ian Cummings and Michael Cayado.

Quote:
"Our first football game – NFL Showdown –went live this morning in geo-lock and is currently available in select markets. The game is a manager-style mobile-first simulation game that offers sports enthusiasts a unique social experience that delivers authenticity, accessibility and competition. The game puts you in the thick of the action, letting you engage with your favorite teams and players 365 days a year, taking on the roles of Coach, General Manager and Owner as you manage your team to victory.

With regards to Golf, we are incredibly excited to be partnering with golf icon Tiger Woods...Golf’s massive global appeal and innate social nature lends itself well to mobile games and fosters the on-the-go competition we know you want. By combining Tiger Woods’ unparalleled golf insights with Zynga’s ability to create meaningful connections between players, we can develop truly unique social golf games that bring authenticity and accessibility to sports enthusiasts. We are looking forward to making our Tiger Woods golf game available to all of our players globally this year and giving our players and Tiger’s fans a new way to interact with their favorite golfer."


We'll have a review of NFL Showdown soon!

10:11 AM - August 7, 2014. Posted by 22cedric. Written by Chris Sanner


EGM has posted a lengthy interview with NBA Live 15 executive producer Sean O'Brien. O'Brien takes a candid approach about last year's game and his hopes from this year. Here are some highlights:
  • (On competing with an established 2K brand) "That’s part of it. You need the right people, the right talent to make a good product in anything—not just games—and I think we’re showing with NBA Live 15 that this is more in line with what people expect from the NBA Live brand. We’re ready to take on the fight. We have a different identity and are not creating a “me too” basketball game that copies 2K, not creating the same feature set or mechanics."
  • (On the low review scores for Live 14) "We put that out there—establish a baseline with what we did with NBA Live 14 and then show and build confidence in people based on what we do and deliver against it. As we learned this past year, we learned it in a good way, that we promised a bunch of things. We said that this wasn’t our best effort and asked people to bear with us and that we’re going to prove to them on this journey that we’ll make the game better. It easy to say that, of course, and it’s harder to do it, but I’d put up what we did post-launch with 14 against what any other sports game has ever done post-launch in the history of sports gaming."
  • (On filling creative holes) "Without getting into names or anything, I think we lacked a bit of creative leadership. We did fill those holes, though, as I brought down some guys that I used to work with previously, which made me feel better."
  • (On yearly development cycle) "That’s one of the most challenging things. Knowing that we have a list of work can, at times, be overwhelming. But you got to stick to the plan, because I’d love to just snap my fingers and hand you the game I’ve got in my head. Obviously, I can’t do that, so it’s both the frustrating and challenging thing about being in sports-game development.
  • (On if EA has closed the gap with 2K) "It’s hard to know for sure without knowing what 2K has done this year. Taking that into consideration, at the very least, visually, I can say yes. I think when we put our two games up side by side, we’ll absolutely be in the ballpark. I think there’s a different style between the two—like, if you look at a 2K game, I think there’s only two different body types. 2K tends to go for more of a heroic look, big feet and big shoes. They use their shaders a bit differently, so it’s a little more of a different artistic style, whereas we go for more of a photorealistic EA Sports style. So, that’ll be a plus or minus depending on your own personal preference."
  • (On Gameplay vs. 2K) "I think that, from the gameplay side of things, we’re going to offer something different. Their animation is so strong and looks so good. That’s the one area where I’m curious to see how we stack up this year, but I do think that unless they’ve completely changed their approach, I think our game will be more responsive. What I mean by that is, I think you’ll feel more in control of what’s happening. The action, the input on your controller, what your expectation is, we feel that’s a point of differentiation that we can take advantage of."
  • (On how short the leash is with Executives) "I agree with you completely. When I came back to EA—and Andrew’s the guy who actually wanted me to come back before he got promoted to his big-boy job—I was just grilling Andrew on what the expectations were, what the support would be like, and I told him if he expected us to turn this around instantly, it wasn’t going to happen. I wanted to make sure there was the support internally, as a company, that they believed in this category, and they did."
Be sure to read the full interview and let us know your thoughts!

Game: NBA Live 15Reader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 12 - View All
Wednesday, August 6, 2014
03:32 PM - August 6, 2014. Posted by MMChrisS. Written by Chris Sanner


Now that all of the team ratings are out, here they are ranked 1-32 by their overall rating:

  1. Seattle Seahawks - Overall 91
  2. San Francisco 49ers - Overall 90
  3. Denver Broncos - Overall 90
  4. New England Patriots - Overall 88
  5. Green Bay Packers - Overall 88
  6. New Orleans Saints - Overall 86
  7. Cincinnati Bengals - Overall 86
  8. Philadelphia Eagles - Overall 85
  9. Carolina Panthers - Overall 84
  10. Baltimore Ravens - Overall 84
  11. Chicago Bears - Overall 84
  12. San Diego Chargers - Overall 83
  13. Indianapolis Colts - Overall 83
  14. Kansas City Chiefs - Overall 82
  15. Dallas Cowboys - Overall 81
  16. Arizona Cardinals - Overall 80
  17. Detroit Lions - Overall 80
  18. Atlanta Falcons - Overall 79
  19. Miami Dolphins - Overall 79
  20. New York Jets - Overall 78
  21. Pittsburgh Steelers - Overall 78
  22. St. Louis Rams - Overall 77
  23. Tampa Bay Buccaneers - Overall 77
  24. Houston Texans - Overall 76
  25. New York Giants - Overall 76
  26. Minnesota Vikings - Overall 76
  27. Washington Redskins - Overall 75
  28. Buffalo Bills - Overall 75
  29. Cleveland Browns - Overall 75
  30. Tennessee Titans - Overall 74
  31. Jacksonville Jaguars - Overall 73
  32. Oakland Raiders - Overall 72

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes: 38 - View All
10:49 AM - August 6, 2014. Posted by CM Hooe. Written by Chris Sanner


EA Sports released a plethora fresh new details of connected franchise today, with big changes coming to the mode and how it will work this year. You can check out the full details here.

Here are some highlights:
  • Confidence is new this year, and replaces hot and cold streaks. Really high or really low confidence is going to affect player ratings, all players start at a neutral 50 confidence level.
  • Game prep will allow you to earn XP or increase player confidence from week to week, allowing you to practically choose whether you are a rah-rah coach or a down to business type of coach.
  • CPU teams have extensive logic that determines what they work on every week. Bad teams will focus mostly on developing their players, while contenders will focus on confidence first and then earn XP if confidence isn’t an issue.
  • Free agents now take much more than money into account when deciding to sign with you or not. Playing time, scheme, your coaching prestige and more will be factors.
  • Draft classes are now random.
  • Owner Mode is now much more challenging when it comes to making a profit, and teams with older stadiums in smaller markets may be better off building new stadiums or relocating altogether.
  • You can now sim to points in the season, with an option to actually sim 10 years into the future.
  • New screen to see how players progress/regress.
  • Relocations are tuned way down and can be turned off.
  • You can now fire your head coach during the season.
  • The simulation engine now includes things like consistency, confidence and development. In Madden 15, young players with great development traits will have slightly better “simmed” stats than normal. This allows great young players to progress quickly and become stars in the league.
What do you think of the additions to the mode this year?

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes: 38 - View All
Tuesday, August 5, 2014
01:49 PM - August 5, 2014. Posted by Steve_OS. Written by Chris Sanner

There's a ton of value in Madden NFL's Ultimate Team when it comes to finding 'those' cards. EA Sports named the 15 best players in Ultimate Team in Madden NFL 15. If you find yourself in possession of any of the following 15 player cards, consider yourself extremely lucky, as you own one of the top 15 players in the mode:
  1. JJ Watt - DE - 91 ovr
  2. Richard Sherman - CB - 91 ovr
  3. Peyton Manning - QB - 90 ovr
  4. Adrian Peterson - RB - 90 ovr
  5. Calvin Johnson - WR - 90 ovr
  6. Joe Thomas - OT - 90 ovr
  7. Von Miller - OLB - 90 ovr
  8. Brandon Marshall - WR - 89 ovr
  9. Jimmy Graham - TE - 89 ovr
  10. Rob Gronkowski - TE - 89 ovr
  11. John Sullivan - C - 89 ovr
  12. Robert Quinn - DE - 89 ovr
  13. Ndamukong Su - DT - 89 ovr
  14. Gerald McCoy - DT - 89 ovr
  15. Navorro Bowan - MLB - 89 ovr

Do you plan on playing Ultimate Team mode this year?

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes: 38 - View All
01:26 PM - August 5, 2014. Posted by Steve_OS. Written by Chris Sanner

EA Sports has posted a new blog detailing the new Item Binder in Madden Ultimate Team. The blog discusses how items and collections used to be handled and organized and how things will be different this year with the Item Binder.

"The Item Binder is a visual overview of everything in an Ultimate Team Collection. And everything truly means everything, including Items currently in an active lineup, or currently up for auction/trade (see Alvester Alexander and Nick Bellore in the above screenshot).

You can simply browse the Item Binder, or perform a variety of actions on any individual Item. Auction, Trade, and Quicksell will be familiar to MUT players. But now, you can also add Items to Sets, compare them against similar Items in your collection, extend the contracts of players and coaches, and even send Items to your lineup—all right from the Binder. It’s a streamlined experience that will make MUT players very, very happy.

But, that’s not all the Binder can do. The filtering and sorting tools make it easy to find what you’re looking for."


You can read more on the item binder by checking out the blog on EA Sports' website.

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes: 38 - View All
12:11 PM - August 5, 2014. Posted by MMChrisS. Written by Chris Sanner

With less than .2% of gamers taking advantage of the EA Sports Arena feature, EA announced today it is closing up shop on the service in November. No games releasing this year will feature the service and all prior games still using the feature will see it disabled in November.

The Arena allowed gamers to play for real cash against gamers in select EA Sports games. The feature, ran by World Gaming a Virgin Media Company, was never well received and definitely raises questions about that services future.

Did you use the Arena? Will you miss it?

11:32 AM - August 5, 2014. Posted by MMChrisS. Written by Chris Sanner


There are few ratings which deserve as much scrutiny as the awareness rating in Madden. There are theories as to why it exists, but its tangible impact of the game has always seemed minimal.

With so many other ratings already seemingly taking the place of awareness for most players, is there a reason it even exists? Some say it's simply a way to artificially weight players and differentiate them. User controlled players with high physical stats but low awareness play exactly like their superstar counterparts.

So should Madden consider eliminating awareness? Sound off by voting in our poll and commenting on how you'd fix it!

Editor's Note: You can win a copy of Madden NFL 15 as well as have the chance to win $1000 in cash prizes by signing up for our private Fantasy Football week one league on FanDuel. A $10 entry gets you in! More details.

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PS4 / Xbox OneVotes: 38 - View All
Monday, August 4, 2014
09:31 AM - August 4, 2014. Posted by Steve_OS. Written by Chris Sanner

It seems WWE 2K15 will have more new modes this year, with two new primary single player modes to play through according to IGN.

The first mode is 2K Showcase, which will feature two historical rivalries you will play through in a sort of mini-documentary fashion. 2K hasn't spilled the beans on which two rivalries are being featured, but the working plan is for them to both be in-depth looks at two big rivalries from the past. Austin/Rock? Undertaker/Kane? HBK/Brett Hart?

So many possibilities.

Also, 2K will be taking a page out of NBA 2K's book by adding a MyCareer mode into WWE 2K15. This mode will allow you to take your created wrestler and work their way up through the ranks of the WWE. Expect motion captured superstars and authentic voice overs. This mode will only be on the PS4 and Xbox One.

WWE 2K15 features five times the animation data of WWE 2K14. Yes, you read that right. WWE superstars spent enough time to capture over 50 days worth of motion capture sessions at 2K's mo-cap facility. Needless to say, the game should look much better.

What do you think the two rivalries will be in 2K Showcase?

Game: WWE 2K15Reader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 4 - View All
08:51 AM - August 4, 2014. Posted by MMChrisS. Written by Chris Sanner

At this point in the release cycle, we've learned quite a bit on what there is to know about Madden NFL 15 -- we've even seen a few actual games played in this year's edition.

From everything you know at this point, do you think the new defensive mechanics in Madden are going to be a positive for the game? How do you see the new DL controls, tackling mechanic, and reworked AI fusing together this year?

Be sure to vote in our poll and let us know what your expectations are for the defenses in Madden NFL 15!

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PS4 / Xbox OneVotes: 38 - View All
Sunday, August 3, 2014
10:04 AM - August 3, 2014. Posted by MMChrisS. Written by Chris Sanner

We are deep in the heart of summertime, which means that you are either really excited about baseball or completely over it at this point.

It also means its time to start getting serious about football season with the first NFL pre-season game tonight with the Giants and Bills squaring off in the annual Hall of Fame Game in Canton, Ohio.

The first pre-season game brings a lot of good back to the world, with all 32 teams still in contention for the playoffs and the Super Bowl — yes even you Browns and Lions fans.

There is hope, no matter how small it may seem.

The Hall of Fame game also brings another annual tradition to our doorstep, the release of Madden NFL 15 is now only a few weeks away. We have several reasons to be excited about this year’s game, with better presentation and tons of work done on the gameplay. It always seems like Madden is under a deeper microscope each year, and for all intents and purposes it delivers a solid but flawed game of football each season.

Read More - Madden NFL 15: The Five Features To Be Intrigued About

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PS4 / Xbox OneVotes: 38 - View All
Thursday, July 31, 2014


Today, Codemasters announced F1 2014, their upcoming Formula One racing game for the Xbox 360, PlayStation 3, and PC.

They plan to release a new F1 title on the Xbox One, PlayStation 4, and PC next year, with plans to launch earlier in the Formula One season.

From the Codemasters' Blog:

Quote:
"Coming October 17th (21st in NA) is F1 2014 on Xbox 360, PlayStation 3 and PC. Drawing upon all our experience in developing Formula 1 titles down the years, F1 2014 recreates this year’s incredible season featuring all the seismic changes to the sport, including new turbocharged cars, new circuits plus all the driver moves.

The game also includes refined handling on a pad and a new driver evaluation system that tunes game settings to your skill level to increase accessibility – we want all of our players to race competitively, more quickly. Of course, all the veterans of the series will be able to experience the true challenge of racing this year’s stunning generation of cars, featuring more explosive power delivery but less downforce, by customising your options and turning off all the assists.

Scenario mode has been expanded, we’ve refined career mode options and there’s more info to come, but for now we’ll let Stephen Hood, our creative director on F1, introduce you to some of the headline changes in the sport and the game..

“There’s been a dramatic shift in the sport; the largest shake up in the rules and regulations for a very long time and the new power units provide a very different kind of challenge, for both driver and team. By delivering all of these changes, F1 2014 will make for an exciting and refreshingly different experience. Additionally, with the new driver evaluation system analysing each player’s skill level and suggesting appropriate game settings, plus re-graded difficulty levels including a brand new Very Easy setting, we aim to deliver a thoroughly rewarding F1 experience for players of all abilities, from the novice to the seasoned pro.”

Game: F1 2014Reader Score: Vote Now
Platform: PC / PS3 / Xbox 360Votes: 0 - View All
Monday, July 28, 2014
02:34 PM - July 28, 2014. Posted by MMChrisS. Written by Chris Sanner


One of the most popular modes in Madden NFL is Ultimate Team. While the mode was slow to get a dedicated audience, it now ranks as one of the fastest growing and most played modes within Madden. Today, we've learned about all of the new features in the mode. Now, we are going to ask a few questions to Joe Alread, the executive producer of Madden NFL 15 who is in charge of all things Ultimate Team, about this year's mode.


Read More - Madden NFL 15: Ultimate Team Interview with Joe Alread

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PS4 / Xbox OneVotes: 38 - View All
01:31 PM - July 28, 2014. Posted by Steve_OS. Written by Chris Sanner


EA Sports has dumped a ton of new information today on Madden NFL 15 ultimate team, including a new trailer. New features in the game this year include a simplified approach to team management and objectives to get your team started.

Be sure to read the features below and then hop on over to our exclusive interview with Madden Ultimate Team boss-man Joe Alread, to learn about the new features in-depth!

Getting started is better than ever

In addition to your base starter team, you’ll choose a Style Pack with players and a coach to help boost your team style selection. (Style is the new name for “chemistry.”) You’ll also purchase a Welcome Pack of additional items to upgrade your team.

Objectives introduce the mode

A new list of tasks called Objectives take you on a tour of the changes in MUT. This is great for new players, and veterans will appreciate the rewards for completing the objectives.

Item Binder does it all

The new Item Binder combines the functions of the old reserves, current roster, and pending collection. Every item that you own is here, and you can do anything you want with any of them.

Collecting is so much simpler

Sets is the new name for “collections,” and you can add items to sets from just about anywhere. You can even view a set and pull your items into it, or automatically search for them in the auction house. We changed the name because testers thought your “collection” was the group of all the items you own.

Managing style is simpler

Our testing showed that style is a better name for what we used to call “chemistry.” Team style is about how the coach wants to call plays, whether that’s West Coast (Short Pass) or Power Run (Ground and Pound). We’ve made style much easier to manage, and Best Lineup can stack your team by style instead of OVR for those special solo challenges.

Injuries are not so painful

Any injuries your players suffer during a game last for no more than that game only. Injury Recovery items won’t clutter up your packs any more.

Contracts are currency now

Contract Extension items are gone too, replaced by a secondary currency of contracts. You receive contracts when you buy a pack, or you can purchase more in the store. It’s easy to manage them with a function that raises the minimum number of contracts on your whole lineup.

Tiers have been simplified

There are only four tiers now, instead of ten or more. That’s bronze, silver, gold, and elite. Former tiers like Legends and Playoffs are now grouped into programs, which you can search for in your Item Binder and the Auction House.

One-stop shopping

The Store, Auction House, and Trade Block are all accessed from a new tab called the Marketplace. You’ll find a new, streamlined layout in the Store that highlights featured items.

Lineup includes depth chart

A new visual display manages your lineup and depth chart with the same view. Powerful player options and lineup tools make changes easy.

Actions are everywhere

No more moving an item to this place before you can do that task. A comprehensive list of actions for each item is available in new items, the lineup, the item binder, and everywhere else you need it.

More details coming soon

We’ll be doing deep dives on all of these features in the upcoming series of articles, so stay tuned!

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes: 38 - View All