NCAA Football 13 is coming oh so very soon, and for the sake of openness and honesty, I've got a list of things I'm looking for in the game to really put it over the top this year.
Here's a few items from my rather long list:
The gameplay has to feel fresh in some way. I can't play one or two games and feel like I've done this before. This worries me and it could easily be the case.
Dynasty mode, for all it's improvements, has to not be clunky. Recruiting, I feel, was very close to feeling that way already. EA is trying to strike a very delicate balance between depth and accessibility and I have to keep that in mind and judge them based upon that. A well designed Dynasty recruiting mode would, IMO, allow you to spend 10 minutes or 1 hour a week on recruiting and still be pretty effective both ways.
The presentation, well it has to be slightly better. From the demo, it's plain the Presentation hasn't taken a huge leap forward but what I'll be checking for are stadium sounds, commentary, better cut scenes that might not have made it in, etc.
Is this NCAA Football 13 or 12.5? Does the game feel significantly different to warrant another $60 for fans.
How is the AI? Where are the improvements really being felt with time?
Ditto for the passing game, are the new ideas game-changing or just a distractive gimmick with time?
Is defense fun to play or does it still suck? My thoughts on this are I can't rate a game too highly if half of it is just flat out boring/stale.
Needless to say, NCAA 13 has some serious questions to answer to prove me a believer. This is just the short version of my checklist...we'll see how things are shaping up when I get my hands on the game soon!